Player Matchup

Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
 
Kali
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
ArianaGrannde
Yemoja
Diamond III
Level 160
God Stats
9W - 8L
1,585 SR
Queue Stats
82W - 68L
2,325 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond III
HornyAnimeTrap
Ratatoskr
Diamond III
Level 158
God Stats
2W - 2L
1,802 SR
Queue Stats
113W - 94L
2,210 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Icseee
Chang'e
Diamond IV
Level 158
God Stats
0W - 1L
1,835 SR
Queue Stats
94W - 85L
2,180 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,644 SR
1,943 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,579 SR
1,979 MMR
He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond III
MarleyBuds
Bellona
Diamond III
Level 103
God Stats
72W - 53L
1,640 SR
Queue Stats
824W - 816L
2,158 MMR
Solo
Loki
Loki
Diamond I
StormyQ
Loki
Diamond I
Level 160
God Stats
10W - 7L
1,504 SR
Queue Stats
384W - 370L
2,320 MMR
Solo
Cupid
Cupid
Diamond II
Thendak
Cupid
Diamond II
Level 159
God Stats
53W - 34L
1,753 SR
Queue Stats
131W - 105L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 1
8,013
501
9,002
11,266
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
 
Kali
11
2 / 5 / 2
7,098
444
5,188
13,058
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 1
7,001
438
3,590
15,011
10,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
HornyAnimeTrap
Ratatoskr
13
1 / 4 / 2
7,818
489
4,683
10,728
6,171
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Icseee
Chang'e
14
2 / 3 / 1
8,385
524
4,950
10,221
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetAthenaMorgan Le FayGilgamesh

VS

Bans
ApolloArtemisJanusAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 3 / 4
9,432
590
8,578
7,755
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
13
3 / 0 / 11
8,740
546
7,503
13,511
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MarleyBuds
Bellona
17
4 / 2 / 3
10,157
635
10,488
11,745
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
StormyQ
Loki
16
6 / 0 / 0
9,522
595
6,571
7,427
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Thendak
Cupid
16
5 / 0 / 8
9,971
623
12,226
11,605
7,897
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
22
22
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
1
0.25
L
Kali
 
Kali
2
5
2
0.6
W
He Bo
 
He Bo
4
3
4
2
W
Sobek
 
Sobek
3
0
11
8.5
L
0
8
1
0.06
L
Ratatoskr
HornyAnimeTrap
Ratatoskr
1
4
2
0.5
L
Chang'e
Icseee
Chang'e
2
3
1
0.83
W
Bellona
MarleyBuds
Bellona
4
2
3
2.75
W
Loki
StormyQ
Loki
6
0
0
6
W
Cupid
Thendak
Cupid
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
45,366
60,284
Taken
52,043
29,936
Mitigated
36,600
16,030
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,002
5,928
0
4,309
11,266
3,232
0
1,753
9,513
0
61,381
L
Kali
 
Kali
5,188
2,195
0
1,391
13,058
4,374
0
2,567
10,491
0
37,113
W
He Bo
 
He Bo
8,578
562
0
1,100
7,755
2,631
326
2,412
5,343
67,997
0
W
Sobek
 
Sobek
7,503
1,170
0
5,128
13,511
14,683
202
3,174
10,337
25,256
0
L
3,590
591
833
903
15,011
10,832
0
3,945
10,949
21,887
0
L
Ratatoskr
HornyAnimeTrap
Ratatoskr
4,683
951
0
3,598
10,728
6,171
0
1,450
9,200
0
42,107
L
Chang'e
Icseee
Chang'e
4,950
590
494
4,502
10,221
5,327
144
6,241
3,881
56,943
0
W
Bellona
MarleyBuds
Bellona
10,488
5,052
0
3,831
11,745
8,676
975
880
10,865
0
81,693
W
Loki
StormyQ
Loki
6,571
2,631
0
3,934
7,427
2,713
415
1,987
5,440
0
64,439
W
Cupid
Thendak
Cupid
12,226
7,532
952
4,967
11,605
7,897
1,124
934
10,671
0
77,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
47,822
453
Minions Killed
578
0
Camps Cleared
0
1,484,233
Distance Traveled
1,645,137
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,013
501
125
8
0
269,982
5
L
Kali
7,098
444
67
4
0
327,763
4
W
He Bo
9,432
590
133
8
0
302,959
7
W
Sobek
8,740
546
24
2
0
346,356
10
L
Yemoja
7,001
438
29
2
0
291,085
4
L
Ratatoskr
7,818
489
99
6
0
315,944
5
L
Chang'e
8,385
524
133
8
0
279,459
4
W
Bellona
10,157
635
156
10
0
325,649
3
W
Loki
9,522
595
127
8
0
368,645
2
W
Cupid
9,971
623
138
9
0
301,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role