Player Matchup

Da Ji
Da Ji
BlackSoul777
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,376 Elo+
Solo
Neith
Neith
Fluffnoodle
Neith
Level 12
God Stats
3W - 5L
1,543 SR
Queue Stats
126W - 118L
1,397 Elo+
Solo
Olorun
Olorun
STIMOO
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Undeadhorde
Morgan Le Fay
Level 23
God Stats
0W - 3L
1,484 SR
Queue Stats
9W - 11L
1,583 Elo+
Solo
Ra
Ra
她嫌寸头扎腿
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,732 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,523 Elo+

VS

Team Averages
Level 18
1,604 SR
1,461 Elo+
Cupid
Cupid
FeatherwtHeather
Cupid
Level 20
God Stats
1W - 0L
1,316 SR
Queue Stats
101W - 86L
1,581 Elo+
Party 1
Chiron
Chiron
MadeinJannah
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,367 Elo+
Party 1
He Bo
He Bo
ZachDaGallant
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,380 Elo+
Solo
Anubis
Anubis
fuasineguer
Anubis
Level 17
God Stats
11W - 4L
1,915 SR
Queue Stats
219W - 197L
1,491 Elo+
Party 2
Ymir
Ymir
xxxxcristianxxxx
Ymir
Level 15
God Stats
24W - 17L
1,789 SR
Queue Stats
159W - 153L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 9
11,477
1,043
13,024
21,047
6,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 8
10,990
999
16,449
16,743
6,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
STIMOO
Olorun
17
2 / 8 / 8
10,444
949
7,850
14,954
4,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Undeadhorde
Morgan Le Fay
16
4 / 7 / 8
10,937
994
8,823
13,955
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 6
10,664
969
10,695
10,403
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

55

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
12,467
1,133
18,396
12,251
5,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
18
4 / 5 / 18
11,593
1,054
10,194
12,738
5,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 18
11,295
1,027
8,711
6,697
3,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
17 / 3 / 9
15,027
1,366
24,704
14,665
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 28
12,176
1,107
8,925
17,472
19,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
15
Kills
34
34
Deaths
15
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
W
7
3
12
4.33
L
3
5
8
1.4
W
Chiron
4
5
18
2.6
L
Olorun
STIMOO
Olorun
2
8
8
0.75
L
Morgan Le Fay
Undeadhorde
Morgan Le Fay
4
7
8
1.14
W
4
2
18
6.5
W
Anubis
17
3
9
7.17
W
2
2
28
8
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
70,930
77,102
Taken
63,823
24,826
Mitigated
42,130
4,352
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,024
2,094
0
60
21,047
6,039
0
12,908
8,139
0
22,299
W
18,396
11,673
389
4,088
12,251
5,079
0
4,681
7,570
0
49,166
L
16,449
5,310
0
1,246
16,743
6,262
0
6,819
9,924
0
29,582
W
Chiron
10,194
4,485
1,520
2,336
12,738
5,336
0
5,466
6,767
0
23,607
L
Olorun
STIMOO
Olorun
7,850
2,366
303
1,202
14,954
4,758
0
8,641
6,313
21,974
0
L
Morgan Le Fay
Undeadhorde
Morgan Le Fay
8,823
541
0
646
13,955
4,664
0
9,254
4,701
19,618
0
W
8,711
886
0
0
6,697
3,804
0
1,882
4,815
19,816
0
W
Anubis
24,704
475
0
7,261
14,665
7,993
0
6,302
8,363
48,865
0
W
8,925
819
0
0
17,472
19,918
0
8,996
8,476
25,100
0
L
10,695
360
806
89
10,403
3,103
0
4,718
5,685
37,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
62,558
153
Minions Killed
217
1
Camps Cleared
11
911,391
Distance Traveled
1,015,424
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,477
1,043
12
1
1
206,346
0
W
Cupid
12,467
1,133
63
6
5
196,680
0
L
Neith
10,990
999
32
3
0
146,013
2
W
Chiron
11,593
1,054
37
3
1
208,410
0
L
Olorun
10,444
949
18
2
0
187,174
0
L
Morgan Le Fay
10,937
994
20
2
0
145,081
0
W
He Bo
11,295
1,027
27
2
1
186,588
0
W
Anubis
15,027
1,366
58
5
2
202,715
0
W
Ymir
12,176
1,107
32
3
2
221,031
0
L
Ra
10,664
969
71
6
0
226,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role