Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
NickelVegas
Sun Wukong
Level 108
God Stats
21W - 7L
1,638 SR
Queue Stats
38W - 26L
1,512 Elo+
Solo
Sol
Sol
PortgasLw
Sol
Level 106
God Stats
2W - 9L
1,216 SR
Queue Stats
322W - 356L
1,448 Elo+
Party 1
Ymir
Ymir
Valeiolet
Ymir
Level 94
God Stats
20W - 11L
1,605 SR
Queue Stats
155W - 135L
1,467 Elo+
Solo
Hun Batz
Hun Batz
xXnotrashcanXx
Hun Batz
Level 109
God Stats
6W - 2L
1,819 SR
Queue Stats
446W - 472L
1,432 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,472 Elo+

VS

Team Averages
Level 41
1,435 SR
1,416 Elo+
Persephone
Persephone
 
Persephone
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ItsVagabond
Nike
Level 37
God Stats
2W - 7L
1,335 SR
Queue Stats
35W - 39L
1,361 Elo+
Party 2
Da Ji
Da Ji
Namestoned
Da Ji
Level 26
God Stats
2W - 7L
1,355 SR
Queue Stats
32W - 40L
1,328 Elo+
Party 2
Arachne
Arachne
THEBEASTEATER99
Arachne
Level 34
God Stats
28W - 20L
1,619 SR
Queue Stats
389W - 345L
1,468 Elo+
Solo
Tyr
Tyr
ThaRealK1ng
Tyr
Level 46
God Stats
10W - 11L
1,366 SR
Queue Stats
65W - 51L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 0 / 5
10,796
635
6,939
9,083
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
NickelVegas
Sun Wukong
16
8 / 0 / 4
10,269
604
12,724
8,517
7,490
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 2 / 5
11,163
657
19,962
20,169
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
3 / 3 / 10
9,532
561
4,917
13,167
10,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
17
2 / 2 / 4
9,922
584
4,900
12,399
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 5 / 2
7,962
468
5,263
7,722
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
8,142
479
4,267
14,030
4,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
11
2 / 7 / 2
7,163
421
7,226
12,402
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 1
7,248
426
4,797
17,376
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 4
7,848
462
10,450
18,128
13,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
27
Kills
7
7
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
5
5.5
L
Persephone
 
Persephone
1
5
2
0.4
L
2
6
3
0.58
L
Da Ji
2
7
2
0.43
W
Sun Wukong
NickelVegas
Sun Wukong
8
0
4
10
W
11
2
5
6.75
L
1
7
1
0.21
L
1
5
4
0.6
W
Ymir
3
3
10
2.67
W
Hun Batz
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
32,003
63,335
Taken
69,658
34,142
Mitigated
32,080
22,159
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,939
3,321
0
4,560
9,083
3,780
2,497
1,453
7,630
0
77,657
L
Persephone
 
Persephone
5,263
204
107
1,813
7,722
1,927
0
2,018
5,699
39,532
0
L
4,267
1,121
0
1,749
14,030
4,683
1,362
6,091
7,939
0
37,539
L
Da Ji
7,226
1,504
0
1,308
12,402
6,173
476
5,273
7,129
0
25,734
W
Sun Wukong
NickelVegas
Sun Wukong
12,724
2,059
0
904
8,517
7,490
1,519
0
8,517
0
58,264
W
19,962
6,633
0
14,485
20,169
7,831
4,263
2,435
17,734
72,026
0
L
4,797
4,108
0
4,827
17,376
5,976
0
6,391
10,985
0
38,604
L
10,450
712
0
7,407
18,128
13,321
0
5,105
13,023
0
44,650
W
Ymir
4,917
615
39
1,401
13,167
10,633
87
1,154
12,013
28,763
0
W
Hun Batz
4,900
1,013
0
770
12,399
4,408
292
221
12,178
0
82,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
38,363
525
Minions Killed
349
0
Camps Cleared
0
1,597,994
Distance Traveled
1,600,015
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,796
635
119
7
0
305,276
3
L
Persephone
7,962
468
72
4
0
346,401
4
L
Nike
8,142
479
74
4
0
302,663
0
L
Da Ji
7,163
421
46
3
0
321,655
0
W
Sun Wukong
10,269
604
100
6
0
348,798
1
W
Sol
11,163
657
135
8
0
287,286
2
L
Arachne
7,248
426
77
5
0
311,227
0
L
Tyr
7,848
462
80
5
0
318,069
4
W
Ymir
9,532
561
41
2
0
319,542
3
W
Hun Batz
9,922
584
130
8
0
337,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role