Player Matchup

Raijin
Raijin
Akame900
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
KingRamses97
Tyr
Level 25
God Stats
1W - 2L
1,486 SR
Queue Stats
41W - 55L
1,262 Elo+
Party 3
Ne Zha
Ne Zha
PrimedLegacy1
Ne Zha
Level 13
God Stats
0W - 2L
1,286 SR
Queue Stats
23W - 38L
1,138 Elo+
Party 1
Arachne
Arachne
SobDripxLord
Arachne
Level 25
God Stats
21W - 18L
1,573 SR
Queue Stats
55W - 59L
1,303 Elo+
Party 3
Skadi
Skadi
TheFirstBubble
Skadi
Level 21
God Stats
1W - 6L
1,341 SR
Queue Stats
57W - 72L
1,221 Elo+
Party 1
Team Averages
Level 17
1,437 SR
1,285 Elo+

VS

Team Averages
Level 22
1,386 SR
1,385 Elo+
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BENNATE76
King Arthur
Level 27
God Stats
56W - 82L
1,113 SR
Queue Stats
182W - 281L
1,177 Elo+
Solo
Cthulhu
Cthulhu
Rotttingscar
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Freya
Freya
cisco6ixx
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,430 Elo+
Party 2
Vulcan
Vulcan
sloppyTOPnBALLS
Vulcan
Level 28
God Stats
2W - 2L
1,315 SR
Queue Stats
96W - 134L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akame900
Raijin
2
0 / 2 / 0
4,986
293
112
1,060
192
Magic Focus

Magic Focus

+20
Magical Power

11
0 / 11 / 1
6,719
395
6,428
15,871
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 13 / 0
5,657
333
2,479
12,025
3,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SobDripxLord
Arachne
13
6 / 3 / 0
8,593
505
7,817
14,305
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 3
7,396
435
8,570
12,020
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 4 / 2
9,601
565
5,555
12,978
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BENNATE76
King Arthur
16
9 / 0 / 2
10,184
599
7,788
11,597
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Rotttingscar
Cthulhu
12
2 / 2 / 7
9,171
539
4,631
9,481
9,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
cisco6ixx
Freya
15
12 / 0 / 6
10,400
612
13,656
13,196
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 0
9,174
540
4,983
4,534
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
34
36
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
2
2.25
L
Raijin
Akame900
Raijin
0
2
0
0
W
King Arthur
BENNATE76
King Arthur
9
0
2
10
L
0
11
1
0.05
L
0
13
0
0
W
Cthulhu
Rotttingscar
Cthulhu
2
2
7
2.75
L
Arachne
SobDripxLord
Arachne
6
3
0
2
L
1
7
3
0.36
W
Freya
cisco6ixx
Freya
12
0
6
15
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
36,613
55,281
Taken
51,786
20,983
Mitigated
29,071
5,275
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,555
2,252
0
10,721
12,978
4,553
39
0
12,897
0
53,129
L
Raijin
Akame900
Raijin
112
0
0
0
1,060
192
0
318
666
3,141
0
W
King Arthur
BENNATE76
King Arthur
7,788
700
0
7,335
11,597
7,685
1,170
0
11,261
0
57,459
L
6,428
2,466
0
1,958
15,871
9,124
0
7,103
8,312
0
26,769
L
2,479
1,342
0
364
12,025
3,434
0
4,353
7,490
0
21,492
W
Cthulhu
Rotttingscar
Cthulhu
4,631
971
0
1,497
9,481
9,622
520
0
9,372
17,910
0
L
Arachne
SobDripxLord
Arachne
7,817
6,434
0
2,003
14,305
4,926
0
7,135
6,907
0
44,721
L
8,570
2,757
0
950
12,020
3,307
112
4,221
7,569
0
38,857
W
Freya
cisco6ixx
Freya
13,656
5,139
0
8,342
13,196
4,555
1,905
0
12,990
60,448
0
W
4,983
836
0
732
4,534
2,656
1,106
112
4,338
40,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
48,530
207
Minions Killed
420
0
Camps Cleared
0
1,319,972
Distance Traveled
1,599,857
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,601
565
102
6
0
345,260
1
L
Raijin
4,986
293
2
0
0
47,943
1
W
King Arthur
10,184
599
114
7
0
330,187
0
L
Tyr
6,719
395
34
2
0
309,005
1
L
Ne Zha
5,657
333
33
2
0
302,993
0
W
Cthulhu
9,171
539
26
2
0
324,463
1
L
Arachne
8,593
505
66
4
0
347,342
0
L
Skadi
7,396
435
72
4
0
312,689
5
W
Freya
10,400
612
92
5
0
314,095
3
W
Vulcan
9,174
540
86
5
0
285,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role