Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cha1upa13atman
Ymir
Level 68
God Stats
2W - 0L
1,546 SR
Queue Stats
2W - 1L
1,297 Elo+
Party 4
Anubis
Anubis
Oi ALBINOBEN
Anubis
Level 85
God Stats
317W - 265L
1,678 SR
Queue Stats
454W - 441L
1,497 Elo+
Party 4
Gilgamesh
Gilgamesh
Philip_aka_ttv
Gilgamesh
Level 83
God Stats
13W - 9L
1,615 SR
Queue Stats
392W - 352L
1,539 Elo+
Party 2
Sol
Sol
Stef_1k
Sol
Level 89
God Stats
13W - 3L
1,568 SR
Queue Stats
562W - 529L
1,494 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,466 Elo+

VS

Team Averages
Level 71
1,527 SR
1,510 Elo+
Mercury
Mercury
GothMagicaGirl
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,533 Elo+
Solo
Athena
Athena
Hxrny_wolfy
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,581 Elo+
Party 3
Raijin
Raijin
TIES_THE_THIRD
Raijin
Level 89
God Stats
2W - 2L
1,576 SR
Queue Stats
157W - 154L
1,477 Elo+
Party 1
Osiris
Osiris
WesTerminator
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 145L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
jukaceto2
Danzaburou
Level 105
God Stats
9W - 5L
1,560 SR
Queue Stats
250W - 262L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 3
6,579
658
4,767
5,172
2,879
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
4,714
471
1,161
5,527
3,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
6 / 1 / 0
7,229
723
5,806
6,905
3,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Philip_aka_ttv
Gilgamesh
10
6 / 1 / 2
6,736
674
5,227
5,732
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
9
1 / 2 / 1
5,307
531
3,908
4,400
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,231
523
3,383
6,385
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
2 / 4 / 2
5,258
526
2,747
6,645
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 0
5,566
557
1,320
7,003
2,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 4
5,270
527
4,600
7,744
2,823
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
jukaceto2
Danzaburou
9
2 / 1 / 2
6,071
607
3,751
5,200
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
17
Kills
6
6
Deaths
17
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
W
1
1
1
1.5
L
1
4
0
0.25
L
Athena
2
4
2
0.75
W
Anubis
6
1
0
6
W
Gilgamesh
Philip_aka_ttv
Gilgamesh
6
1
2
7
W
Sol
1
2
1
0.75
L
1
4
0
0.25
L
0
4
4
0.5
L
Danzaburou
jukaceto2
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
15,801
27,736
Taken
32,977
14,691
Mitigated
12,577
11,588
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,767
1,296
0
2,118
5,172
2,879
0
255
4,917
0
29,605
W
1,161
279
0
1,403
5,527
3,067
0
1,274
4,186
10,051
0
L
3,383
1,375
0
711
6,385
2,256
0
1,143
5,242
0
21,661
L
Athena
2,747
1,111
0
862
6,645
3,537
23
1,924
4,721
9,373
0
W
Anubis
5,806
1,254
0
4,524
6,905
3,749
750
542
6,363
47,438
0
W
Gilgamesh
Philip_aka_ttv
Gilgamesh
5,227
1,926
0
1,732
5,732
3,492
0
603
5,129
0
35,247
W
Sol
3,908
913
0
1,811
4,400
1,504
21
1,326
3,074
26,146
2,953
L
1,320
99
0
1,870
7,003
2,268
0
3,015
3,988
24,640
0
L
4,600
1,950
0
1,718
7,744
2,823
0
2,841
4,903
0
24,736
L
Danzaburou
jukaceto2
Danzaburou
3,751
1,763
0
1,758
5,200
1,693
0
1,617
3,583
0
24,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
27,396
322
Minions Killed
204
0
Camps Cleared
0
956,190
Distance Traveled
945,986
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,579
658
72
7
0
188,566
0
W
Ymir
4,714
471
18
2
0
190,417
0
L
Mercury
5,231
523
43
4
0
204,056
2
L
Athena
5,258
526
17
2
0
206,889
2
W
Anubis
7,229
723
104
10
0
164,061
0
W
Gilgamesh
6,736
674
67
7
0
228,252
3
W
Sol
5,307
531
61
6
0
184,894
5
L
Raijin
5,566
557
48
5
0
154,154
1
L
Osiris
5,270
527
45
5
0
200,897
0
L
Danzaburou
6,071
607
51
5
0
179,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role