Player Matchup

Achilles
Achilles
Xatho77810
Achilles
Level 105
God Stats
0W - 1L
1,414 SR
Queue Stats
26W - 20L
1,545 Elo+
Party 1
Awilix
Awilix
defonser
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
nelphegias
Kukulkan
Level 13
God Stats
7W - 8L
1,548 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Hades
Hades
stick00mann
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Horus
Horus
wackotag
Horus
Level 32
God Stats
0W - 1L
1,219 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 1
Team Averages
Level 39
1,436 SR
1,512 Elo+

VS

Team Averages
Level 20
1,543 SR
1,587 Elo+
Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Amraq3570
Zeus
Level 7
God Stats
2W - 1L
1,507 SR
Queue Stats
16W - 7L
1,671 Elo+
Solo
Cthulhu
Cthulhu
EllliSoon
Cthulhu
Level 18
God Stats
3W - 4L
1,316 SR
Queue Stats
215W - 195L
1,510 Elo+
Solo
Thanatos
Thanatos
KisoKaa
Thanatos
Level 18
God Stats
4W - 0L
1,889 SR
Queue Stats
11W - 5L
1,699 Elo+
Solo
Baron Samedi
Baron Samedi
Nammour987
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Xatho77810
Achilles
16
3 / 7 / 5
10,342
1,034
15,405
20,690
19,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
defonser
Awilix
16
0 / 7 / 7
9,412
941
7,448
15,616
6,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
nelphegias
Kukulkan
16
3 / 4 / 3
10,172
1,017
12,646
13,058
4,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 4
10,411
1,041
5,558
17,050
7,790
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
wackotag
Horus
16
1 / 7 / 6
10,605
1,061
6,257
23,026
24,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

81

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 1 / 15
10,416
1,042
11,988
13,151
5,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
18
15 / 4 / 11
13,276
1,328
26,540
7,678
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
EllliSoon
Cthulhu
19
7 / 0 / 19
12,137
1,214
17,090
10,709
12,491
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
KisoKaa
Thanatos
18
6 / 2 / 17
11,478
1,148
13,377
10,468
4,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nammour987
Baron Samedi
18
2 / 3 / 17
10,637
1,064
14,528
10,283
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
10
Kills
31
31
Deaths
10
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
15
8.5
W
Zeus
15
4
11
5.13
W
Cthulhu
EllliSoon
Cthulhu
7
0
19
16.5
W
Thanatos
KisoKaa
Thanatos
6
2
17
7.25
W
Baron Samedi
Nammour987
Baron Samedi
2
3
17
3.5
L
Achilles
Xatho77810
Achilles
3
7
5
0.79
L
Awilix
defonser
Awilix
0
7
7
0.5
L
Kukulkan
nelphegias
Kukulkan
3
4
3
1.13
L
3
6
4
0.83
L
Horus
wackotag
Horus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,314
Damage
83,523
89,440
Taken
52,289
62,468
Mitigated
29,844
12,354
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,988
6,838
187
3,663
13,151
5,267
0
5,610
7,541
0
42,202
W
Zeus
26,540
3,805
0
75
7,678
2,850
0
1,673
6,005
47,875
0
W
Cthulhu
EllliSoon
Cthulhu
17,090
827
1,013
0
10,709
12,491
0
4,265
6,444
32,515
0
W
Thanatos
KisoKaa
Thanatos
13,377
4,721
0
5,932
10,468
4,708
0
3,106
7,362
0
21,307
W
Baron Samedi
Nammour987
Baron Samedi
14,528
1,294
2,807
3,995
10,283
4,528
0
3,550
6,733
28,470
0
L
Achilles
Xatho77810
Achilles
15,405
2,796
0
932
20,690
19,075
0
12,292
8,398
0
25,100
L
Awilix
defonser
Awilix
7,448
2,858
571
65
15,616
6,213
0
8,950
6,666
0
19,458
L
Kukulkan
nelphegias
Kukulkan
12,646
1,374
0
345
13,058
4,752
0
8,625
4,433
38,925
0
L
5,558
1,058
1,284
1,226
17,050
7,790
0
13,452
3,598
35,261
0
L
Horus
wackotag
Horus
6,257
2,929
2,820
5,111
23,026
24,638
0
14,839
8,187
0
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
57,944
190
Minions Killed
223
3
Camps Cleared
10
990,522
Distance Traveled
988,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,416
1,042
82
8
1
193,120
0
W
Zeus
13,276
1,328
50
5
1
171,503
0
W
Cthulhu
12,137
1,214
38
4
5
228,391
0
W
Thanatos
11,478
1,148
17
2
2
205,607
0
W
Baron Samedi
10,637
1,064
36
4
1
190,364
0
L
Achilles
10,342
1,034
17
2
0
208,475
1
L
Awilix
9,412
941
30
3
1
219,913
1
L
Kukulkan
10,172
1,017
71
7
0
188,090
0
L
Hades
10,411
1,041
64
6
1
196,268
0
L
Horus
10,605
1,061
8
1
1
177,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role