Player Matchup

Zeus
Zeus
Aaron1008
Zeus
Level 21
God Stats
3W - 0L
1,704 SR
Queue Stats
53W - 48L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Dr1pz
Heimdallr
Level 28
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 4L
1,623 Elo+
Solo
Susano
Susano
Gabalito
Susano
Level 23
God Stats
4W - 0L
1,703 SR
Queue Stats
102W - 94L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
IKingOfGodsI
Gilgamesh
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
22W - 19L
1,705 Elo+
Solo
Mulan
Mulan
Matveyman
Mulan
Level 16
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 1L
1,116 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,499 Elo+

VS

Team Averages
Level 13
1,606 SR
1,451 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Edche
Fafnir
Level 16
God Stats
3W - 3L
1,850 SR
Queue Stats
170W - 169L
1,522 Elo+
Party 1
Chronos
Chronos
PolyMoly
Chronos
Level 8
God Stats
9W - 3L
1,737 SR
Queue Stats
23W - 19L
1,562 Elo+
Party 1
Raijin
Raijin
SammySunny
Raijin
Level 5
God Stats
3W - 5L
1,365 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Susano
Susano
ZeiaFury123
Susano
Level 8
God Stats
4W - 3L
1,576 SR
Queue Stats
47W - 55L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 1 / 5
10,978
549
9,832
7,086
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Dr1pz
Heimdallr
16
1 / 1 / 3
10,581
529
8,401
13,460
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Gabalito
Susano
19
7 / 2 / 4
12,100
605
8,290
14,643
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
IKingOfGodsI
Gilgamesh
19
10 / 5 / 5
12,320
616
21,006
24,357
18,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Matveyman
Mulan
13
1 / 9 / 2
8,661
433
6,317
16,792
9,007
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
9 / 4 / 2
11,816
591
20,791
20,521
7,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Edche
Fafnir
13
0 / 3 / 8
9,697
485
4,459
15,317
15,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
PolyMoly
Chronos
19
4 / 4 / 1
11,297
565
10,523
13,131
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
SammySunny
Raijin
14
2 / 5 / 3
9,024
451
4,960
11,171
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
10
2 / 9 / 2
7,801
390
4,164
12,740
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
25
Kills
17
18
Deaths
25
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
9
4
2
2.5
W
Zeus
6
1
5
8.5
W
Heimdallr
Dr1pz
Heimdallr
1
1
3
2.5
L
Fafnir
Edche
Fafnir
0
3
8
1.33
W
Susano
Gabalito
Susano
7
2
4
4.5
W
Gilgamesh
IKingOfGodsI
Gilgamesh
10
5
5
2.5
W
Mulan
Matveyman
Mulan
1
9
2
0.22
L
Chronos
PolyMoly
Chronos
4
4
1
1.13
L
Raijin
SammySunny
Raijin
2
5
3
0.7
L
Susano
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,846
Damage
44,897
76,338
Taken
72,880
41,628
Mitigated
35,664
29,071
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
20,791
19,054
0
12,029
20,521
7,402
1,801
1,854
18,434
0
97,409
W
Zeus
9,832
2,107
0
3,977
7,086
2,551
43
2,644
4,306
58,699
0
W
Heimdallr
Dr1pz
Heimdallr
8,401
4,843
0
6,471
13,460
5,036
154
1,092
12,368
0
79,564
L
Fafnir
Edche
Fafnir
4,459
1,614
0
2,342
15,317
15,080
26
2,871
12,283
13,359
0
W
Susano
Gabalito
Susano
8,290
1,754
0
6,040
14,643
6,241
544
4,418
10,179
0
95,667
W
Gilgamesh
IKingOfGodsI
Gilgamesh
21,006
5,701
0
9,407
24,357
18,793
2,631
9,514
14,669
556
82,581
W
Mulan
Matveyman
Mulan
6,317
2,170
0
3,176
16,792
9,007
642
2,398
14,368
0
25,108
L
Chronos
PolyMoly
Chronos
10,523
3,829
0
3,841
13,131
5,417
855
300
12,823
84,454
0
L
Raijin
SammySunny
Raijin
4,960
373
0
838
11,171
4,012
61
1,587
9,440
46,405
0
L
Susano
4,164
362
0
2,359
12,740
3,753
0
3,234
9,378
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,640
Gold Earned
49,635
568
Minions Killed
483
0
Camps Cleared
0
1,862,296
Distance Traveled
1,809,101
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,816
591
166
8
0
351,906
6
W
Zeus
10,978
549
127
6
0
360,817
4
W
Heimdallr
10,581
529
107
5
0
358,630
4
L
Fafnir
9,697
485
14
1
0
397,966
16
W
Susano
12,100
605
163
8
0
428,103
4
W
Gilgamesh
12,320
616
134
7
0
360,815
2
W
Mulan
8,661
433
37
2
0
353,931
1
L
Chronos
11,297
565
173
9
0
399,944
9
L
Raijin
9,024
451
94
5
0
354,796
3
L
Susano
7,801
390
36
2
0
304,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role