Player Matchup

Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Orestovskyyy
Rama
Level 104
God Stats
4W - 6L
1,353 SR
Queue Stats
278W - 274L
1,506 Elo+
Solo
Yemoja
Yemoja
Ti_bizcuit
Yemoja
Level 145
God Stats
3W - 4L
1,520 SR
Queue Stats
329W - 338L
1,462 Elo+
Solo
Thanatos
Thanatos
xx_dragon_yellow
Thanatos
Level 154
God Stats
0W - 1L
1,206 SR
Queue Stats
97W - 103L
1,520 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,498 Elo+

VS

Team Averages
Level 121
1,438 SR
1,502 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Murzage
Merlin
Level 63
God Stats
8W - 3L
1,389 SR
Queue Stats
239W - 252L
1,443 Elo+
Solo
Anhur
Anhur
Muukkonen
Anhur
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
456W - 444L
1,490 Elo+
Solo
Nox
Nox
SmjK_SkyD3ath
Nox
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
209W - 202L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 1
6,164
771
7,325
4,664
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
 
Awilix
10
0 / 7 / 3
5,906
738
2,483
8,025
2,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 2
6,249
781
2,677
9,144
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Ti_bizcuit
Yemoja
9
0 / 3 / 2
5,440
680
716
5,712
4,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 4 / 1
5,902
738
3,462
6,559
2,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 1 / 17
8,158
1,020
3,858
10,921
11,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
 
Cthulhu
13
3 / 1 / 14
7,760
970
6,717
8,439
9,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Murzage
Merlin
13
3 / 1 / 15
7,922
990
5,774
5,204
2,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Muukkonen
Anhur
16
12 / 1 / 8
9,488
1,186
10,946
7,628
3,513
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 0 / 11
7,834
979
4,316
2,455
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
3
Kills
22
22
Deaths
4
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Awilix
 
Awilix
0
7
3
0.21
W
Terra
 
Terra
1
1
17
9.5
W
Cthulhu
 
Cthulhu
3
1
14
10
W
Merlin
Murzage
Merlin
3
1
15
10.5
W
Anhur
Muukkonen
Anhur
12
1
8
16
L
1
6
2
0.33
W
3
0
11
8.5
L
Yemoja
Ti_bizcuit
Yemoja
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
31,611
34,104
Taken
34,647
14,695
Mitigated
27,779
8,815
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,325
162
0
0
4,664
1,864
0
2,053
2,448
16,498
0
L
Awilix
 
Awilix
2,483
992
76
242
8,025
2,545
0
3,558
4,296
0
7,110
W
Terra
 
Terra
3,858
165
2,491
2,199
10,921
11,286
549
2,472
8,449
14,728
0
W
Cthulhu
 
Cthulhu
6,717
0
367
1,302
8,439
9,844
231
1,946
6,493
9,997
0
W
Merlin
Murzage
Merlin
5,774
322
726
1,056
5,204
2,092
798
1,371
3,833
10,920
0
W
Anhur
Muukkonen
Anhur
10,946
6,673
1,111
1,710
7,628
3,513
1,238
1,685
5,943
0
29,991
L
2,677
1,381
153
871
9,144
3,317
0
6,957
1,793
0
10,657
W
4,316
132
727
163
2,455
1,044
1,539
567
1,888
7,391
0
L
Yemoja
Ti_bizcuit
Yemoja
716
139
3,862
519
5,712
4,607
0
3,160
2,402
1,456
0
L
3,462
118
337
2,755
6,559
2,362
0
3,633
2,500
0
6,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
41,162
41
Minions Killed
94
0
Camps Cleared
0
675,928
Distance Traveled
862,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,164
771
17
2
0
126,715
1
L
Awilix
5,906
738
5
1
0
138,487
1
W
Terra
8,158
1,020
16
2
0
190,819
2
W
Cthulhu
7,760
970
11
1
0
159,290
0
W
Merlin
7,922
990
12
2
0
174,820
1
W
Anhur
9,488
1,186
47
6
0
163,395
0
L
Rama
6,249
781
10
1
0
132,288
1
W
Nox
7,834
979
8
1
0
174,228
0
L
Yemoja
5,440
680
3
0
0
116,307
1
L
Thanatos
5,902
738
6
1
0
162,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role