Player Matchup

King Arthur
King Arthur
AzRaELqwq
King Arthur
Level 7
God Stats
6W - 1L
1,693 SR
Queue Stats
40W - 38L
1,337 Elo+
Party 1
Izanami
Izanami
GAHSDVGFSDH
Izanami
Level 29
God Stats
2W - 3L
1,137 SR
Queue Stats
45W - 77L
1,254 Elo+
Solo
Loki
Loki
Mogami Foo
Loki
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 89L
1,434 Elo+
Solo
Neith
Neith
Nettuno666
Neith
Level 24
God Stats
5W - 5L
1,547 SR
Queue Stats
8W - 12L
1,186 Elo+
Solo
Bakasura
Bakasura
qq8451669
Bakasura
Level 10
God Stats
5W - 5L
1,693 SR
Queue Stats
57W - 52L
1,295 Elo+
Party 1
Team Averages
Level 18
1,514 SR
1,301 Elo+

VS

Team Averages
Level 21
1,496 SR
1,361 Elo+
Kali
Kali
CurkaRybaka
Kali
Level 25
God Stats
25W - 15L
1,500 SR
Queue Stats
88W - 87L
1,362 Elo+
Solo
Scylla
Scylla
GJSteve69
Scylla
Level 28
God Stats
4W - 9L
1,699 SR
Queue Stats
131W - 172L
1,391 Elo+
Solo
Mulan
Mulan
Matveyman
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ScyllaQueen
Skadi
Level 27
God Stats
10W - 12L
1,292 SR
Queue Stats
75W - 85L
1,320 Elo+
Solo
Cerberus
Cerberus
ZeiaFury123
Cerberus
Level 8
God Stats
2W - 2L
1,489 SR
Queue Stats
47W - 55L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzRaELqwq
King Arthur
16
6 / 4 / 5
9,796
576
10,535
11,930
11,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
GAHSDVGFSDH
Izanami
15
3 / 1 / 2
9,374
551
5,665
8,263
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 3 / 1
10,194
600
9,788
10,807
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
0 / 2 / 9
8,152
480
3,049
5,535
1,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
qq8451669
Bakasura
17
12 / 1 / 5
10,502
618
14,248
15,681
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,091
535
8,054
14,666
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
GJSteve69
Scylla
13
2 / 8 / 0
8,730
514
8,745
11,157
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Matveyman
Mulan
13
2 / 9 / 2
8,607
506
5,847
15,399
10,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 2
7,982
470
4,239
5,852
1,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ZeiaFury123
Cerberus
11
2 / 3 / 2
8,228
484
4,108
13,186
10,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
29
Kills
11
11
Deaths
29
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzRaELqwq
King Arthur
6
4
5
2.13
L
3
6
0
0.5
W
Izanami
GAHSDVGFSDH
Izanami
3
1
2
4
L
Scylla
GJSteve69
Scylla
2
8
0
0.25
L
Mulan
Matveyman
Mulan
2
9
2
0.33
W
8
3
1
2.83
W
Neith
0
2
9
2.25
L
2
3
2
1
L
Cerberus
ZeiaFury123
Cerberus
2
3
2
1
W
Bakasura
qq8451669
Bakasura
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
30,993
52,216
Taken
60,260
26,243
Mitigated
32,314
9,088
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzRaELqwq
King Arthur
10,535
1,617
0
1,475
11,930
11,823
602
444
11,486
1,903
50,676
L
8,054
3,302
0
3,932
14,666
6,703
0
32
14,089
0
63,753
W
Izanami
GAHSDVGFSDH
Izanami
5,665
4,470
0
344
8,263
2,451
2,191
2,727
5,446
0
55,736
L
Scylla
GJSteve69
Scylla
8,745
787
0
324
11,157
2,630
732
0
10,236
41,356
0
L
Mulan
Matveyman
Mulan
5,847
1,303
0
1,843
15,399
10,939
645
299
14,734
0
39,167
W
9,788
3,502
0
80
10,807
3,464
1,163
2,719
7,996
0
65,824
W
Neith
3,049
1,231
0
1,477
5,535
1,442
1,720
2,471
3,030
0
27,243
L
4,239
1,623
0
878
5,852
1,486
709
64
5,229
0
28,280
L
Cerberus
ZeiaFury123
Cerberus
4,108
185
0
1,182
13,186
10,556
568
18
12,145
23,026
0
W
Bakasura
qq8451669
Bakasura
14,248
9,237
0
5,712
15,681
7,063
997
4,072
11,405
0
50,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,018
Gold Earned
42,638
454
Minions Killed
341
0
Camps Cleared
0
1,651,825
Distance Traveled
1,427,960
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,796
576
103
6
0
318,220
0
L
Kali
9,091
535
97
6
0
322,576
0
W
Izanami
9,374
551
112
7
0
317,153
0
L
Scylla
8,730
514
70
4
0
240,847
3
L
Mulan
8,607
506
80
5
0
278,022
0
W
Loki
10,194
600
100
6
0
346,009
1
W
Neith
8,152
480
44
3
0
284,785
7
L
Skadi
7,982
470
61
4
0
272,406
3
L
Cerberus
8,228
484
33
2
0
314,109
1
W
Bakasura
10,502
618
95
6
0
385,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role