Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RMxHK
Ares
Level 106
God Stats
8W - 3L
1,698 SR
Queue Stats
139W - 111L
1,515 Elo+
Party 1
Skadi
Skadi
hungryoldman
Skadi
Level 64
God Stats
23W - 13L
1,586 SR
Queue Stats
42W - 39L
1,575 Elo+
Solo
Ymir
Ymir
mrnayr
Ymir
Level 144
God Stats
7W - 3L
1,835 SR
Queue Stats
369W - 329L
1,543 Elo+
Solo
Merlin
Merlin
xYataku
Merlin
Level 88
God Stats
4W - 3L
1,375 SR
Queue Stats
132W - 104L
1,477 Elo+
Party 1
Team Averages
Level 105
1,599 SR
1,522 Elo+

VS

Team Averages
Level 131
1,568 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LazyTurtle80
Sol
Level 144
God Stats
26W - 20L
1,846 SR
Queue Stats
851W - 820L
1,516 Elo+
Solo
Xing Tian
Xing Tian
Sonnwar
Xing Tian
Level 105
God Stats
9W - 8L
1,571 SR
Queue Stats
98W - 98L
1,508 Elo+
Solo
Nemesis
Nemesis
Антлант
Nemesis
Level 124
God Stats
7W - 3L
1,323 SR
Queue Stats
221W - 197L
1,540 Elo+
Solo
Camazotz
Camazotz
БЫДЛО
Camazotz
Level 156
God Stats
7W - 5L
1,601 SR
Queue Stats
244W - 244L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 4
7,151
596
5,648
10,810
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
RMxHK
Ares
10
4 / 0 / 4
7,072
589
3,204
4,349
2,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 2
7,748
646
4,279
5,942
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
mrnayr
Ymir
12
2 / 3 / 1
7,056
588
7,137
7,085
2,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
xYataku
Merlin
12
0 / 0 / 4
6,813
568
1,841
2,619
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 1
6,877
573
3,693
5,522
1,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 0
6,775
565
2,708
5,379
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Sonnwar
Xing Tian
2
0 / 0 / 0
4,150
346
300
1,650
541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
6,314
526
3,948
9,653
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
БЫДЛО
Camazotz
13
4 / 2 / 0
7,300
608
5,269
12,581
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Medusa
 
Medusa
0
3
1
0.17
L
0
3
0
0
W
Ares
RMxHK
Ares
4
0
4
6
L
Xing Tian
Sonnwar
Xing Tian
0
0
0
0
W
4
1
2
5
W
Ymir
mrnayr
Ymir
2
3
1
0.83
W
Merlin
xYataku
Merlin
0
0
4
2
L
1
5
1
0.3
L
Camazotz
БЫДЛО
Camazotz
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
15,918
30,805
Taken
34,785
11,168
Mitigated
11,346
16,728
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,648
958
0
10,305
10,810
3,746
68
1,534
9,276
0
44,675
L
Medusa
 
Medusa
3,693
1,837
0
1,144
5,522
1,503
0
733
4,789
0
39,767
L
2,708
806
0
1,840
5,379
1,880
1,196
1,931
3,448
41,429
4,393
W
Ares
RMxHK
Ares
3,204
267
0
1,260
4,349
2,148
171
540
3,809
11,121
0
L
Xing Tian
Sonnwar
Xing Tian
300
31
0
639
1,650
541
0
688
962
2,089
0
W
4,279
1,993
0
2,348
5,942
1,910
695
243
5,699
0
52,217
W
Ymir
mrnayr
Ymir
7,137
2,891
0
2,085
7,085
2,596
156
0
7,085
37,822
0
W
Merlin
xYataku
Merlin
1,841
64
0
730
2,619
768
94
470
2,149
40,345
0
L
3,948
1,684
0
783
9,653
3,109
0
2,534
7,119
0
32,657
L
Camazotz
БЫДЛО
Camazotz
5,269
2,280
0
9,076
12,581
4,313
1,226
6,296
6,285
0
40,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
31,416
403
Minions Killed
319
0
Camps Cleared
0
1,150,047
Distance Traveled
919,562
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,151
596
89
7
0
260,610
0
L
Medusa
6,877
573
83
7
0
161,641
0
L
Sol
6,775
565
97
8
0
229,077
5
W
Ares
7,072
589
15
1
0
248,127
5
L
Xing Tian
4,150
346
4
0
0
36,656
0
W
Skadi
7,748
646
106
9
0
215,551
4
W
Ymir
7,056
588
94
8
0
172,022
2
W
Merlin
6,813
568
99
8
0
253,737
3
L
Nemesis
6,314
526
60
5
0
263,228
5
L
Camazotz
7,300
608
75
6
0
228,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role