Player Matchup

Achilles
Achilles
Danishowman
Achilles
Level 117
God Stats
54W - 42L
1,581 SR
Queue Stats
443W - 495L
1,392 Elo+
Solo
Poseidon
Poseidon
Xshadow_spirit_X
Poseidon
Level 85
God Stats
7W - 7L
1,400 SR
Queue Stats
543W - 575L
1,422 Elo+
Solo
Danzaburou
Danzaburou
expanhol13
Danzaburou
Level 123
God Stats
78W - 73L
1,430 SR
Queue Stats
722W - 710L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lX-Rip-Xl
Morgan Le Fay
Level 28
God Stats
0W - 3L
1,238 SR
Queue Stats
14W - 31L
1,321 Elo+
Party 1
Erlang Shen
Erlang Shen
lawbringer03
Erlang Shen
Level 103
God Stats
12W - 19L
1,490 SR
Queue Stats
305W - 291L
1,448 Elo+
Solo
Team Averages
Level 91
1,428 SR
1,399 Elo+

VS

Team Averages
Level 74
1,429 SR
1,458 Elo+
Osiris
Osiris
Lachs_mit_Honig
Osiris
Level 88
God Stats
8W - 3L
1,477 SR
Queue Stats
394W - 369L
1,521 Elo+
Solo
Anhur
Anhur
ProLeTiiKz
Anhur
Level 83
God Stats
1W - 1L
1,390 SR
Queue Stats
149W - 134L
1,451 Elo+
Party 2
Loki
Loki
diSQuiEt4
Loki
Level 65
God Stats
9W - 7L
1,488 SR
Queue Stats
166W - 219L
1,425 Elo+
Solo
Ymir
Ymir
julianbw111
Ymir
Level 62
God Stats
11W - 20L
1,402 SR
Queue Stats
120W - 107L
1,474 Elo+
Party 2
Hel
Hel
z_3mriky
Hel
Level 71
God Stats
21W - 23L
1,386 SR
Queue Stats
384W - 473L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danishowman
Achilles
14
3 / 2 / 1
9,183
510
6,702
10,051
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 1
8,608
478
3,567
8,018
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
expanhol13
Danzaburou
15
3 / 4 / 0
8,655
481
5,225
12,922
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lX-Rip-Xl
Morgan Le Fay
12
0 / 3 / 3
7,209
401
6,222
8,144
3,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
lawbringer03
Erlang Shen
16
1 / 3 / 2
10,226
568
10,356
17,574
17,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,695
539
13,790
17,713
17,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
15
3 / 2 / 2
8,620
479
7,454
8,626
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
4 / 1 / 5
9,496
528
4,371
11,820
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 4
9,183
510
2,761
7,747
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 2 / 4
10,526
585
11,205
12,078
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
17
17
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Danishowman
Achilles
3
2
1
1.75
W
4
3
0
1.33
W
Anhur
3
2
2
2
L
1
5
1
0.3
W
Loki
4
1
5
6.5
L
Danzaburou
expanhol13
Danzaburou
3
4
0
0.75
W
2
0
4
4
L
Morgan Le Fay
lX-Rip-Xl
Morgan Le Fay
0
3
3
0.5
L
Erlang Shen
lawbringer03
Erlang Shen
1
3
2
0.67
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
39,581
56,709
Taken
57,984
30,555
Mitigated
34,886
10,931
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Danishowman
Achilles
6,702
2,350
0
1,551
10,051
4,351
0
2,603
7,374
0
53,817
W
13,790
5,822
0
8,542
17,713
17,348
0
0
17,713
5,338
59,953
W
Anhur
7,454
2,537
230
3,142
8,626
2,938
1,457
1,762
6,864
0
59,448
L
3,567
546
0
423
8,018
2,335
0
5,103
2,915
46,085
0
W
Loki
4,371
417
0
4,042
11,820
4,365
149
1,784
10,036
0
57,171
L
Danzaburou
expanhol13
Danzaburou
5,225
1,374
423
5,231
12,922
3,611
0
3,937
8,985
0
52,659
W
2,761
375
95
2,691
7,747
5,280
320
2,775
4,972
40,626
0
L
Morgan Le Fay
lX-Rip-Xl
Morgan Le Fay
6,222
89
179
1,396
8,144
3,045
0
2,804
5,340
34,943
0
L
Erlang Shen
lawbringer03
Erlang Shen
10,356
6,423
0
1,728
17,574
17,213
0
1,295
16,257
0
61,365
W
11,205
123
2,036
7,429
12,078
4,955
1,781
3,468
8,610
88,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
47,520
477
Minions Killed
565
0
Camps Cleared
0
1,513,635
Distance Traveled
1,786,543
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,183
510
100
6
0
326,641
4
W
Osiris
9,695
539
123
7
0
351,379
6
W
Anhur
8,620
479
124
7
0
327,170
4
L
Poseidon
8,608
478
95
5
0
273,511
9
W
Loki
9,496
528
104
6
0
396,957
3
L
Danzaburou
8,655
481
92
5
0
290,578
4
W
Ymir
9,183
510
48
3
0
331,500
4
L
Morgan Le Fay
7,209
401
67
4
0
309,596
1
L
Erlang Shen
10,226
568
123
7
0
313,309
2
W
Hel
10,526
585
166
9
0
379,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role