Player Matchup

Ratatoskr
Ratatoskr
Eurythmiks
Ratatoskr
Level 18
God Stats
20W - 15L
1,493 SR
Queue Stats
39W - 22L
1,344 Elo+
Solo
Sylvanus
Sylvanus
Vehxzl
Sylvanus
Level 29
God Stats
3W - 3L
1,698 SR
Queue Stats
242W - 189L
1,669 Elo+
Solo
Raijin
Raijin
Viridiam
Raijin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,619 Elo+
Solo
Chiron
Chiron
ngockeng13
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
龙之盛世
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,574 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,541 Elo+

VS

Team Averages
Level 23
1,651 SR
1,540 Elo+
Loki
Loki
DekuSticks
Loki
Level 18
God Stats
11W - 2L
1,938 SR
Queue Stats
46W - 16L
1,739 Elo+
Solo
Skadi
Skadi
Demon Babyyy688
Skadi
Level 25
God Stats
101W - 82L
1,648 SR
Queue Stats
105W - 88L
1,610 Elo+
Solo
Raijin
Raijin
S1lverPhantom
Raijin
Level 27
God Stats
6W - 3L
1,562 SR
Queue Stats
130W - 148L
1,339 Elo+
Solo
Pele
Pele
coy_watch4
Pele
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 45L
1,558 Elo+
Solo
Vulcan
Vulcan
zElectricVenomz
Vulcan
Level 29
God Stats
7W - 7L
1,607 SR
Queue Stats
257W - 224L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Eurythmiks
Ratatoskr
15
5 / 8 / 2
10,070
480
3,678
15,288
5,076
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Vehxzl
Sylvanus
15
4 / 4 / 14
9,808
467
15,887
24,898
16,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Viridiam
Raijin
20
17 / 3 / 6
13,372
637
18,566
13,355
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
ngockeng13
Chiron
13
1 / 6 / 2
8,299
395
3,972
10,710
2,760
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
龙之盛世
King Arthur
13
0 / 5 / 3
8,251
393
2,895
20,905
10,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
15,020
715
16,222
11,592
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
4 / 1 / 5
11,364
541
14,479
8,267
2,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 8 / 4
9,858
469
6,034
10,704
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 9 / 6
13,030
620
17,150
23,585
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 8 / 4
9,505
453
10,328
11,742
3,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
27
Kills
26
26
Deaths
27
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
4
1
5
6.5
L
Ratatoskr
Eurythmiks
Ratatoskr
5
8
2
0.75
W
1
8
4
0.38
L
Sylvanus
Vehxzl
Sylvanus
4
4
14
2.75
L
Raijin
Viridiam
Raijin
17
3
6
6.67
W
8
9
6
1.22
L
Chiron
ngockeng13
Chiron
1
6
2
0.33
W
1
8
4
0.38
L
King Arthur
龙之盛世
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,998
Damage
64,213
85,156
Taken
65,890
40,816
Mitigated
19,304
22,252
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,222
4,269
0
6,528
11,592
4,161
3,902
3,355
8,237
0
106,000
W
14,479
5,610
117
3,085
8,267
2,400
631
3,098
5,169
0
95,910
L
Ratatoskr
Eurythmiks
Ratatoskr
3,678
1,223
172
2,368
15,288
5,076
0
1,700
13,588
0
57,335
W
6,034
592
0
37
10,704
1,904
623
7,587
3,117
37,953
0
L
Sylvanus
Vehxzl
Sylvanus
15,887
3,357
1,403
9,793
24,898
16,742
0
5,811
18,878
46,088
0
L
Raijin
Viridiam
Raijin
18,566
2,433
0
3,753
13,355
5,859
86
2,778
10,321
114,541
0
W
17,150
5,868
0
3,572
23,585
7,818
0
12,846
10,739
0
91,280
L
Chiron
ngockeng13
Chiron
3,972
799
72
1,511
10,710
2,760
504
0
10,632
0
30,175
W
10,328
3,210
0
1,698
11,742
3,021
502
7,732
4,010
52,941
0
L
King Arthur
龙之盛世
King Arthur
2,895
506
0
3,180
20,905
10,379
117
5,364
15,297
165
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
58,777
519
Minions Killed
611
0
Camps Cleared
0
1,874,681
Distance Traveled
1,968,846
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,020
715
199
9
0
424,707
0
W
Skadi
11,364
541
124
6
0
424,848
1
L
Ratatoskr
10,070
480
112
5
0
393,782
1
W
Raijin
9,858
469
75
4
0
355,433
0
L
Sylvanus
9,808
467
50
2
0
380,187
3
L
Raijin
13,372
637
218
10
0
374,697
4
W
Pele
13,030
620
133
6
0
402,913
5
L
Chiron
8,299
395
62
3
0
332,814
1
W
Vulcan
9,505
453
80
4
0
360,945
4
L
King Arthur
8,251
393
77
4
0
393,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role