Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Astrvs
Janus
Gold I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,519 MMR
Solo
Athena
Athena
Bronze III
EVAD3D
Athena
Bronze III
Level 31
God Stats
1W - 1L
1,453 SR
Queue Stats
37W - 37L
1,352 MMR
Solo
Chiron
Chiron
Gold III
Paralvzed
Chiron
Gold III
Level 88
God Stats
12W - 11L
1,386 SR
Queue Stats
295W - 278L
1,548 MMR
Party 1
Kali
Kali
Gold I
luvbanditt
Kali
Gold I
Level 53
God Stats
4W - 4L
1,278 SR
Queue Stats
300W - 288L
1,647 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 76
1,423 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,647 SR
1,457 MMR
Merlin
Merlin
Silver II
CL33T
Merlin
Silver II
Level 89
God Stats
0W - 2L
1,448 SR
Queue Stats
20W - 24L
1,143 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
MissSageykins
Kuzenbo
Silver II
Level 148
God Stats
10W - 7L
1,662 SR
Queue Stats
136W - 155L
1,050 MMR
Solo
Apollo
Apollo
Platinum III
VeIuda
Apollo
Platinum III
Level 160
God Stats
12W - 8L
1,765 SR
Queue Stats
313W - 304L
1,869 MMR
Solo
Mercury
Mercury
Platinum V
hector1197
Mercury
Platinum V
Level 129
God Stats
11W - 5L
1,827 SR
Queue Stats
180W - 167L
1,647 MMR
Solo
Ullr
Ullr
Gold IV
洗面奶钢铁侠
Ullr
Gold IV
Level 122
God Stats
5W - 6L
1,531 SR
Queue Stats
174W - 178L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 0 / 2
9,639
602
3,714
12,676
9,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Astrvs
Janus
15
1 / 3 / 4
9,072
567
3,253
8,107
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
EVAD3D
Athena
13
1 / 1 / 7
8,847
553
3,613
8,560
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Paralvzed
Chiron
15
5 / 3 / 1
9,708
607
9,824
11,241
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 4
9,205
575
5,723
11,994
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Morgan Le FayTiamatGilgameshSetTsukuyomi

VS

Bans
HeimdallrSobekYmirAresKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CL33T
Merlin
14
1 / 2 / 2
8,433
527
4,799
6,590
2,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
5
0 / 1 / 0
6,033
377
683
3,801
1,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
VeIuda
Apollo
15
3 / 4 / 1
8,883
555
8,577
12,799
3,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
hector1197
Mercury
15
4 / 2 / 3
8,859
554
9,177
11,403
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 0 / 0
10,049
628
5,836
6,032
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
8
8
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
2
1
W
Janus
Astrvs
Janus
1
3
4
1
L
Merlin
CL33T
Merlin
1
2
2
1
W
Athena
EVAD3D
Athena
1
1
7
4.5
L
Kuzenbo
0
1
0
0
W
Chiron
Paralvzed
Chiron
5
3
1
1.83
L
Apollo
VeIuda
Apollo
3
4
1
0.88
L
Mercury
hector1197
Mercury
4
2
3
2.75
W
2
1
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
29,072
52,578
Taken
40,625
26,689
Mitigated
14,672
17,213
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,714
1,794
0
5,285
12,676
9,897
97
225
12,451
0
65,732
W
Janus
Astrvs
Janus
3,253
80
290
1,585
8,107
2,721
774
802
7,305
72,681
0
L
Merlin
CL33T
Merlin
4,799
387
0
2,646
6,590
2,361
0
1,339
5,138
54,682
0
W
Athena
EVAD3D
Athena
3,613
1,111
0
1,304
8,560
5,510
275
1,919
6,641
28,644
0
L
Kuzenbo
683
328
0
305
3,801
1,552
0
1,144
2,622
5,230
0
W
Chiron
Paralvzed
Chiron
9,824
4,651
486
4,974
11,241
3,853
478
321
10,894
0
71,170
L
Apollo
VeIuda
Apollo
8,577
4,623
0
2,097
12,799
3,979
0
2,607
10,097
0
62,433
L
Mercury
hector1197
Mercury
9,177
4,978
0
4,417
11,403
4,461
0
1,471
9,870
0
61,835
W
5,723
3,389
0
3,289
11,994
4,708
283
2,284
9,710
0
58,484
L
5,836
2,786
0
1,952
6,032
2,319
1,384
0
6,032
0
79,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
42,257
559
Minions Killed
550
0
Camps Cleared
0
1,586,051
Distance Traveled
1,390,041
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,639
602
160
10
0
315,197
5
W
Janus
9,072
567
154
10
0
294,945
4
L
Merlin
8,433
527
115
7
0
297,711
8
W
Athena
8,847
553
40
3
0
342,197
5
L
Kuzenbo
6,033
377
11
1
0
84,305
1
W
Chiron
9,708
607
123
8
0
289,600
6
L
Apollo
8,883
555
132
8
0
322,462
6
L
Mercury
8,859
554
110
7
0
383,700
3
W
Kali
9,205
575
82
5
0
344,112
0
L
Ullr
10,049
628
182
11
0
301,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role