Player Matchup

Thoth
Thoth
DArtagnan115
Thoth
Level 23
God Stats
4W - 9L
1,551 SR
Queue Stats
273W - 259L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Ethiniel
Danzaburou
Level 31
God Stats
14W - 9L
1,550 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 4
Artio
Artio
Miahoow
Artio
Level 34
God Stats
25W - 23L
1,571 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 4
King Arthur
King Arthur
SPARTANO102
King Arthur
Level 34
God Stats
0W - 2L
1,248 SR
Queue Stats
120W - 109L
1,503 Elo+
Solo
Set
Set
demonioazul027
Set
Level 88
God Stats
13W - 14L
1,457 SR
Queue Stats
274W - 273L
1,456 Elo+
Party 2
Team Averages
Level 42
1,476 SR
1,496 Elo+

VS

Team Averages
Level 50
1,527 SR
1,537 Elo+
Da Ji
Da Ji
EtherWho
Da Ji
Level 56
God Stats
27W - 16L
1,649 SR
Queue Stats
327W - 327L
1,376 Elo+
Party 3
Gilgamesh
Gilgamesh
Fibonaccixi
Gilgamesh
Level 27
God Stats
23W - 14L
1,482 SR
Queue Stats
139W - 161L
1,348 Elo+
Party 3
Hou Yi
Hou Yi
JoeyWorldMC
Hou Yi
Level 23
God Stats
2W - 0L
1,707 SR
Queue Stats
9W - 6L
1,762 Elo+
Party 1
Bacchus
Bacchus
StratiaL
Bacchus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,769 Elo+
Party 1
Sol
Sol
alixdepoche
Sol
Level 42
God Stats
35W - 43L
1,298 SR
Queue Stats
130W - 138L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,695
570
3,926
4,107
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Ethiniel
Danzaburou
8
0 / 3 / 0
4,687
469
2,099
4,790
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Miahoow
Artio
7
0 / 3 / 0
4,784
478
1,186
8,325
2,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SPARTANO102
King Arthur
8
2 / 4 / 0
5,249
525
4,142
11,273
4,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 1
5,261
526
3,241
6,186
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EtherWho
Da Ji
12
6 / 0 / 2
6,842
684
3,983
6,792
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Fibonaccixi
Gilgamesh
11
3 / 2 / 1
6,501
650
5,981
7,578
3,104
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
5 / 0 / 2
7,276
728
6,436
4,633
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
StratiaL
Bacchus
9
0 / 0 / 7
5,588
559
4,029
5,981
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 5
5,951
595
3,515
6,134
2,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
15
15
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Da Ji
EtherWho
Da Ji
6
0
2
7
L
Danzaburou
Ethiniel
Danzaburou
0
3
0
0
W
Gilgamesh
Fibonaccixi
Gilgamesh
3
2
1
1.75
W
Hou Yi
5
0
2
6
L
Artio
Miahoow
Artio
0
3
0
0
L
King Arthur
SPARTANO102
King Arthur
2
4
0
0.5
W
Bacchus
StratiaL
Bacchus
0
0
7
3.5
W
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
23,944
34,681
Taken
31,118
10,783
Mitigated
11,641
8,159
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,926
164
0
1,201
4,107
1,108
0
2,348
1,648
40,114
0
W
Da Ji
EtherWho
Da Ji
3,983
1,222
0
120
6,792
2,170
0
740
6,052
0
45,672
L
Danzaburou
Ethiniel
Danzaburou
2,099
779
0
1,285
4,790
1,136
0
632
4,111
0
25,159
W
Gilgamesh
Fibonaccixi
Gilgamesh
5,981
1,696
0
2,136
7,578
3,104
1,168
0
7,578
0
28,032
W
Hou Yi
6,436
3,518
0
2,433
4,633
1,371
414
522
4,111
0
50,209
L
Artio
Miahoow
Artio
1,186
254
0
1,400
8,325
2,491
0
2,701
5,509
3,322
0
L
King Arthur
SPARTANO102
King Arthur
4,142
694
0
1,881
11,273
4,114
0
0
10,763
0
21,036
W
Bacchus
StratiaL
Bacchus
4,029
499
0
729
5,981
2,854
145
2,339
3,642
12,462
0
W
3,515
1,121
0
2,931
6,134
2,142
0
1,511
4,623
36,065
0
L
3,241
1,400
0
2,392
6,186
1,934
0
1,590
4,596
0
27,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
32,158
216
Minions Killed
347
0
Camps Cleared
0
964,278
Distance Traveled
1,031,426
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,695
570
71
7
0
176,938
2
W
Da Ji
6,842
684
86
9
0
212,040
1
L
Danzaburou
4,687
469
45
5
0
191,096
2
W
Gilgamesh
6,501
650
49
5
0
220,593
0
W
Hou Yi
7,276
728
115
12
0
189,186
4
L
Artio
4,784
478
6
1
0
190,803
4
L
King Arthur
5,249
525
33
3
0
189,064
0
W
Bacchus
5,588
559
22
2
0
214,892
4
W
Sol
5,951
595
75
8
0
194,715
3
L
Set
5,261
526
61
6
0
216,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role