Player Matchup

Chang'e
Chang'e
BookOfNeg
Chang'e
Level 118
God Stats
0W - 1L
1,689 SR
Queue Stats
115W - 115L
1,574 Elo+
Solo
Neith
Neith
CandyKushCK
Neith
Level 159
God Stats
0W - 3L
1,622 SR
Queue Stats
79W - 79L
1,423 Elo+
Solo
Medusa
Medusa
Happymania
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,664 Elo+
Solo
Raijin
Raijin
HunterXII
Raijin
Level 155
God Stats
9W - 11L
1,171 SR
Queue Stats
1,091W - 1,100L
1,571 Elo+
Solo
Thanatos
Thanatos
mincho1993
Thanatos
Level 47
God Stats
3W - 1L
1,608 SR
Queue Stats
87W - 92L
1,544 Elo+
Solo
Team Averages
Level 124
1,518 SR
1,555 Elo+

VS

Team Averages
Level 137
1,476 SR
1,530 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
A4KGremlin
Thor
Level 160
God Stats
2W - 6L
1,217 SR
Queue Stats
367W - 367L
1,543 Elo+
Solo
Aphrodite
Aphrodite
TLScout
Aphrodite
Level 158
God Stats
1W - 1L
1,694 SR
Queue Stats
169W - 150L
1,597 Elo+
Solo
Hercules
Hercules
МистерФокс
Hercules
Level 152
God Stats
17W - 14L
1,469 SR
Queue Stats
872W - 867L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BookOfNeg
Chang'e
19
2 / 3 / 12
13,188
694
7,528
25,222
30,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 13
11,158
587
23,263
21,133
10,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Happymania
Medusa
20
5 / 5 / 10
12,523
659
27,890
20,021
9,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
HunterXII
Raijin
20
5 / 3 / 8
12,204
642
25,894
17,015
8,261
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mincho1993
Thanatos
18
5 / 9 / 10
11,521
606
13,773
22,145
32,103
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 3 / 12
14,465
761
31,033
20,498
20,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
20
9 / 6 / 7
13,420
706
21,955
17,304
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 16
11,898
626
14,138
17,805
9,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TLScout
Aphrodite
20
2 / 2 / 16
12,544
660
12,496
20,902
13,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 4 / 17
12,140
639
17,772
47,964
59,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
19
Kills
25
25
Deaths
19
53
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
3
12
5.33
W
Vulcan
 
Vulcan
9
6
7
2.08
W
2
4
16
2.5
L
Chang'e
BookOfNeg
Chang'e
2
3
12
2.67
L
2
5
13
1.7
L
Medusa
Happymania
Medusa
5
5
10
2
L
Raijin
HunterXII
Raijin
5
3
8
3
W
Aphrodite
TLScout
Aphrodite
2
2
16
5
L
Thanatos
mincho1993
Thanatos
5
9
10
1.11
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,348
Damage
97,394
105,536
Taken
124,473
90,084
Mitigated
109,788
57,517
Healing
70,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
31,033
307
2,325
5,058
20,498
20,123
599
5,020
15,478
61,108
0
W
Vulcan
 
Vulcan
21,955
7,732
3,709
1,361
17,304
8,185
1,645
6,681
10,623
48,163
0
W
14,138
869
1,631
1,883
17,805
9,012
2,621
5,605
12,200
0
18,563
L
Chang'e
BookOfNeg
Chang'e
7,528
678
15,955
8,933
25,222
30,499
122
15,422
9,403
17,874
0
L
23,263
12,893
2,799
6,432
21,133
10,034
704
14,455
6,368
0
45,600
L
Medusa
Happymania
Medusa
27,890
8,931
4,628
2,401
20,021
9,187
1,414
11,777
7,705
0
61,863
L
Raijin
HunterXII
Raijin
25,894
1,835
4,359
2,010
17,015
8,261
486
11,041
5,740
61,079
0
W
Aphrodite
TLScout
Aphrodite
12,496
1,437
21,789
13,517
20,902
13,105
1,851
7,128
13,774
44,689
0
L
Thanatos
mincho1993
Thanatos
13,773
792
2,265
7,735
22,145
32,103
12
12,789
8,696
0
17,760
W
17,772
2,323
2,346
17,324
47,964
59,363
711
8,988
38,740
0
26,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
64,467
221
Minions Killed
221
0
Camps Cleared
0
1,713,295
Distance Traveled
1,932,835
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,465
761
50
3
0
391,227
8
W
Vulcan
13,420
706
55
3
0
371,875
0
W
Thor
11,898
626
16
1
0
357,271
0
L
Chang'e
13,188
694
21
1
0
398,265
2
L
Neith
11,158
587
52
3
0
298,175
0
L
Medusa
12,523
659
73
4
0
381,231
3
L
Raijin
12,204
642
68
4
0
314,621
0
W
Aphrodite
12,544
660
86
5
0
402,542
0
L
Thanatos
11,521
606
7
0
0
321,003
0
W
Hercules
12,140
639
14
1
0
409,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role