Player Matchup

Da Ji
Da Ji
Handswet
Da Ji
Level 28
God Stats
1W - 2L
1,491 SR
Queue Stats
103W - 107L
1,545 Elo+
Solo
Medusa
Medusa
gawdkilleer
Medusa
Level 24
God Stats
13W - 7L
1,579 SR
Queue Stats
51W - 45L
1,581 Elo+
Solo
Hel
Hel
jamesandrei3847
Hel
Level 6
God Stats
3W - 0L
1,639 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo
Ra
Ra
stoneytony97
Ra
Level 29
God Stats
9W - 13L
1,355 SR
Queue Stats
120W - 139L
1,564 Elo+
Solo
Loki
Loki
zurielhz
Loki
Level 28
God Stats
8W - 8L
1,555 SR
Queue Stats
135W - 119L
1,585 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,537 Elo+

VS

Team Averages
Level 19
1,591 SR
1,602 Elo+
Anubis
Anubis
DefiantLeviathan
Anubis
Level 4
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,848 Elo+
Solo
Sylvanus
Sylvanus
Mattybhoy0045
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,499 Elo+
Party 1
Hercules
Hercules
McCaaabe
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,594 Elo+
Party 1
Neith
Neith
SirGagaFan
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,606 Elo+
Solo
Freya
Freya
chrisssnakepit
Freya
Level 60
God Stats
3W - 2L
1,767 SR
Queue Stats
249W - 258L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Handswet
Da Ji
17
9 / 4 / 4
10,293
643
8,661
13,507
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
12 / 0 / 5
11,288
706
15,101
9,303
3,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 5
9,279
580
3,701
6,658
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
11 / 4 / 1
10,857
679
10,845
9,742
3,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
13
8 / 0 / 3
9,259
579
8,519
10,351
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 2
5,969
373
4,531
12,632
5,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Mattybhoy0045
Sylvanus
12
1 / 6 / 1
8,016
501
3,718
14,553
10,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
McCaaabe
Hercules
12
0 / 10 / 2
7,018
439
2,526
12,760
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
12
1 / 10 / 1
7,165
448
2,390
13,040
3,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 5 / 1
9,976
624
10,717
11,795
5,110
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
43
Kills
10
10
Deaths
43
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Da Ji
Handswet
Da Ji
9
4
4
2.75
L
Sylvanus
Mattybhoy0045
Sylvanus
1
6
1
0.25
L
Hercules
McCaaabe
Hercules
0
10
2
0.1
L
Neith
1
10
1
0.15
L
8
5
1
1.7
W
Medusa
12
0
5
14.5
W
3
2
5
2.75
W
11
4
1
2.88
W
Loki
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
23,882
49,561
Taken
64,780
18,621
Mitigated
30,027
18,232
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
981
0
1,731
12,632
5,323
277
4,571
8,061
21,651
0
W
Da Ji
Handswet
Da Ji
8,661
3,005
0
2,029
13,507
5,885
1,918
4,641
8,866
0
66,778
L
Sylvanus
Mattybhoy0045
Sylvanus
3,718
1,112
233
1,530
14,553
10,495
145
758
13,795
20,140
0
L
Hercules
McCaaabe
Hercules
2,526
880
0
1,366
12,760
5,250
295
6,571
6,189
0
29,242
L
Neith
2,390
837
0
666
13,040
3,849
0
0
13,040
0
40,863
L
10,717
4,087
0
3,987
11,795
5,110
399
2,646
9,149
50,014
8,269
W
Medusa
15,101
8,855
217
5,573
9,303
3,688
4,282
3,072
6,231
0
74,390
W
3,701
1,305
2,708
2,407
6,658
2,595
1,034
3,990
2,668
30,304
0
W
10,845
853
0
2,691
9,742
3,283
3,390
4,618
5,124
72,041
0
W
Loki
8,519
2,790
0
2,607
10,351
3,170
614
1,467
8,884
0
50,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
38,144
499
Minions Killed
285
0
Camps Cleared
0
1,441,484
Distance Traveled
1,233,161
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,969
373
29
2
0
240,779
0
W
Da Ji
10,293
643
112
7
0
276,101
0
L
Sylvanus
8,016
501
36
2
0
240,561
0
L
Hercules
7,018
439
54
3
0
250,072
0
L
Neith
7,165
448
75
5
0
222,780
0
L
Freya
9,976
624
91
6
0
278,969
3
W
Medusa
11,288
706
137
9
0
312,848
1
W
Hel
9,279
580
47
3
0
306,715
2
W
Ra
10,857
679
141
9
0
216,721
0
W
Loki
9,259
579
62
4
0
329,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role