Player Matchup

Olorun
Olorun
ArmBstrd13
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
King Arthur
King Arthur
Callofthezombies
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,575 Elo+
Party 1
Skadi
Skadi
Majin73
Skadi
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 169L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
bbswouto
Kukulkan
Level 8
God Stats
0W - 4L
1,031 SR
Queue Stats
72W - 118L
1,193 Elo+
Party 2
Nemesis
Nemesis
toesandsalsa
Nemesis
Level 8
God Stats
7W - 8L
1,394 SR
Queue Stats
24W - 20L
1,575 Elo+
Party 1
Team Averages
Level 5
1,385 SR
1,411 Elo+

VS

Team Averages
Level 13
1,497 SR
1,453 Elo+
Hou Yi
Hou Yi
Cytoskeleton97
Hou Yi
Level 7
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 4L
1,420 Elo+
Solo
He Bo
He Bo
NoWuckinForries
He Bo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
TTVStevenade
Sun Wukong
Level 15
God Stats
2W - 4L
1,291 SR
Queue Stats
134W - 144L
1,485 Elo+
Solo
Athena
Athena
mateusgamer4545
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
sshaffeR
Thanatos
Level 24
God Stats
6W - 18L
1,500 SR
Queue Stats
152W - 182L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArmBstrd13
Olorun
14
1 / 9 / 4
9,119
415
3,172
11,669
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Callofthezombies
King Arthur
15
3 / 11 / 2
9,880
449
6,998
25,283
17,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Majin73
Skadi
14
3 / 12 / 2
8,888
404
8,882
15,483
4,570
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
bbswouto
Kukulkan
16
4 / 7 / 5
10,953
498
16,040
12,759
4,483
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
toesandsalsa
Nemesis
15
4 / 8 / 3
10,240
465
8,548
17,324
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 15
11,806
537
16,831
13,743
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 10 / 8
9,986
454
10,192
17,243
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TTVStevenade
Sun Wukong
17
10 / 0 / 10
11,640
529
18,182
16,944
13,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 3 / 12
10,306
468
3,001
16,049
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
sshaffeR
Thanatos
18
18 / 2 / 10
12,642
575
14,327
17,173
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
15
Kills
46
47
Deaths
17
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArmBstrd13
Olorun
1
9
4
0.33
L
King Arthur
Callofthezombies
King Arthur
3
11
2
0.36
W
11
2
15
9.25
L
Skadi
Majin73
Skadi
3
12
2
0.33
W
4
10
8
0.8
W
Sun Wukong
TTVStevenade
Sun Wukong
10
0
10
15
L
Kukulkan
bbswouto
Kukulkan
4
7
5
0.93
W
3
3
12
3
W
Thanatos
sshaffeR
Thanatos
18
2
10
11.5
L
Nemesis
toesandsalsa
Nemesis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
62,533
82,518
Taken
81,152
38,964
Mitigated
48,514
7,576
Healing
30,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArmBstrd13
Olorun
3,172
2,168
295
1,311
11,669
4,488
667
1,953
9,716
22,077
3,743
L
King Arthur
Callofthezombies
King Arthur
6,998
1,288
0
1,681
25,283
17,605
264
2,319
22,964
0
43,030
W
16,831
12,217
0
460
13,743
5,366
6,518
4,988
8,755
0
64,558
L
Skadi
Majin73
Skadi
8,882
5,463
0
1,902
15,483
4,570
1,698
4,211
11,272
0
25,665
W
10,192
857
0
1,470
17,243
5,798
1,354
3,838
13,405
55,741
0
W
Sun Wukong
TTVStevenade
Sun Wukong
18,182
5,387
0
8,015
16,944
13,846
1,544
2,972
13,972
0
69,074
L
Kukulkan
bbswouto
Kukulkan
16,040
2,064
0
1,197
12,759
4,483
1,646
1,343
11,416
68,348
0
W
3,001
816
0
3,715
16,049
16,452
1,173
3,273
12,776
28,808
0
W
Thanatos
sshaffeR
Thanatos
14,327
4,072
0
16,649
17,173
7,052
1,143
3,613
13,560
0
68,476
L
Nemesis
toesandsalsa
Nemesis
8,548
4,604
0
1,190
17,324
7,818
2,162
3,367
13,957
0
56,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
56,380
353
Minions Killed
444
0
Camps Cleared
0
1,766,089
Distance Traveled
1,947,579
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,119
415
45
2
0
296,666
1
L
King Arthur
9,880
449
58
3
0
358,285
1
W
Hou Yi
11,806
537
107
5
0
393,489
0
L
Skadi
8,888
404
34
2
0
327,890
2
W
He Bo
9,986
454
72
3
0
345,075
3
W
Sun Wukong
11,640
529
118
5
0
387,490
4
L
Kukulkan
10,953
498
121
6
0
369,713
0
W
Athena
10,306
468
49
2
0
386,629
4
W
Thanatos
12,642
575
98
4
0
434,896
1
L
Nemesis
10,240
465
95
4
0
413,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role