Player Matchup

Arachne
Arachne
Silver II
DutchOverkill
Arachne
Silver II
Level 125
God Stats
90W - 74L
1,468 SR
Queue Stats
967W - 994L
1,090 MMR
Solo
Kukulkan
Kukulkan
Silver III
GLOCK_FATHER
Kukulkan
Silver III
Level 107
God Stats
57W - 57L
1,447 SR
Queue Stats
172W - 165L
897 MMR
Solo
Heimdallr
Heimdallr
Bronze I
STON3D PREDATOR
Heimdallr
Bronze I
Level 128
God Stats
16W - 13L
1,570 SR
Queue Stats
476W - 498L
401 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ZABUZA_I_
Erlang Shen
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 436L
943 MMR
Solo
Xing Tian
Xing Tian
Silver II
hgpa
Xing Tian
Silver II
Level 128
God Stats
13W - 17L
1,538 SR
Queue Stats
69W - 90L
999 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,505 SR
866 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,582 SR
872 MMR
Pele
Pele
Silver II
AliGotRange
Pele
Silver II
Level 87
God Stats
16W - 18L
1,721 SR
Queue Stats
206W - 214L
1,065 MMR
Solo
Anubis
Anubis
Silver I
Cristhianito_
Anubis
Silver I
Level 89
God Stats
2W - 1L
1,587 SR
Queue Stats
143W - 144L
1,147 MMR
Solo
Sobek
Sobek
Silver IV
Dr Boursemolles
Sobek
Silver IV
Level 119
God Stats
9W - 7L
1,605 SR
Queue Stats
240W - 253L
471 MMR
Solo
Neith
Neith
Silver V
diecarmona17
Neith
Silver V
Level 85
God Stats
11W - 14L
1,455 SR
Queue Stats
86W - 112L
482 MMR
Solo
Anhur
Anhur
Silver I
ixoSso
Anhur
Silver I
Level 125
God Stats
9W - 11L
1,540 SR
Queue Stats
273W - 273L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 9 / 2
11,013
501
12,617
23,690
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
GLOCK_FATHER
Kukulkan
18
6 / 7 / 3
12,658
575
15,455
15,031
4,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
STON3D PREDATOR
Heimdallr
14
3 / 9 / 3
9,848
448
9,663
16,324
6,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
ZABUZA_I_
Erlang Shen
16
0 / 10 / 1
10,108
459
7,259
22,503
14,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
hgpa
Xing Tian
14
0 / 2 / 9
9,921
451
7,052
25,385
27,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Morgan Le FayTiamatAthenaSetLoki

VS

Bans
ChironDanzaburouGuan YuScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
13,448
611
19,761
17,340
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 14
12,683
577
20,745
17,847
11,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 11
12,730
579
8,561
20,281
25,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 4 / 2
13,282
604
10,692
17,662
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
ixoSso
Anhur
20
9 / 3 / 13
14,132
642
18,543
20,393
9,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
16
Kills
37
37
Deaths
16
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
7
3
14
4.67
W
5
3
11
3.5
L
Arachne
7
9
2
0.89
L
Kukulkan
GLOCK_FATHER
Kukulkan
6
7
3
1.07
L
Heimdallr
STON3D PREDATOR
Heimdallr
3
9
3
0.5
L
Erlang Shen
ZABUZA_I_
Erlang Shen
0
10
1
0.05
W
7
4
2
2
L
Xing Tian
hgpa
Xing Tian
0
2
9
2.25
W
Anhur
ixoSso
Anhur
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,046
Damage
78,302
102,933
Taken
93,523
60,919
Mitigated
60,999
19,519
Healing
38,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,761
6,466
0
1,669
17,340
7,570
2,322
4,586
12,754
0
108,854
W
20,745
594
0
10,949
17,847
11,524
3,462
5,731
12,116
92,408
0
W
8,561
775
0
5,647
20,281
25,109
604
6,992
13,289
26,537
0
L
Arachne
12,617
7,344
0
6,746
23,690
7,728
0
8,287
15,403
0
64,306
L
Kukulkan
GLOCK_FATHER
Kukulkan
15,455
656
0
500
15,031
4,693
0
6,092
8,939
73,938
0
L
Heimdallr
STON3D PREDATOR
Heimdallr
9,663
3,511
0
2,195
16,324
6,881
1,735
2,829
13,495
0
57,521
L
Erlang Shen
ZABUZA_I_
Erlang Shen
7,259
3,081
0
6,762
22,503
14,187
871
5,243
17,260
0
63,576
W
10,692
5,786
182
8,815
17,662
7,474
1,263
2,956
14,706
0
96,884
L
Xing Tian
hgpa
Xing Tian
7,052
754
0
3,316
25,385
27,430
184
6,913
18,472
30,774
0
W
Anhur
ixoSso
Anhur
18,543
12,600
0
10,918
20,393
9,322
3,468
4,404
15,989
0
103,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
66,275
449
Minions Killed
638
0
Camps Cleared
0
1,986,280
Distance Traveled
2,153,354
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,448
611
144
7
0
534,779
4
W
Anubis
12,683
577
165
8
0
354,415
0
W
Sobek
12,730
579
23
1
0
438,149
6
L
Arachne
11,013
501
87
4
0
435,536
5
L
Kukulkan
12,658
575
112
5
0
402,764
7
L
Heimdallr
9,848
448
104
5
0
336,069
0
L
Erlang Shen
10,108
459
117
5
0
394,905
0
W
Neith
13,282
604
154
7
0
437,349
2
L
Xing Tian
9,921
451
29
1
0
417,006
7
W
Anhur
14,132
642
152
7
0
388,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role