Player Matchup

Pele
Pele
BkardiS
Pele
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 48L
1,251 Elo+
Party 1
Neith
Neith
Cloudman1337
Neith
Level 7
God Stats
16W - 17L
1,638 SR
Queue Stats
24W - 47L
1,296 Elo+
Party 1
Anubis
Anubis
JORGEMY
Anubis
Level 24
God Stats
15W - 14L
1,274 SR
Queue Stats
93W - 78L
1,255 Elo+
Solo
Athena
Athena
Kurapai
Athena
Level 17
God Stats
6W - 10L
1,500 SR
Queue Stats
138W - 163L
1,417 Elo+
Solo
Kali
Kali
Sergi11240
Kali
Level 17
God Stats
12W - 16L
1,410 SR
Queue Stats
89W - 106L
1,278 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,300 Elo+

VS

Team Averages
Level 14
1,490 SR
1,390 Elo+
Hou Yi
Hou Yi
BlackPolo
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Hatattack99
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Solo
Nu Wa
Nu Wa
NépiKo
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Solo
Loki
Loki
Rydokenn
Loki
Level 19
God Stats
9W - 8L
1,451 SR
Queue Stats
30W - 38L
1,355 Elo+
Solo
Bellona
Bellona
Yxblod
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BkardiS
Pele
1
0 / 0 / 0
3,808
317
0
350
73
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
5,001
417
1,481
3,654
1,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
JORGEMY
Anubis
10
4 / 6 / 2
6,467
539
5,311
8,897
4,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Kurapai
Athena
10
6 / 4 / 1
6,693
558
8,247
9,609
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 4
6,683
557
5,134
8,595
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlackPolo
Hou Yi
10
5 / 1 / 1
7,017
585
2,483
5,543
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
9
3 / 5 / 2
5,883
490
3,567
9,543
3,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NépiKo
Nu Wa
8
3 / 5 / 8
6,156
513
6,452
7,145
1,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
1 / 0 / 1
6,022
502
1,934
5,616
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yxblod
Bellona
12
4 / 3 / 4
6,948
579
5,960
10,350
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
14
Kills
16
17
Deaths
14
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
BkardiS
Pele
0
0
0
0
W
Hou Yi
BlackPolo
Hou Yi
5
1
1
5.5
L
1
4
0
0.25
W
Tiamat
3
5
2
0.8
L
Anubis
JORGEMY
Anubis
4
6
2
0.83
L
Athena
Kurapai
Athena
6
4
1
1.63
W
Nu Wa
NépiKo
Nu Wa
3
5
8
1.4
W
Loki
1
0
1
1.5
L
3
3
4
1.67
W
Bellona
Yxblod
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
20,396
31,105
Taken
38,197
11,735
Mitigated
15,791
3,315
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BkardiS
Pele
0
0
0
0
350
73
0
350
0
0
0
W
Hou Yi
BlackPolo
Hou Yi
2,483
1,624
76
784
5,543
1,610
2,297
1,870
3,553
0
26,283
L
1,481
482
0
175
3,654
1,284
0
1,379
2,275
0
11,991
W
Tiamat
3,567
403
114
2,786
9,543
3,970
0
5,274
4,114
20,894
0
L
Anubis
JORGEMY
Anubis
5,311
397
0
1,940
8,897
4,557
0
2,551
6,346
29,368
0
L
Athena
Kurapai
Athena
8,247
2,283
0
350
9,609
3,274
19
3,891
5,718
23,077
0
W
Nu Wa
NépiKo
Nu Wa
6,452
1,447
0
970
7,145
1,656
723
3,016
4,023
16,332
0
W
Loki
1,934
651
0
3,463
5,616
1,424
0
732
4,794
0
28,575
L
5,134
2,251
0
850
8,595
2,547
0
1,848
6,747
0
28,523
W
Bellona
Yxblod
Bellona
5,960
1,774
0
3,734
10,350
7,131
566
2,069
8,155
0
43,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
32,026
154
Minions Killed
262
0
Camps Cleared
0
872,264
Distance Traveled
1,045,163
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,808
317
0
0
0
16,218
0
W
Hou Yi
7,017
585
68
6
0
191,623
0
L
Neith
5,001
417
20
2
0
154,083
1
W
Tiamat
5,883
490
44
4
0
188,558
0
L
Anubis
6,467
539
42
4
0
185,200
1
L
Athena
6,693
558
42
4
0
263,200
2
W
Nu Wa
6,156
513
19
2
0
211,133
0
W
Loki
6,022
502
62
5
0
257,891
4
L
Kali
6,683
557
50
4
0
253,563
0
W
Bellona
6,948
579
69
6
0
195,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role