Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CelineJ98
Bakasura
Level 27
God Stats
2W - 0L
1,747 SR
Queue Stats
298W - 270L
1,477 Elo+
Solo
Skadi
Skadi
TIKLEIN972
Skadi
Level 96
God Stats
19W - 15L
1,609 SR
Queue Stats
692W - 710L
1,412 Elo+
Solo
Nemesis
Nemesis
yangxucen
Nemesis
Level 17
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 8L
1,295 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,437 Elo+

VS

Team Averages
Level 105
1,609 SR
1,414 Elo+
Janus
Janus
AHO Achilles
Janus
Level 122
God Stats
10W - 9L
1,866 SR
Queue Stats
387W - 405L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jockerflud22
Tsukuyomi
Level 28
God Stats
3W - 5L
1,422 SR
Queue Stats
82W - 110L
1,344 Elo+
Solo
Zeus
Zeus
KILLASIN515
Zeus
Level 159
God Stats
20W - 14L
1,591 SR
Queue Stats
659W - 685L
1,478 Elo+
Solo
Merlin
Merlin
McDonnel02
Merlin
Level 59
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 12L
1,370 Elo+
Solo
Medusa
Medusa
ShadeyExtremist
Medusa
Level 159
God Stats
13W - 16L
1,463 SR
Queue Stats
884W - 931L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 6 / 18
12,489
694
11,227
24,224
32,391
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
 
Da Ji
18
4 / 6 / 15
11,897
661
9,898
12,907
9,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
CelineJ98
Bakasura
20
6 / 2 / 20
14,565
809
9,193
21,295
12,289
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
20
15 / 3 / 11
15,377
854
22,553
15,100
6,713
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
yangxucen
Nemesis
16
2 / 8 / 11
10,918
607
7,617
17,102
7,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 10
10,950
608
9,077
12,343
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jockerflud22
Tsukuyomi
18
6 / 9 / 8
11,756
653
10,855
18,543
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 5 / 11
13,587
755
29,965
13,164
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
McDonnel02
Merlin
20
0 / 4 / 17
12,180
677
12,337
14,015
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 6 / 12
11,625
646
12,492
11,111
4,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
32
Kills
25
25
Deaths
32
75
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
6
18
2.33
W
Da Ji
 
Da Ji
4
6
15
1.92
L
2
8
10
0.88
W
Bakasura
CelineJ98
Bakasura
6
2
20
8
L
Tsukuyomi
Jockerflud22
Tsukuyomi
6
9
8
1.11
L
11
5
11
3.3
L
Merlin
McDonnel02
Merlin
0
4
17
2.13
L
6
6
12
2
W
Skadi
15
3
11
6.83
W
Nemesis
yangxucen
Nemesis
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,488
Damage
74,726
90,628
Taken
69,176
68,419
Mitigated
32,221
32,167
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,227
783
3,353
4,625
24,224
32,391
1,203
10,367
13,264
1,404
19,964
W
Da Ji
 
Da Ji
9,898
942
1,701
931
12,907
9,522
1,034
7,121
5,604
0
19,817
L
9,077
849
724
1,111
12,343
4,189
120
404
11,428
19,915
0
W
Bakasura
CelineJ98
Bakasura
9,193
5,356
2,803
9,207
21,295
12,289
2,023
16,287
4,739
3,040
11,165
L
Tsukuyomi
Jockerflud22
Tsukuyomi
10,855
3,531
395
3,054
18,543
11,100
82
479
17,846
0
17,764
L
29,965
2,004
1,997
3,836
13,164
5,550
322
944
12,150
51,034
0
L
Merlin
McDonnel02
Merlin
12,337
308
1,262
3,078
14,015
6,759
982
912
12,676
52,083
0
L
12,492
5,429
1,171
1,525
11,111
4,623
799
532
10,213
0
23,715
W
Skadi
22,553
10,546
2,401
3,223
15,100
6,713
2,920
9,667
5,343
0
76,977
W
Nemesis
yangxucen
Nemesis
7,617
1,144
660
3,263
17,102
7,504
0
7,937
8,976
737
12,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,246
Gold Earned
60,098
186
Minions Killed
196
0
Camps Cleared
0
1,465,615
Distance Traveled
1,325,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,489
694
24
1
0
278,387
0
W
Da Ji
11,897
661
17
1
0
288,302
2
L
Janus
10,950
608
27
2
0
264,058
1
W
Bakasura
14,565
809
29
2
0
287,188
0
L
Tsukuyomi
11,756
653
20
1
0
275,075
0
L
Zeus
13,587
755
47
3
0
255,159
2
L
Merlin
12,180
677
70
4
0
291,985
1
L
Medusa
11,625
646
32
2
0
238,882
1
W
Skadi
15,377
854
104
6
0
321,009
1
W
Nemesis
10,918
607
12
1
0
290,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role