Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum V
Jonathanzl
Nemesis
Platinum V
Level 160
God Stats
2W - 1L
1,813 SR
Queue Stats
187W - 200L
1,704 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
eneap
Ah Muzen Cab
Platinum IV
Level 149
God Stats
3W - 4L
1,714 SR
Queue Stats
85W - 89L
1,855 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,605 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,611 SR
1,673 MMR
Guan Yu
Guan Yu
Gold III
Afriedegg69
Guan Yu
Gold III
Level 34
God Stats
2W - 0L
1,930 SR
Queue Stats
12W - 3L
1,760 MMR
Party 2
Fenrir
Fenrir
Gold IV
Doppelwhopper
Fenrir
Gold IV
Level 69
God Stats
2W - 2L
1,383 SR
Queue Stats
17W - 14L
1,572 MMR
Party 3
Hercules
Hercules
Platinum II
Tr0ublegum
Hercules
Platinum II
Level 160
God Stats
3W - 2L
1,621 SR
Queue Stats
154W - 136L
1,778 MMR
Party 3
Sol
Sol
Gold V
keshavramsumer
Sol
Gold V
Level 148
God Stats
3W - 0L
1,693 SR
Queue Stats
33W - 18L
1,529 MMR
Party 2
Chiron
Chiron
Gold III
samzwam
Chiron
Gold III
Level 149
God Stats
2W - 1L
1,427 SR
Queue Stats
24W - 17L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 3 / 2
10,058
529
11,399
12,354
9,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
 
Janus
16
1 / 5 / 2
9,527
501
3,855
10,182
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
13
0 / 6 / 3
7,240
381
3,098
16,978
13,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Jonathanzl
Nemesis
15
2 / 5 / 3
9,213
485
6,032
15,963
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
eneap
Ah Muzen Cab
17
3 / 4 / 1
10,122
533
12,056
12,041
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayTiamatTsukuyomiSetGilgamesh

VS

Bans
AthenaSobekKaliKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Afriedegg69
Guan Yu
19
3 / 1 / 6
12,091
636
8,749
17,285
20,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 7
11,568
609
12,850
18,055
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Tr0ublegum
Hercules
16
2 / 1 / 14
12,027
633
5,939
15,621
15,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 0 / 8
12,538
660
14,643
9,676
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
samzwam
Chiron
18
7 / 2 / 5
12,237
644
12,090
11,665
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
23
23
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
2
1
L
Janus
 
Janus
1
5
2
0.4
L
Ganesha
 
Ganesha
0
6
3
0.25
W
Guan Yu
Afriedegg69
Guan Yu
3
1
6
6
W
7
4
7
2.63
L
Nemesis
Jonathanzl
Nemesis
2
5
3
0.7
W
Hercules
Tr0ublegum
Hercules
2
1
14
9
L
Ah Muzen Cab
eneap
Ah Muzen Cab
3
4
1
0.88
W
4
0
8
8
W
Chiron
samzwam
Chiron
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
54,271
67,518
Taken
72,302
33,767
Mitigated
53,461
11,516
Healing
30,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,399
636
347
3,949
12,354
9,005
0
995
11,359
67,049
0
L
Janus
 
Janus
3,855
78
0
1,054
10,182
2,432
0
3,548
6,368
68,713
0
L
Ganesha
 
Ganesha
3,098
468
0
1,305
16,978
13,262
0
4,900
11,988
21,370
0
W
Guan Yu
Afriedegg69
Guan Yu
8,749
1,708
2,527
8,869
17,285
20,348
290
5,867
11,168
447
75,415
W
12,850
4,685
0
2,748
18,055
10,175
1,553
6,832
11,049
0
75,168
L
Nemesis
Jonathanzl
Nemesis
6,032
2,724
0
1,550
15,963
5,320
0
3,021
12,842
0
63,441
W
Hercules
Tr0ublegum
Hercules
5,939
1,394
0
3,877
15,621
15,525
694
3,139
12,124
0
27,217
L
Ah Muzen Cab
eneap
Ah Muzen Cab
12,056
3,239
0
3,311
12,041
3,748
1,150
1,677
10,318
0
81,067
W
14,643
5,064
0
6,881
9,676
3,802
5,052
2,447
7,087
114,850
0
W
Chiron
samzwam
Chiron
12,090
6,572
1,377
4,474
11,665
3,611
1,605
1,152
10,513
0
88,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
60,461
570
Minions Killed
671
0
Camps Cleared
0
1,812,623
Distance Traveled
1,941,524
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,058
529
123
6
0
337,844
2
L
Janus
9,527
501
163
9
0
374,876
9
L
Ganesha
7,240
381
7
0
0
359,903
6
W
Guan Yu
12,091
636
144
8
0
411,852
3
W
Fenrir
11,568
609
99
5
0
406,484
5
L
Nemesis
9,213
485
101
5
0
382,610
6
W
Hercules
12,027
633
46
2
0
411,510
6
L
Ah Muzen Cab
10,122
533
176
9
0
357,390
6
W
Sol
12,538
660
198
10
0
373,171
8
W
Chiron
12,237
644
184
10
0
338,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role