Player Matchup

Morgan Le Fay
Morgan Le Fay
ChickBor17
Morgan Le Fay
Level 6
God Stats
2W - 5L
1,489 SR
Queue Stats
3W - 5L
1,703 Elo+
Solo
Ra
Ra
CrazyFNBR
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Solo
Nemesis
Nemesis
Kayne12
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Cthulhu
Cthulhu
MetalAcorn9564
Cthulhu
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Scylla
Scylla
S-0_M-B-R_4-BR
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Solo
Team Averages
Level 7
1,545 SR
1,410 Elo+

VS

Team Averages
Level 12
1,507 SR
1,240 Elo+
Skadi
Skadi
DecShot5244
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,012 Elo+
Party 2
Achilles
Achilles
JoPuma00
Achilles
Level 29
God Stats
39W - 41L
1,404 SR
Queue Stats
623W - 657L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
K1N6 S010M3N
Aphrodite
Level 15
God Stats
27W - 32L
1,633 SR
Queue Stats
226W - 231L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
QueenOfWar9888
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,094 Elo+
Party 2
Nemesis
Nemesis
Xshady115X
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 24L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChickBor17
Morgan Le Fay
20
4 / 4 / 19
12,793
914
23,820
19,194
9,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 10 / 11
13,387
956
20,261
18,572
9,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Kayne12
Nemesis
20
2 / 10 / 16
12,534
895
15,393
27,353
14,059
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
0 / 11 / 17
12,202
872
10,093
23,830
33,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 4 / 10
14,084
1,006
24,518
16,348
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 20
13,176
941
20,157
17,976
6,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
JoPuma00
Achilles
20
23 / 0 / 15
18,586
1,328
36,481
30,784
25,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
K1N6 S010M3N
Aphrodite
20
9 / 0 / 29
16,523
1,180
25,677
11,440
8,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 12 / 15
12,120
866
8,229
27,728
29,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Xshady115X
Nemesis
20
0 / 9 / 18
11,844
846
6,374
19,038
7,139

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
136
26
Kills
39
39
Deaths
27
73
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
4
4
19
3.38
L
9
10
11
1.45
W
6
6
20
2.67
W
Achilles
JoPuma00
Achilles
23
0
15
30.5
W
Aphrodite
K1N6 S010M3N
Aphrodite
9
0
29
23.5
L
Nemesis
Kayne12
Nemesis
2
10
16
1
L
0
11
17
0.77
W
1
12
15
0.71
L
11
4
10
4
W
Nemesis
Xshady115X
Nemesis
0
9
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,085
Damage
96,918
105,297
Taken
106,966
73,386
Mitigated
76,579
11,589
Healing
41,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChickBor17
Morgan Le Fay
23,820
2,141
642
4,005
19,194
9,716
0
4,749
14,078
48,907
0
L
20,261
2,557
1,987
1,820
18,572
9,144
0
4,142
14,025
41,209
0
W
20,157
10,387
0
1,615
17,976
6,706
0
13,895
4,081
0
46,897
W
Achilles
JoPuma00
Achilles
36,481
14,552
0
13,358
30,784
25,241
0
21,591
9,193
400
65,021
W
Aphrodite
K1N6 S010M3N
Aphrodite
25,677
2,285
10,495
8,359
11,440
8,019
0
7,408
4,032
52,120
0
L
Nemesis
Kayne12
Nemesis
15,393
3,918
0
2,793
27,353
14,059
0
8,893
17,919
0
43,576
L
10,093
1,496
342
0
23,830
33,181
0
4,556
18,504
22,577
0
W
8,229
3,871
2,336
4,789
27,728
29,474
0
21,833
5,464
0
26,036
L
24,518
5,639
0
0
16,348
7,286
0
3,704
12,383
43,940
0
W
Nemesis
Xshady115X
Nemesis
6,374
2,348
0
672
19,038
7,139
0
13,965
5,073
45
17,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,000
Gold Earned
72,249
239
Minions Killed
246
1
Camps Cleared
9
1,195,234
Distance Traveled
1,310,820
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,793
914
51
4
0
235,969
0
L
Ra
13,387
956
47
3
0
217,534
3
W
Skadi
13,176
941
54
4
0
227,748
1
W
Achilles
18,586
1,328
50
4
4
302,870
0
W
Aphrodite
16,523
1,180
82
6
5
287,414
0
L
Nemesis
12,534
895
46
3
1
276,763
0
L
Cthulhu
12,202
872
45
3
0
216,419
0
W
Guan Yu
12,120
866
43
3
0
255,314
0
L
Scylla
14,084
1,006
50
4
0
248,549
0
W
Nemesis
11,844
846
17
1
0
237,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role