Player Matchup

Ymir
Ymir
BebeJ_Fire8
Ymir
Level 64
God Stats
28W - 47L
1,380 SR
Queue Stats
394W - 448L
1,317 Elo+
Party 1
Janus
Janus
GooGooGaGaBbyLne
Janus
Level 87
God Stats
2W - 3L
1,417 SR
Queue Stats
353W - 395L
1,483 Elo+
Party 4
Arachne
Arachne
ImaBumm-_-
Arachne
Level 36
God Stats
39W - 34L
1,474 SR
Queue Stats
105W - 113L
1,322 Elo+
Party 4
Osiris
Osiris
Jackie_Rocmon
Osiris
Level 57
God Stats
19W - 16L
1,527 SR
Queue Stats
413W - 453L
1,337 Elo+
Party 1
Neith
Neith
Rah_Bin_
Neith
Level 37
God Stats
2W - 1L
1,765 SR
Queue Stats
163W - 190L
1,332 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,358 Elo+

VS

Team Averages
Level 66
1,524 SR
1,411 Elo+
Bellona
Bellona
blando112
Bellona
Level 16
God Stats
4W - 6L
1,401 SR
Queue Stats
10W - 21L
1,255 Elo+
Party 2
Freya
Freya
cT_ZACK
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,519 Elo+
Party 3
Janus
Janus
i_rumen
Janus
Level 65
God Stats
5W - 6L
1,500 SR
Queue Stats
528W - 565L
1,389 Elo+
Party 2
Sobek
Sobek
mahanjames24
Sobek
Level 101
God Stats
5W - 2L
1,604 SR
Queue Stats
177W - 184L
1,531 Elo+
Party 3
Nemesis
Nemesis
parekr
Nemesis
Level 42
God Stats
4W - 11L
1,616 SR
Queue Stats
311W - 330L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
6,098
469
4,568
9,899
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 1 / 2
7,992
615
4,290
5,533
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ImaBumm-_-
Arachne
11
3 / 0 / 2
6,769
521
5,422
7,469
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 0
7,744
596
4,229
8,970
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Rah_Bin_
Neith
11
2 / 2 / 3
6,422
494
7,327
7,556
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
blando112
Bellona
12
1 / 1 / 1
6,487
499
3,863
5,834
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
cT_ZACK
Freya
10
1 / 1 / 1
6,033
464
4,961
9,021
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
i_rumen
Janus
10
1 / 4 / 0
5,943
457
2,508
4,703
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
6,184
476
3,813
10,141
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
parekr
Nemesis
11
1 / 3 / 0
6,257
481
3,637
10,351
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
4
1
2
5
W
Arachne
ImaBumm-_-
Arachne
3
0
2
4
W
2
2
0
1
W
Neith
Rah_Bin_
Neith
2
2
3
1.75
L
Bellona
blando112
Bellona
1
1
1
1.5
L
Freya
cT_ZACK
Freya
1
1
1
1.5
L
Janus
i_rumen
Janus
1
4
0
0.25
L
2
2
1
1.25
L
Nemesis
parekr
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
18,782
39,427
Taken
40,050
23,654
Mitigated
18,136
11,117
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,568
1,197
60
1,913
9,899
8,023
0
5,184
4,715
19,031
0
W
4,290
109
0
1,067
5,533
1,814
271
1,927
3,606
55,982
0
W
Arachne
ImaBumm-_-
Arachne
5,422
2,971
0
2,347
7,469
2,368
0
1,235
6,234
0
38,246
W
4,229
2,301
0
3,227
8,970
9,196
42
0
8,970
0
36,540
W
Neith
Rah_Bin_
Neith
7,327
2,519
0
2,503
7,556
2,253
0
2,936
4,620
0
38,373
L
Bellona
blando112
Bellona
3,863
730
0
1,268
5,834
3,258
120
0
5,229
0
25,792
L
Freya
cT_ZACK
Freya
4,961
1,849
499
5,768
9,021
2,611
240
2,702
6,319
32,345
0
L
Janus
i_rumen
Janus
2,508
100
0
250
4,703
1,327
82
1,400
3,137
26,066
0
L
3,813
295
322
3,452
10,141
7,747
112
2,855
7,200
19,048
0
L
Nemesis
parekr
Nemesis
3,637
1,449
0
2,865
10,351
3,193
0
1,555
8,560
0
37,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
30,904
337
Minions Killed
270
0
Camps Cleared
0
1,301,608
Distance Traveled
1,193,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,098
469
25
2
0
248,687
1
W
Janus
7,992
615
108
8
0
245,968
0
W
Arachne
6,769
521
51
4
0
322,240
1
W
Osiris
7,744
596
88
7
0
252,219
2
W
Neith
6,422
494
65
5
0
232,494
1
L
Bellona
6,487
499
59
5
0
278,133
0
L
Freya
6,033
464
62
5
0
225,428
2
L
Janus
5,943
457
45
3
0
170,099
0
L
Sobek
6,184
476
23
2
0
244,417
2
L
Nemesis
6,257
481
81
6
0
275,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role