Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Confidenceguy
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,387 Elo+
Solo
Thor
Thor
GumiZelek12
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,810 Elo+
Solo
Ares
Ares
kantiluv
Ares
Level 40
God Stats
1W - 1L
1,699 SR
Queue Stats
342W - 334L
1,461 Elo+
Party 1
Ravana
Ravana
skullduggerylrd
Ravana
Level 44
God Stats
5W - 3L
1,623 SR
Queue Stats
119W - 122L
1,488 Elo+
Solo
Team Averages
Level 52
1,564 SR
1,529 Elo+

VS

Team Averages
Level 70
1,409 SR
1,513 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Farroxbeatz
Bacchus
Level 83
God Stats
5W - 8L
1,624 SR
Queue Stats
170W - 148L
1,545 Elo+
Solo
Hou Yi
Hou Yi
NeonGutss
Hou Yi
Level 40
God Stats
31W - 31L
1,504 SR
Queue Stats
112W - 110L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Sahtorius
Ao Kuang
Level 38
God Stats
2W - 4L
1,290 SR
Queue Stats
102W - 82L
1,658 Elo+
Solo
Janus
Janus
deanmt
Janus
Level 42
God Stats
13W - 14L
1,127 SR
Queue Stats
188W - 212L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 0
4,771
530
4,703
4,134
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 3 / 0
3,965
441
818
3,737
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,390
488
1,616
6,514
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
0 / 4 / 0
4,720
524
1,429
6,341
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,627
514
2,140
4,383
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 3
6,134
682
3,180
3,878
3,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Farroxbeatz
Bacchus
9
0 / 0 / 6
5,539
615
3,368
4,829
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
NeonGutss
Hou Yi
10
4 / 1 / 1
5,770
641
4,145
4,489
1,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Sahtorius
Ao Kuang
10
4 / 0 / 0
5,712
635
2,843
5,637
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
deanmt
Janus
11
4 / 1 / 1
6,392
710
3,699
2,979
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
Cabrakan
 
Cabrakan
1
0
3
2.5
L
0
3
0
0
W
Bacchus
Farroxbeatz
Bacchus
0
0
6
3
L
0
2
0
0
W
Hou Yi
NeonGutss
Hou Yi
4
1
1
4.5
W
Ao Kuang
Sahtorius
Ao Kuang
4
0
0
4
W
Janus
deanmt
Janus
4
1
1
4.5
L
Ares
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
17,235
25,109
Taken
21,812
9,566
Mitigated
12,300
4,150
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,703
1,737
0
806
4,134
1,512
0
2,050
2,084
0
27,431
W
Cabrakan
 
Cabrakan
3,180
399
0
2,000
3,878
3,872
320
0
3,878
32,000
0
L
818
0
0
450
3,737
1,106
0
2,227
1,278
8,167
0
W
Bacchus
Farroxbeatz
Bacchus
3,368
699
0
1,373
4,829
4,729
104
719
4,110
14,074
0
L
1,616
528
0
2,224
6,514
1,838
0
2,985
3,463
0
18,292
W
Hou Yi
NeonGutss
Hou Yi
4,145
2,576
0
1,270
4,489
1,415
686
691
3,798
0
27,968
W
Ao Kuang
Sahtorius
Ao Kuang
2,843
842
0
4,224
5,637
1,568
0
19
5,618
27,211
0
W
Janus
deanmt
Janus
3,699
129
0
953
2,979
716
132
644
2,161
36,878
0
L
Ares
1,429
180
0
0
6,341
2,301
0
2,093
4,248
11,598
0
L
2,140
359
0
670
4,383
2,809
302
3,401
946
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
29,547
179
Minions Killed
308
0
Camps Cleared
0
762,970
Distance Traveled
858,536
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,771
530
51
6
0
162,208
0
W
Cabrakan
6,134
682
85
9
0
172,071
1
L
Scylla
3,965
441
17
2
0
109,732
0
W
Bacchus
5,539
615
16
2
0
185,613
1
L
Thor
4,390
488
45
5
0
160,721
1
W
Hou Yi
5,770
641
64
7
0
165,482
0
W
Ao Kuang
5,712
635
60
7
0
155,087
0
W
Janus
6,392
710
83
9
0
180,283
1
L
Ares
4,720
524
23
3
0
163,798
0
L
Ravana
4,627
514
43
5
0
166,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role