Player Matchup

Rama
Rama
Deistlin
Rama
Level 118
God Stats
21W - 9L
1,664 SR
Queue Stats
182W - 179L
1,455 Elo+
Solo
Thanatos
Thanatos
Ellendhie
Thanatos
Level 105
God Stats
9W - 9L
1,455 SR
Queue Stats
158W - 181L
1,422 Elo+
Solo
Khepri
Khepri
KrisKur
Khepri
Level 59
God Stats
9W - 6L
1,525 SR
Queue Stats
280W - 293L
1,483 Elo+
Solo
Hel
Hel
dnzunlu
Hel
Level 127
God Stats
4W - 2L
1,455 SR
Queue Stats
111W - 97L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
urdin
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,477 Elo+

VS

Team Averages
Level 73
1,412 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AcidFrog
Merlin
Level 46
God Stats
0W - 3L
1,089 SR
Queue Stats
19W - 26L
1,431 Elo+
Solo
Hachiman
Hachiman
Enderium
Hachiman
Level 69
God Stats
2W - 3L
1,516 SR
Queue Stats
133W - 122L
1,471 Elo+
Party 1
Cerberus
Cerberus
Floydovani
Cerberus
Level 89
God Stats
27W - 22L
1,584 SR
Queue Stats
418W - 460L
1,494 Elo+
Solo
Hercules
Hercules
Voxtronix
Hercules
Level 53
God Stats
1W - 3L
1,372 SR
Queue Stats
136W - 122L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 0 / 5
9,925
584
13,097
10,496
3,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Ellendhie
Thanatos
15
4 / 3 / 6
9,178
540
8,587
16,023
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
KrisKur
Khepri
10
1 / 2 / 10
7,005
412
5,199
12,138
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
16
5 / 1 / 7
9,586
564
12,671
13,326
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
urdin
Ah Muzen Cab
14
5 / 8 / 4
9,108
536
8,937
11,903
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 3 / 5
9,785
576
9,353
11,028
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
AcidFrog
Merlin
11
3 / 7 / 3
7,399
435
10,747
10,466
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Enderium
Hachiman
12
1 / 5 / 2
7,406
436
7,094
10,491
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Floydovani
Cerberus
13
2 / 3 / 1
8,045
473
4,767
14,348
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Voxtronix
Hercules
14
3 / 3 / 4
8,179
481
8,846
17,957
17,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
14
14
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
3
5
2.5
L
Merlin
AcidFrog
Merlin
3
7
3
0.64
W
Rama
6
0
5
8.5
W
Thanatos
Ellendhie
Thanatos
4
3
6
2.33
L
Hachiman
Enderium
Hachiman
1
5
2
0.4
L
Cerberus
Floydovani
Cerberus
2
3
1
0.83
W
Khepri
KrisKur
Khepri
1
2
10
3
L
Hercules
Voxtronix
Hercules
3
3
4
1.67
W
Hel
5
1
7
8.5
W
Ah Muzen Cab
urdin
Ah Muzen Cab
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
40,807
63,886
Taken
64,290
30,403
Mitigated
38,171
39,271
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,353
1,741
0
551
11,028
4,171
388
1,625
9,316
0
78,144
L
Merlin
AcidFrog
Merlin
10,747
436
0
473
10,466
3,079
433
2,402
7,897
38,174
0
W
Rama
13,097
11,868
0
6,240
10,496
3,091
3,328
4,462
6,034
0
64,074
W
Thanatos
Ellendhie
Thanatos
8,587
1,928
0
16,140
16,023
5,802
307
1,534
14,489
0
62,983
L
Hachiman
Enderium
Hachiman
7,094
4,451
0
2,878
10,491
2,963
0
1,554
8,860
0
36,248
L
Cerberus
Floydovani
Cerberus
4,767
379
591
6,294
14,348
10,707
331
3,731
10,100
33,238
0
W
Khepri
KrisKur
Khepri
5,199
618
0
1,611
12,138
12,154
119
2,437
9,701
7,959
0
L
Hercules
Voxtronix
Hercules
8,846
2,931
0
6,932
17,957
17,251
0
7,412
10,247
326
40,677
W
Hel
12,671
644
3,399
9,252
13,326
5,044
732
3,896
9,430
65,395
0
W
Ah Muzen Cab
urdin
Ah Muzen Cab
8,937
3,505
188
2,441
11,903
4,312
49
3,504
8,399
0
39,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
40,814
427
Minions Killed
440
0
Camps Cleared
0
1,511,826
Distance Traveled
1,436,573
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,785
576
133
8
0
332,303
0
L
Merlin
7,399
435
74
4
0
246,635
0
W
Rama
9,925
584
119
7
0
276,011
2
W
Thanatos
9,178
540
102
6
0
303,862
0
L
Hachiman
7,406
436
70
4
0
269,486
7
L
Cerberus
8,045
473
76
4
0
281,140
3
W
Khepri
7,005
412
8
0
0
318,786
4
L
Hercules
8,179
481
87
5
0
307,009
2
W
Hel
9,586
564
127
7
0
357,023
2
W
Ah Muzen Cab
9,108
536
71
4
0
256,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role