Player Matchup

Fenrir
Fenrir
FriendlyFireY
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,577 Elo+
Party 1
Skadi
Skadi
JotaroShamen
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,418 Elo+
Party 1
Ymir
Ymir
lilTalulu
Ymir
Level 29
God Stats
1W - 3L
1,482 SR
Queue Stats
57W - 54L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
seismo_timido
Hou Yi
Level 16
God Stats
17W - 25L
1,490 SR
Queue Stats
18W - 26L
1,334 Elo+
Solo
Hades
Hades
вульфик
Hades
Level 27
God Stats
37W - 22L
1,243 SR
Queue Stats
200W - 208L
1,314 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,435 Elo+

VS

Team Averages
Level 20
1,516 SR
1,433 Elo+
Chaac
Chaac
 
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
gretuxx
Medusa
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
lexa2222
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,344 Elo+
Solo
Ra
Ra
medeirinhosss
Ra
Level 26
God Stats
8W - 13L
1,371 SR
Queue Stats
141W - 167L
1,375 Elo+
Party 2
Arachne
Arachne
srsilv2407
Arachne
Level 28
God Stats
9W - 10L
1,711 SR
Queue Stats
165W - 196L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
5,743
479
4,924
9,556
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 3 / 4
5,357
446
4,341
5,894
1,663
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
5 / 2 / 3
6,749
562
5,104
9,398
5,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,634
386
1,562
4,830
1,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,838
487
3,404
10,214
5,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 2
7,661
638
5,663
5,309
4,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
gretuxx
Medusa
9
4 / 3 / 0
5,718
477
6,105
6,586
1,747
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
lexa2222
Yemoja
9
0 / 4 / 5
6,270
523
3,057
6,336
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
4 / 2 / 2
7,137
595
4,836
3,982
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
srsilv2407
Arachne
12
7 / 0 / 5
7,488
624
7,231
6,964
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
19
19
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
2
5
L
1
7
3
0.36
L
2
3
4
1.33
W
Medusa
gretuxx
Medusa
4
3
0
1.33
W
Yemoja
lexa2222
Yemoja
0
4
5
0.63
L
Ymir
5
2
3
3.25
W
4
2
2
2.5
L
0
3
0
0
W
Arachne
srsilv2407
Arachne
7
0
5
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
26,892
39,892
Taken
29,177
18,027
Mitigated
14,705
8,983
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,663
1,158
0
1,933
5,309
4,476
287
1,861
3,448
0
43,353
L
4,924
2,001
0
1,747
9,556
4,132
31
1,803
7,673
0
30,366
L
4,341
2,242
0
1,585
5,894
1,663
0
1,288
4,606
0
15,843
W
Medusa
gretuxx
Medusa
6,105
1,973
0
375
6,586
1,747
0
2,162
4,387
0
19,955
W
Yemoja
lexa2222
Yemoja
3,057
764
334
0
6,336
4,261
174
2,460
3,819
13,715
0
L
Ymir
5,104
1,790
0
1,780
9,398
5,651
0
2,254
7,100
19,929
0
W
4,836
1,121
130
917
3,982
1,320
947
367
3,615
35,624
0
L
1,562
504
0
384
4,830
1,416
210
2,242
2,456
0
14,667
W
Arachne
srsilv2407
Arachne
7,231
5,369
23
3,789
6,964
2,901
18
1,564
5,400
0
45,831
L
3,404
772
168
3,319
10,214
5,165
74
46
10,164
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
34,274
201
Minions Killed
311
0
Camps Cleared
0
843,414
Distance Traveled
1,099,442
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,661
638
90
8
0
232,361
5
L
Fenrir
5,743
479
57
5
0
186,422
2
L
Skadi
5,357
446
29
2
0
156,573
0
W
Medusa
5,718
477
27
2
0
202,976
1
W
Yemoja
6,270
523
26
2
0
189,892
4
L
Ymir
6,749
562
26
2
0
205,922
6
W
Ra
7,137
595
83
7
0
203,936
2
L
Hou Yi
4,634
386
23
2
0
117,443
3
W
Arachne
7,488
624
85
7
0
270,277
0
L
Hades
5,838
487
66
6
0
177,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role