Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SkyCooper
Skadi
Level 87
God Stats
4W - 0L
1,665 SR
Queue Stats
36W - 12L
1,744 Elo+
Party 1
Sol
Sol
WIGGLEDK
Sol
Level 99
God Stats
6W - 2L
1,314 SR
Queue Stats
252W - 242L
1,472 Elo+
Solo
Ymir
Ymir
estebanBR
Ymir
Level 95
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
АРКАНА123
Sun Wukong
Level 55
God Stats
9W - 7L
1,519 SR
Queue Stats
262W - 291L
1,317 Elo+
Solo
Team Averages
Level 81
1,495 SR
1,506 Elo+

VS

Team Averages
Level 68
1,533 SR
1,439 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Geleu112
Nox
Level 53
God Stats
1W - 2L
1,521 SR
Queue Stats
132W - 181L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
HadesEZ
Cthulhu
Level 47
God Stats
20W - 23L
1,584 SR
Queue Stats
33W - 56L
1,332 Elo+
Party 2
Loki
Loki
prrqwin
Loki
Level 82
God Stats
7W - 5L
1,559 SR
Queue Stats
47W - 37L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 3 / 4
7,060
543
3,526
7,004
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
SkyCooper
Skadi
11
3 / 1 / 7
6,878
529
6,162
4,628
1,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 2 / 1
8,727
671
14,808
8,975
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
1 / 0 / 9
6,980
537
3,474
5,269
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
АРКАНА123
Sun Wukong
13
2 / 0 / 3
7,940
611
6,473
6,753
6,897
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
5,911
455
2,961
8,564
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
 
Chiron
9
0 / 5 / 3
5,331
410
2,668
7,726
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
6,107
470
2,729
7,503
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
HadesEZ
Cthulhu
9
1 / 4 / 2
5,694
438
5,318
11,384
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
prrqwin
Loki
12
4 / 3 / 1
7,524
579
6,251
9,826
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
4
2
L
Bellona
 
Bellona
0
3
0
0
L
Chiron
 
Chiron
0
5
3
0.3
L
1
5
1
0.3
L
Cthulhu
HadesEZ
Cthulhu
1
4
2
0.5
W
Skadi
SkyCooper
Skadi
3
1
7
6.5
W
10
2
1
5.25
W
Ymir
1
0
9
5.5
L
Loki
prrqwin
Loki
4
3
1
1.5
W
Sun Wukong
АРКАНА123
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
19,927
32,629
Taken
45,003
15,894
Mitigated
20,134
9,783
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,526
2,938
0
1,609
7,004
2,894
60
953
6,010
0
28,693
L
Bellona
 
Bellona
2,961
415
0
2,031
8,564
6,743
0
0
8,564
0
30,616
L
Chiron
 
Chiron
2,668
745
591
2,536
7,726
2,122
217
3,859
3,867
0
27,103
L
2,729
321
0
541
7,503
2,654
0
5,450
2,053
27,893
0
L
Cthulhu
HadesEZ
Cthulhu
5,318
208
211
2,334
11,384
5,558
48
5,016
6,368
16,068
0
W
Skadi
SkyCooper
Skadi
6,162
3,138
0
1,321
4,628
1,303
0
1,874
2,601
0
42,181
W
14,808
5,795
0
4,351
8,975
2,742
2,215
2,775
6,157
63,532
0
W
Ymir
3,474
702
0
500
5,269
2,058
168
1,895
3,034
17,471
0
L
Loki
prrqwin
Loki
6,251
1,339
0
2,783
9,826
3,057
0
3,957
5,869
0
39,187
W
Sun Wukong
АРКАНА123
Sun Wukong
6,473
935
0
2,002
6,753
6,897
318
27
6,726
0
48,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
30,567
357
Minions Killed
288
0
Camps Cleared
0
1,243,854
Distance Traveled
1,131,242
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,060
543
55
4
0
272,742
2
L
Bellona
5,911
455
70
5
0
201,848
6
L
Chiron
5,331
410
53
4
0
213,701
1
L
Nox
6,107
470
62
5
0
244,947
0
L
Cthulhu
5,694
438
27
2
0
199,871
1
W
Skadi
6,878
529
88
7
0
231,245
3
W
Sol
8,727
671
103
8
0
238,211
3
W
Ymir
6,980
537
18
1
0
248,978
0
L
Loki
7,524
579
76
6
0
270,875
7
W
Sun Wukong
7,940
611
93
7
0
252,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role