Player Matchup

Hachiman
Hachiman
Bierbauchbolle
Hachiman
Level 28
God Stats
15W - 38L
1,242 SR
Queue Stats
105W - 154L
1,416 Elo+
Solo
Yemoja
Yemoja
Damianek234
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Solo
King Arthur
King Arthur
Mróweczka
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
Rap1dSlow
Ravana
Level 23
God Stats
2W - 4L
1,562 SR
Queue Stats
55W - 53L
1,335 Elo+
Solo
Kukulkan
Kukulkan
bratkenz
Kukulkan
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 17L
1,283 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,321 Elo+

VS

Team Averages
Level 20
1,407 SR
1,335 Elo+
Izanami
Izanami
GAHSDVGFSDH
Izanami
Level 29
God Stats
2W - 3L
1,452 SR
Queue Stats
45W - 77L
1,282 Elo+
Solo
Thor
Thor
JustABadGuy
Thor
Level 8
God Stats
3W - 6L
1,292 SR
Queue Stats
72W - 76L
1,314 Elo+
Solo
Athena
Athena
Shyllok
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
kauarawaa
Kukulkan
Level 17
God Stats
11W - 10L
1,265 SR
Queue Stats
47W - 44L
1,311 Elo+
Solo
Ymir
Ymir
votafak
Ymir
Level 22
God Stats
17W - 11L
1,524 SR
Queue Stats
78W - 84L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 7 / 4
8,543
503
12,199
12,105
3,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
4 / 3 / 4
9,019
531
5,432
7,749
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Mróweczka
King Arthur
9
2 / 7 / 1
6,530
384
1,859
6,333
2,837
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Rap1dSlow
Ravana
15
5 / 6 / 5
9,006
530
9,851
11,183
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
bratkenz
Kukulkan
15
5 / 3 / 2
9,293
547
6,709
6,747
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GAHSDVGFSDH
Izanami
13
6 / 4 / 1
9,043
532
6,003
10,852
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 1
9,110
536
5,473
13,010
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Shyllok
Athena
14
3 / 3 / 3
8,600
506
4,635
10,879
6,382
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kauarawaa
Kukulkan
16
11 / 4 / 2
10,555
621
10,082
9,419
3,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
votafak
Ymir
14
1 / 6 / 9
9,198
541
4,626
13,847
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
21
Kills
25
26
Deaths
22
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
7
4
1
L
Yemoja
4
3
4
2
W
Izanami
GAHSDVGFSDH
Izanami
6
4
1
1.63
W
4
5
1
0.9
L
King Arthur
Mróweczka
King Arthur
2
7
1
0.36
L
Ravana
Rap1dSlow
Ravana
5
6
5
1.25
W
Athena
Shyllok
Athena
3
3
3
1.5
L
Kukulkan
bratkenz
Kukulkan
5
3
2
2
W
Kukulkan
kauarawaa
Kukulkan
11
4
2
3
W
Ymir
votafak
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
30,819
44,117
Taken
58,007
20,369
Mitigated
30,980
8,721
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,199
8,364
75
3,218
12,105
3,768
1,660
3,390
8,715
0
50,450
L
Yemoja
5,432
1,441
517
549
7,749
6,268
150
4,322
3,427
22,933
0
W
Izanami
GAHSDVGFSDH
Izanami
6,003
4,517
0
745
10,852
3,521
5,646
2,365
8,487
0
47,174
W
5,473
2,219
0
4,142
13,010
5,549
434
2,026
10,984
0
56,696
L
King Arthur
Mróweczka
King Arthur
1,859
572
0
0
6,333
2,837
0
2,664
3,669
347
12,634
L
Ravana
Rap1dSlow
Ravana
9,851
2,809
0
3,053
11,183
4,814
0
4,544
6,639
0
46,589
W
Athena
Shyllok
Athena
4,635
1,348
0
2,130
10,879
6,382
163
2,329
8,550
28,741
0
L
Kukulkan
bratkenz
Kukulkan
6,709
1,029
0
1,309
6,747
2,682
385
4,423
2,324
38,635
0
W
Kukulkan
kauarawaa
Kukulkan
10,082
1,723
0
918
9,419
3,661
858
2,395
7,024
57,397
0
W
Ymir
votafak
Ymir
4,626
902
0
1,410
13,847
11,867
519
3,113
10,734
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
46,506
312
Minions Killed
395
0
Camps Cleared
0
1,331,721
Distance Traveled
1,466,038
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,543
503
90
5
0
278,616
0
L
Yemoja
9,019
531
34
2
0
288,874
3
W
Izanami
9,043
532
94
6
0
299,757
0
W
Thor
9,110
536
90
5
0
282,683
3
L
King Arthur
6,530
384
23
1
0
187,217
3
L
Ravana
9,006
530
72
4
0
289,047
3
W
Athena
8,600
506
58
3
0
305,852
0
L
Kukulkan
9,293
547
93
5
0
287,967
2
W
Kukulkan
10,555
621
107
6
0
290,029
1
W
Ymir
9,198
541
46
3
0
287,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role