Player Matchup

Skadi
Skadi
Good_Emma
Skadi
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 170L
1,477 Elo+
Party 1
Fenrir
Fenrir
Lucifer_Black66
Fenrir
Level 3
God Stats
4W - 15L
1,500 SR
Queue Stats
199W - 316L
1,500 Elo+
Party 1
Pele
Pele
Tailed_Beast2468
Pele
Level 8
God Stats
0W - 5L
1,343 SR
Queue Stats
12W - 43L
1,334 Elo+
Party 1
Susano
Susano
Yu_Narukami8
Susano
Level 1
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 23L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
gio-be-simping
Hun Batz
Level 9
God Stats
1W - 4L
1,200 SR
Queue Stats
11W - 17L
1,394 Elo+
Solo
Team Averages
Level 6
1,408 SR
1,441 Elo+

VS

Team Averages
Level 13
1,529 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
THS King Frost
Morgan Le Fay
Level 29
God Stats
29W - 27L
1,573 SR
Queue Stats
275W - 296L
1,440 Elo+
Solo
Fenrir
Fenrir
V9Godlyke
Fenrir
Level 24
God Stats
4W - 4L
1,571 SR
Queue Stats
32W - 31L
1,485 Elo+
Solo
Artemis
Artemis
ficaa_7
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Ymir
Ymir
gael_sf_78
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,182 Elo+
Solo
Bacchus
Bacchus
toilahui1
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Good_Emma
Skadi
8
2 / 7 / 3
5,986
460
5,098
8,662
2,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 12 / 2
4,865
374
4,320
12,541
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 1
5,240
403
3,056
9,080
2,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
6
1 / 11 / 1
5,125
394
1,704
8,938
2,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
10
7 / 4 / 0
6,950
535
5,919
7,710
2,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
THS King Frost
Morgan Le Fay
13
14 / 0 / 11
8,517
655
10,413
4,382
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
V9Godlyke
Fenrir
11
10 / 2 / 8
7,623
586
6,101
8,854
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ficaa_7
Artemis
11
4 / 3 / 10
7,041
542
4,779
6,097
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 7 / 11
6,940
534
5,084
11,518
15,168
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
toilahui1
Bacchus
12
9 / 0 / 5
7,614
586
4,813
6,756
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
10
Kills
41
44
Deaths
12
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
Good_Emma
Skadi
2
7
3
0.5
L
0
12
2
0.08
W
Morgan Le Fay
THS King Frost
Morgan Le Fay
14
0
11
19.5
L
0
10
1
0.05
W
Fenrir
V9Godlyke
Fenrir
10
2
8
7
L
Susano
1
11
1
0.14
W
Artemis
ficaa_7
Artemis
4
3
10
3
W
4
7
11
1.36
L
Hun Batz
7
4
0
1.75
W
Bacchus
toilahui1
Bacchus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
31,190
46,931
Taken
37,607
14,631
Mitigated
28,498
2,242
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Good_Emma
Skadi
5,098
2,623
0
0
8,662
2,305
48
5,288
3,374
0
13,904
L
4,320
2,719
0
1,036
12,541
5,309
40
5,986
6,555
0
9,449
W
Morgan Le Fay
THS King Frost
Morgan Le Fay
10,413
1,372
0
1,404
4,382
1,408
1,259
0
4,382
41,615
0
L
3,056
993
0
420
9,080
2,374
520
3,636
5,444
0
18,947
W
Fenrir
V9Godlyke
Fenrir
6,101
2,679
0
3,032
8,854
2,954
75
0
8,854
0
33,768
L
Susano
1,704
428
0
536
8,938
2,155
10
3,349
5,589
0
9,704
W
Artemis
ficaa_7
Artemis
4,779
2,876
0
576
6,097
1,612
984
0
6,097
0
21,091
W
5,084
1,421
0
850
11,518
15,168
684
0
11,518
16,088
0
L
Hun Batz
5,919
2,247
0
250
7,710
2,488
0
2,051
5,659
0
24,713
W
Bacchus
toilahui1
Bacchus
4,813
512
0
1,840
6,756
7,356
529
0
6,756
25,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
37,735
110
Minions Killed
212
0
Camps Cleared
0
1,124,789
Distance Traveled
1,118,312
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,986
460
16
1
0
247,330
0
L
Fenrir
4,865
374
16
1
0
236,184
0
W
Morgan Le Fay
8,517
655
54
4
0
245,094
0
L
Pele
5,240
403
24
2
0
225,504
0
W
Fenrir
7,623
586
58
4
0
222,390
0
L
Susano
5,125
394
12
1
0
201,893
2
W
Artemis
7,041
542
38
3
0
183,064
0
W
Ymir
6,940
534
27
2
0
218,804
1
L
Hun Batz
6,950
535
42
3
0
213,878
2
W
Bacchus
7,614
586
35
3
0
248,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role