Player Matchup

Amaterasu
Amaterasu
BoxiBoyo
Amaterasu
Level 25
God Stats
3W - 4L
1,507 SR
Queue Stats
77W - 70L
1,364 Elo+
Solo
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 26
God Stats
158W - 134L
1,642 SR
Queue Stats
275W - 268L
1,620 Elo+
Solo
Fenrir
Fenrir
Odyssey3756
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,320 Elo+
Party 1
Ares
Ares
Revelati0nz
Ares
Level 6
God Stats
1W - 0L
1,632 SR
Queue Stats
3W - 2L
1,233 Elo+
Party 1
Janus
Janus
skittles0180
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Solo
Team Averages
Level 37
1,556 SR
1,409 Elo+

VS

Team Averages
Level 13
1,529 SR
1,441 Elo+
Awilix
Awilix
Eiswolfspeer
Awilix
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
117W - 145L
1,387 Elo+
Solo
Skadi
Skadi
Klaymor30
Skadi
Level 27
God Stats
10W - 9L
1,854 SR
Queue Stats
163W - 155L
1,495 Elo+
Solo
Ra
Ra
NinjaDD
Ra
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 15L
1,374 Elo+
Solo
Bacchus
Bacchus
sadsadaghh
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
花间持酒
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoxiBoyo
Amaterasu
19
8 / 0 / 10
12,342
617
11,491
18,227
15,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 3 / 4
14,037
702
13,092
12,949
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
15
3 / 5 / 8
10,266
513
2,502
14,062
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 5 / 14
11,004
550
6,848
14,340
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 12
10,902
545
14,009
13,134
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 5 / 6
10,060
503
6,238
14,079
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Klaymor30
Skadi
16
4 / 4 / 4
10,638
532
7,490
15,337
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 7 / 2
11,033
552
11,440
13,844
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
sadsadaghh
Bacchus
13
1 / 7 / 7
8,266
413
6,347
15,318
19,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
花间持酒
Gilgamesh
12
1 / 4 / 1
8,393
420
3,578
13,081
5,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
27
Kills
19
20
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BoxiBoyo
Amaterasu
8
0
10
13
L
Awilix
4
5
6
1.4
L
Skadi
Klaymor30
Skadi
4
4
4
1.5
L
9
7
2
1.43
W
10
3
4
4
W
Fenrir
3
5
8
1.4
W
4
5
14
2.2
L
Bacchus
sadsadaghh
Bacchus
1
7
7
0.64
W
2
7
12
1.14
L
Gilgamesh
花间持酒
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,942
Damage
35,093
72,712
Taken
71,659
45,912
Mitigated
41,643
32,254
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BoxiBoyo
Amaterasu
11,491
5,269
0
15,104
18,227
15,624
1,037
4,936
13,146
0
69,792
L
Awilix
6,238
2,975
0
3,340
14,079
4,882
1,280
4,027
10,052
0
51,142
L
Skadi
Klaymor30
Skadi
7,490
4,608
0
5,091
15,337
5,360
2,813
1,669
13,668
0
78,983
L
11,440
1,908
963
2,956
13,844
6,287
1,657
5,279
8,565
64,528
0
W
13,092
5,260
0
5,969
12,949
5,887
6,771
3,715
9,179
0
131,131
W
Fenrir
2,502
1,221
0
5,476
14,062
5,198
352
2,723
11,227
0
46,126
W
6,848
847
0
2,875
14,340
14,979
210
5,047
9,231
16,238
0
L
Bacchus
sadsadaghh
Bacchus
6,347
1,170
0
2,715
15,318
19,514
710
5,238
10,080
20,384
0
W
14,009
2,825
0
2,830
13,134
4,224
1,020
5,804
7,134
73,987
0
L
Gilgamesh
花间持酒
Gilgamesh
3,578
544
0
2,553
13,081
5,600
347
4,799
8,282
0
27,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
48,390
498
Minions Killed
421
0
Camps Cleared
0
1,893,439
Distance Traveled
1,602,556
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,342
617
105
5
0
421,824
5
L
Awilix
10,060
503
90
5
0
324,703
0
L
Skadi
10,638
532
136
7
0
324,332
3
L
Ra
11,033
552
110
6
0
293,901
0
W
Apollo
14,037
702
205
10
0
379,429
1
W
Fenrir
10,266
513
78
4
0
337,723
1
W
Ares
11,004
550
20
1
0
390,996
3
L
Bacchus
8,266
413
29
1
0
333,220
5
W
Janus
10,902
545
90
5
0
363,467
4
L
Gilgamesh
8,393
420
56
3
0
326,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role