Player Matchup

Neith
Neith
AllDownPT
Neith
Level 119
God Stats
2W - 2L
1,519 SR
Queue Stats
40W - 50L
1,557 Elo+
Party 2
Merlin
Merlin
ExtrillAphriss
Merlin
Level 13
God Stats
3W - 1L
1,475 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Ra
Ra
ThunderSuidou09
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
allarigon
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Пэдрила
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 54L
1,301 Elo+
Solo
Team Averages
Level 36
1,499 SR
1,449 Elo+

VS

Team Averages
Level 20
1,470 SR
1,277 Elo+
Merlin
Merlin
Lazar311
Merlin
Level 17
God Stats
13W - 17L
1,338 SR
Queue Stats
22W - 28L
1,230 Elo+
Party 1
Eset
Eset
Melonova
Eset
Level 26
God Stats
42W - 36L
1,520 SR
Queue Stats
257W - 258L
1,431 Elo+
Party 3
Olorun
Olorun
ShexzillA
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,144 Elo+
Party 1
Hel
Hel
SyIIIiK
Hel
Level 25
God Stats
17W - 10L
1,491 SR
Queue Stats
235W - 243L
1,419 Elo+
Party 3
Thor
Thor
oblo80
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllDownPT
Neith
20
13 / 5 / 14
15,226
1,171
30,710
20,464
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 6 / 18
13,400
1,031
23,785
15,051
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 10 / 18
12,080
929
10,736
17,020
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
allarigon
Bakasura
20
14 / 6 / 15
16,501
1,269
24,303
17,684
8,218
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 5 / 23
14,689
1,130
13,645
19,394
24,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lazar311
Merlin
20
4 / 9 / 17
13,388
1,030
15,247
18,964
6,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
20
6 / 5 / 15
13,962
1,074
12,124
16,536
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
ShexzillA
Olorun
20
8 / 11 / 15
14,071
1,082
22,107
30,969
16,842
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
20
11 / 5 / 14
15,090
1,161
24,132
21,669
16,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
oblo80
Thor
20
3 / 9 / 13
12,330
948
8,061
20,530
12,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
106
39
Kills
32
32
Deaths
39
88
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
AllDownPT
Neith
13
5
14
4
W
4
6
18
2.17
L
Merlin
Lazar311
Merlin
4
9
17
1.39
L
Eset
6
5
15
2.7
L
Olorun
ShexzillA
Olorun
8
11
15
1.41
L
Hel
11
5
14
3.6
W
1
10
18
1
W
Bakasura
allarigon
Bakasura
14
6
15
3.58
L
Thor
oblo80
Thor
3
9
13
1.06
W
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,179
Damage
81,671
89,613
Taken
108,668
51,826
Mitigated
58,102
19,586
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AllDownPT
Neith
30,710
16,555
0
3,841
20,464
7,550
0
18,041
2,423
0
66,131
W
23,785
2,222
802
1,516
15,051
5,444
0
12,140
2,911
60,014
0
L
Merlin
Lazar311
Merlin
15,247
1,406
0
2,394
18,964
6,810
0
7,280
10,896
34,206
0
L
Eset
12,124
876
842
494
16,536
5,595
0
3,167
12,377
56,363
0
L
Olorun
ShexzillA
Olorun
22,107
13,259
1,531
6,399
30,969
16,842
0
8,618
21,606
37,773
0
L
Hel
24,132
1,023
4,687
5,364
21,669
16,789
0
6,266
14,502
38,552
0
W
10,736
2,023
1,011
1,089
17,020
6,556
0
14,490
2,530
27,791
0
W
Bakasura
allarigon
Bakasura
24,303
17,056
0
2,533
17,684
8,218
0
12,979
4,705
0
34,001
L
Thor
oblo80
Thor
8,061
1,048
0
0
20,530
12,066
0
9,190
10,829
0
27,845
W
13,645
1,198
4,395
4,399
19,394
24,058
0
15,960
2,744
0
27,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,896
Gold Earned
68,841
243
Minions Killed
250
12
Camps Cleared
2
1,162,882
Distance Traveled
1,206,865
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,226
1,171
92
7
0
227,767
2
W
Merlin
13,400
1,031
72
6
0
222,372
3
L
Merlin
13,388
1,030
40
3
0
209,072
0
L
Eset
13,962
1,074
108
8
1
249,859
0
L
Olorun
14,071
1,082
29
2
0
214,403
2
L
Hel
15,090
1,161
40
3
1
299,866
0
W
Ra
12,080
929
31
2
1
185,416
0
W
Bakasura
16,501
1,269
28
2
10
252,747
0
L
Thor
12,330
948
33
3
0
233,665
2
W
Guan Yu
14,689
1,130
20
2
1
274,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role