Player Matchup

Chang'e
Chang'e
DinoSxmmy
Chang'e
Level 29
God Stats
3W - 3L
1,437 SR
Queue Stats
206W - 225L
1,439 Elo+
Solo
Odin
Odin
ViVoDeFLaShaZoOS
Odin
Level 84
God Stats
16W - 12L
1,623 SR
Queue Stats
392W - 448L
1,491 Elo+
Party 1
Medusa
Medusa
albeelzebub
Medusa
Level 118
God Stats
2W - 2L
1,322 SR
Queue Stats
111W - 100L
1,525 Elo+
Party 1
Team Averages
Level 77
1,461 SR
1,485 Elo+

VS

Team Averages
Level 96
1,382 SR
1,474 Elo+
Ah Puch
Ah Puch
BARTEKn98
Ah Puch
Level 119
God Stats
23W - 31L
1,423 SR
Queue Stats
1,021W - 1,559L
1,347 Elo+
Solo
Anubis
Anubis
Joshbluebird
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Sir Anubeys
Hel
Level 152
God Stats
3W - 2L
1,223 SR
Queue Stats
156W - 145L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DinoSxmmy
Chang'e
18
5 / 5 / 11
13,527
644
5,149
22,189
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 10
13,847
659
15,476
19,308
24,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
11 / 3 / 6
15,279
728
24,741
22,510
8,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BARTEKn98
Ah Puch
17
2 / 5 / 6
12,788
609
19,874
13,569
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
13
0 / 17 / 6
11,411
543
5,499
19,506
8,076
Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 2
14,499
690
23,539
17,475
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
9
9
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BARTEKn98
Ah Puch
2
5
6
1
W
Chang'e
DinoSxmmy
Chang'e
5
5
11
2.1
L
Anubis
0
17
6
0.18
L
7
2
2
4
W
8
1
10
13
W
Medusa
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
48,912
64,007
Taken
50,550
41,464
Mitigated
19,610
21,597
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BARTEKn98
Ah Puch
19,874
235
134
1,563
13,569
4,767
350
842
12,460
51,091
0
W
Chang'e
DinoSxmmy
Chang'e
5,149
283
8,173
6,643
22,189
8,546
940
20,016
2,173
36,541
0
L
Anubis
5,499
719
0
70
19,506
8,076
0
3,499
15,337
19,886
0
L
23,539
856
6,237
12,200
17,475
6,767
2,172
808
16,355
85,697
0
W
15,476
3,601
0
815
19,308
24,448
435
13,845
5,463
0
37,157
W
Medusa
24,741
6,435
0
5,966
22,510
8,470
1,827
15,051
7,036
0
96,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
38,698
255
Minions Killed
216
0
Camps Cleared
0
1,093,052
Distance Traveled
976,822
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,788
609
93
4
0
349,873
0
W
Chang'e
13,527
644
76
4
0
360,077
2
L
Anubis
11,411
543
30
1
0
266,173
3
L
Hel
14,499
690
93
4
0
360,776
2
W
Odin
13,847
659
50
2
0
351,200
0
W
Medusa
15,279
728
129
6
0
381,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role