Player Matchup

Chernobog
Chernobog
Cn256
Chernobog
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
DeathStat12
King Arthur
Level 29
God Stats
15W - 12L
1,614 SR
Queue Stats
400W - 467L
1,319 Elo+
Solo
Cerberus
Cerberus
Red Scorpio83
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,288 Elo+
Solo
Jing Wei
Jing Wei
ZeroFlower26588
Jing Wei
Level 18
God Stats
36W - 22L
1,282 SR
Queue Stats
73W - 64L
1,244 Elo+
Solo
Nemesis
Nemesis
chip-vile
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,370 Elo+

VS

Team Averages
Level 12
1,501 SR
1,358 Elo+
Olorun
Olorun
Temp_Acc091
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Susano
Susano
jjuankaa
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,500 Elo+
Solo
Fenrir
Fenrir
redwin0
Fenrir
Level 17
God Stats
7W - 6L
1,475 SR
Queue Stats
28W - 35L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
redwinarmando
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 33L
1,305 Elo+
Party 1
Hercules
Hercules
zulu-cruz
Hercules
Level 19
God Stats
1W - 0L
1,761 SR
Queue Stats
13W - 17L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cn256
Chernobog
10
1 / 2 / 0
6,335
422
2,103
6,886
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DeathStat12
King Arthur
11
3 / 5 / 0
7,022
468
6,179
12,575
7,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Red Scorpio83
Cerberus
10
1 / 6 / 2
7,515
501
6,476
12,576
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
10
1 / 9 / 2
6,908
461
7,962
10,930
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
chip-vile
Nemesis
3
0 / 2 / 0
4,728
315
0
2,025
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
9 / 0 / 1
8,942
596
12,899
12,600
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
jjuankaa
Susano
9
2 / 3 / 3
6,871
458
2,069
7,994
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
redwin0
Fenrir
11
5 / 1 / 5
7,707
514
6,284
8,362
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
redwinarmando
Morgan Le Fay
13
5 / 2 / 4
8,508
567
6,086
6,636
1,983
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zulu-cruz
Hercules
14
2 / 0 / 5
8,032
535
4,998
8,681
9,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
23
24
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cn256
Chernobog
1
2
0
0.5
L
King Arthur
DeathStat12
King Arthur
3
5
0
0.6
L
Cerberus
Red Scorpio83
Cerberus
1
6
2
0.33
W
Olorun
9
0
1
9.5
L
Jing Wei
1
9
2
0.22
L
Nemesis
chip-vile
Nemesis
0
2
0
0
W
Susano
jjuankaa
Susano
2
3
3
1.17
W
Fenrir
redwin0
Fenrir
5
1
5
7.5
W
Morgan Le Fay
redwinarmando
Morgan Le Fay
5
2
4
3.5
W
Hercules
zulu-cruz
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
32,336
44,992
Taken
44,273
21,534
Mitigated
20,642
5,788
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cn256
Chernobog
2,103
1,310
0
130
6,886
2,469
266
4,713
2,173
0
20,051
L
King Arthur
DeathStat12
King Arthur
6,179
636
0
1,991
12,575
7,226
0
2,297
10,278
0
29,864
L
Cerberus
Red Scorpio83
Cerberus
6,476
448
0
2,884
12,576
7,951
0
6,517
6,059
27,610
0
W
Olorun
12,899
7,953
297
10,920
12,600
4,455
1,008
1,804
10,796
55,107
0
L
Jing Wei
7,962
6,515
0
500
10,930
3,478
430
5,458
5,472
0
30,352
L
Nemesis
chip-vile
Nemesis
0
0
0
283
2,025
410
0
0
2,025
0
2,621
W
Susano
jjuankaa
Susano
2,069
899
0
1,597
7,994
2,481
0
70
7,924
0
23,961
W
Fenrir
redwin0
Fenrir
6,284
1,444
196
1,008
8,362
2,636
2,326
2,173
6,189
0
21,608
W
Morgan Le Fay
redwinarmando
Morgan Le Fay
6,086
1,623
61
1,598
6,636
1,983
2,990
2,493
4,143
49,096
0
W
Hercules
zulu-cruz
Hercules
4,998
1,599
0
3,109
8,681
9,087
562
0
8,681
0
32,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
40,060
234
Minions Killed
314
0
Camps Cleared
0
1,129,386
Distance Traveled
1,390,728
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,335
422
42
3
0
277,311
0
L
King Arthur
7,022
468
58
4
0
263,141
2
L
Cerberus
7,515
501
75
5
0
249,534
1
W
Olorun
8,942
596
77
5
0
280,618
0
L
Jing Wei
6,908
461
52
3
0
271,407
0
L
Nemesis
4,728
315
7
0
0
67,993
0
W
Susano
6,871
458
42
3
0
305,756
2
W
Fenrir
7,707
514
23
2
0
308,685
7
W
Morgan Le Fay
8,508
567
99
7
0
228,845
0
W
Hercules
8,032
535
73
5
0
266,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role