Player Matchup

Janus
Janus
Enidrael
Janus
Level 28
God Stats
55W - 39L
1,544 SR
Queue Stats
138W - 138L
1,376 Elo+
Solo
Neith
Neith
KlKnIeToKlK
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo
Bellona
Bellona
crusaderlion
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Õzzs
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 71L
1,643 Elo+
Solo
Bakasura
Bakasura
手办狂人
Bakasura
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 15L
1,520 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,549 Elo+

VS

Team Averages
Level 13
1,648 SR
1,376 Elo+
Hachiman
Hachiman
D0rnsen
Hachiman
Level 5
God Stats
2W - 3L
1,599 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Skadi
Skadi
Motherfg
Skadi
Level 13
God Stats
2W - 0L
1,785 SR
Queue Stats
19W - 17L
1,449 Elo+
Solo
Pele
Pele
SHermeZZ
Pele
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
229W - 219L
1,618 Elo+
Solo
Ra
Ra
Tonybran
Ra
Level 6
God Stats
3W - 2L
1,754 SR
Queue Stats
28W - 31L
1,225 Elo+
Party 1
Odin
Odin
Y404r
Odin
Level 13
God Stats
4W - 2L
1,367 SR
Queue Stats
77W - 88L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enidrael
Janus
20
21 / 7 / 2
15,085
539
34,451
17,989
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
8,157
291
1,270
4,201
1,063
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
crusaderlion
Bellona
1
0 / 0 / 0
6,928
247
0
0
0
Athena
Õzzs
Athena
20
3 / 2 / 22
14,742
527
17,096
30,311
47,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
手办狂人
Bakasura
20
10 / 6 / 11
13,745
491
12,502
29,121
16,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D0rnsen
Hachiman
17
2 / 14 / 2
12,353
441
6,710
21,079
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Motherfg
Skadi
17
3 / 10 / 3
12,841
459
13,620
19,033
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
9 / 3 / 2
16,299
582
18,391
21,922
9,150
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 8
13,090
468
17,722
13,092
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Y404r
Odin
18
0 / 2 / 8
12,692
453
7,169
24,059
24,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
34
Kills
16
16
Deaths
36
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D0rnsen
Hachiman
2
14
2
0.21
L
Janus
Enidrael
Janus
21
7
2
3.14
L
0
1
0
0
W
Skadi
Motherfg
Skadi
3
10
3
0.45
W
Pele
9
3
2
3.33
W
2
7
8
0.86
W
Odin
Y404r
Odin
0
2
8
2
L
Bellona
crusaderlion
Bellona
0
0
0
0
L
Athena
Õzzs
Athena
3
2
22
7
L
Bakasura
手办狂人
Bakasura
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
63,612
81,622
Taken
99,185
72,335
Mitigated
49,961
18,453
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D0rnsen
Hachiman
6,710
4,951
0
3,689
21,079
6,387
1,036
10,170
10,390
0
52,956
L
Janus
Enidrael
Janus
34,451
1,627
850
4,061
17,989
7,273
0
6,310
11,099
103,382
0
L
1,270
911
0
906
4,201
1,063
0
0
4,201
0
16,558
W
Skadi
Motherfg
Skadi
13,620
7,372
0
1,177
19,033
6,181
7,290
10,496
7,813
0
71,661
W
Pele
18,391
3,669
0
3,513
21,922
9,150
2,410
9,111
12,426
0
150,896
W
17,722
968
1,679
2,149
13,092
4,111
853
7,443
4,731
61,559
0
W
Odin
Y404r
Odin
7,169
2,440
0
6,288
24,059
24,132
725
13,052
9,968
0
45,933
L
Bellona
crusaderlion
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Õzzs
Athena
17,096
2,432
0
500
30,311
47,060
27
4,718
25,254
52,277
0
L
Bakasura
手办狂人
Bakasura
12,502
7,255
0
12,136
29,121
16,939
0
5,781
22,877
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
67,275
372
Minions Killed
542
0
Camps Cleared
0
1,801,380
Distance Traveled
2,567,832
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,353
441
62
2
0
449,027
2
L
Janus
15,085
539
153
5
0
548,608
3
L
Neith
8,157
291
31
1
0
145,572
0
W
Skadi
12,841
459
97
3
0
475,634
7
W
Pele
16,299
582
203
7
0
538,528
4
W
Ra
13,090
468
90
3
0
553,536
3
W
Odin
12,692
453
90
3
0
551,107
1
L
Bellona
6,928
247
0
0
0
0
0
L
Athena
14,742
527
55
2
0
559,741
5
L
Bakasura
13,745
491
133
5
0
547,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role