Player Matchup

Anubis
Anubis
TooDarnCOOL
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,558 Elo+
Party 1
Janus
Janus
WalleyWacker
Janus
Level 28
God Stats
6W - 6L
1,502 SR
Queue Stats
139W - 118L
1,516 Elo+
Solo
Set
Set
bilig
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
king-oziriz
Erlang Shen
Level 28
God Stats
1W - 3L
1,759 SR
Queue Stats
309W - 283L
1,573 Elo+
Party 1
Achilles
Achilles
rry63824
Achilles
Level 34
God Stats
14W - 18L
1,500 SR
Queue Stats
364W - 334L
1,539 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,536 Elo+

VS

Team Averages
Level 23
1,558 SR
1,509 Elo+
Ullr
Ullr
GlitchJosh
Ullr
Level 17
God Stats
24W - 21L
1,512 SR
Queue Stats
312W - 301L
1,488 Elo+
Solo
Achilles
Achilles
Ktizzle6
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,359 Elo+
Solo
Raijin
Raijin
Ninja_Danzo_
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 128L
1,567 Elo+
Solo
Olorun
Olorun
Pandabro232
Olorun
Level 21
God Stats
5W - 0L
1,781 SR
Queue Stats
84W - 63L
1,574 Elo+
Solo
Arachne
Arachne
SpetsNaddZ
Arachne
Level 20
God Stats
34W - 33L
1,500 SR
Queue Stats
69W - 61L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 7 / 4
10,745
895
6,901
16,331
7,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 1 / 2
12,717
1,060
24,519
10,968
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
bilig
Set
16
0 / 3 / 3
9,636
803
3,907
7,861
3,504
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
king-oziriz
Erlang Shen
16
0 / 10 / 0
9,813
818
8,520
25,555
15,780
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
rry63824
Achilles
17
2 / 4 / 4
11,022
919
10,817
27,841
26,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

124

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,575
965
12,305
11,626
3,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Ktizzle6
Achilles
18
4 / 0 / 11
11,289
941
8,852
11,341
9,786
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
19
5 / 1 / 13
11,547
962
15,707
8,012
2,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
19
8 / 1 / 12
12,602
1,050
24,169
9,842
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SpetsNaddZ
Arachne
18
5 / 4 / 13
11,425
952
20,672
17,031
5,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
9
Kills
25
25
Deaths
9
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
W
Achilles
Ktizzle6
Achilles
4
0
11
9.5
W
Raijin
5
1
13
11.5
W
Olorun
8
1
12
14
W
Arachne
SpetsNaddZ
Arachne
5
4
13
2.88
L
Anubis
1
7
4
0.43
L
6
1
2
7
L
Set
bilig
Set
0
3
3
0.5
L
Erlang Shen
king-oziriz
Erlang Shen
0
10
0
0
L
Achilles
rry63824
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,664
Damage
81,705
88,556
Taken
57,852
57,211
Mitigated
24,890
8,967
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,305
8,755
0
3,129
11,626
3,445
0
5,524
5,863
0
44,853
W
Achilles
Ktizzle6
Achilles
8,852
2,740
0
4,585
11,341
9,786
0
5,611
5,318
0
19,917
W
Raijin
15,707
1,038
0
1,730
8,012
2,379
0
6,010
1,951
33,664
0
W
Olorun
24,169
11,225
2,268
4,410
9,842
3,599
0
4,491
4,969
50,707
0
W
Arachne
SpetsNaddZ
Arachne
20,672
16,423
0
2,521
17,031
5,681
0
9,784
7,010
0
25,394
L
Anubis
6,901
93
100
1,398
16,331
7,595
0
7,101
9,230
21,010
0
L
24,519
1,968
270
1,068
10,968
4,237
0
4,833
6,135
60,651
0
L
Set
bilig
Set
3,907
1,398
0
111
7,861
3,504
0
3,562
4,299
0
13,347
L
Erlang Shen
king-oziriz
Erlang Shen
8,520
4,688
0
1,243
25,555
15,780
0
12,073
13,385
0
35,970
L
Achilles
rry63824
Achilles
10,817
2,460
0
4,777
27,841
26,095
0
12,210
15,631
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
58,438
246
Minions Killed
231
4
Camps Cleared
8
1,005,997
Distance Traveled
1,100,158
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,575
965
87
7
1
207,277
1
W
Achilles
11,289
941
21
2
0
229,428
0
W
Raijin
11,547
962
34
3
2
214,304
0
W
Olorun
12,602
1,050
74
6
3
224,852
3
W
Arachne
11,425
952
15
1
2
224,297
3
L
Anubis
10,745
895
39
3
2
199,384
0
L
Janus
12,717
1,060
80
7
2
223,678
0
L
Set
9,636
803
28
2
0
129,335
0
L
Erlang Shen
9,813
818
56
5
0
219,403
0
L
Achilles
11,022
919
43
4
0
234,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role