Player Matchup

Zeus
Zeus
NotRemember
Zeus
Level 128
God Stats
1W - 1L
1,581 SR
Queue Stats
28W - 28L
1,409 Elo+
Party 3
Hachiman
Hachiman
Quearnose
Hachiman
Level 29
God Stats
14W - 8L
1,879 SR
Queue Stats
111W - 115L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
Xotiic7216
Kukulkan
Level 13
God Stats
7W - 6L
1,266 SR
Queue Stats
10W - 9L
1,082 Elo+
Party 3
Sol
Sol
Y0UR N0SE
Sol
Level 11
God Stats
40W - 21L
1,784 SR
Queue Stats
190W - 150L
1,530 Elo+
Party 2
Skadi
Skadi
allieejadee
Skadi
Level 8
God Stats
19W - 17L
1,528 SR
Queue Stats
20W - 24L
1,458 Elo+
Party 3
Team Averages
Level 38
1,608 SR
1,400 Elo+

VS

Team Averages
Level 22
1,586 SR
1,377 Elo+
Danzaburou
Danzaburou
Esonez
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,201 Elo+
Party 1
Ares
Ares
OHYA360
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
Paradisaic
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,149 Elo+
Party 1
Tiamat
Tiamat
STARLIGHT04
Tiamat
Level 20
God Stats
15W - 8L
1,791 SR
Queue Stats
25W - 21L
1,459 Elo+
Solo
Neith
Neith
TheMatician246
Neith
Level 12
God Stats
14W - 12L
1,638 SR
Queue Stats
17W - 15L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 14
13,926
1,266
25,208
11,277
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Quearnose
Hachiman
20
19 / 0 / 22
14,345
1,304
40,292
12,342
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Xotiic7216
Kukulkan
17
1 / 1 / 16
10,638
967
9,767
9,962
8,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 18
12,073
1,098
15,311
5,952
2,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 4 / 11
9,725
884
2,682
8,929
3,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

222

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esonez
Danzaburou
16
0 / 11 / 2
9,521
866
8,999
18,577
7,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
OHYA360
Ares
17
3 / 16 / 2
10,418
947
5,706
29,422
30,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Paradisaic
Merlin
17
2 / 9 / 4
10,529
957
12,071
21,172
8,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
16
0 / 6 / 4
9,476
861
8,505
17,329
10,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 4
9,932
903
9,275
12,887
5,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
44
Kills
6
6
Deaths
44
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Esonez
Danzaburou
0
11
2
0.09
W
18
1
14
25
L
Ares
OHYA360
Ares
3
16
2
0.25
L
Merlin
Paradisaic
Merlin
2
9
4
0.44
W
Hachiman
Quearnose
Hachiman
19
0
22
30
L
Tiamat
0
6
4
0.33
L
1
2
4
1.5
W
Kukulkan
Xotiic7216
Kukulkan
1
1
16
9
W
6
0
18
15
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,260
Damage
44,556
48,462
Taken
99,387
26,592
Mitigated
61,818
12,016
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Esonez
Danzaburou
8,999
3,239
0
1,863
18,577
7,713
0
7,180
11,182
0
32,629
W
25,208
3,063
207
1,489
11,277
4,913
0
7,657
3,620
51,203
0
L
Ares
OHYA360
Ares
5,706
832
0
0
29,422
30,102
0
15,603
13,354
16,856
0
L
Merlin
Paradisaic
Merlin
12,071
802
185
882
21,172
8,421
0
11,028
9,904
42,928
0
W
Hachiman
Quearnose
Hachiman
40,292
27,432
0
3,765
12,342
6,126
0
4,950
7,392
0
57,304
L
Tiamat
8,505
136
0
1,694
17,329
10,231
0
7,269
9,881
27,092
0
L
9,275
4,229
227
1,669
12,887
5,351
0
8,308
4,495
0
30,852
W
Kukulkan
Xotiic7216
Kukulkan
9,767
560
0
2,456
9,962
8,955
0
6,279
3,683
20,115
0
W
15,311
5,488
0
3,586
5,952
2,614
0
3,140
2,812
33,776
0
W
2,682
1,664
0
513
8,929
3,984
0
4,256
4,673
0
11,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,707
Gold Earned
49,876
201
Minions Killed
215
9
Camps Cleared
4
1,000,423
Distance Traveled
975,796
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,521
866
43
4
1
173,404
0
W
Zeus
13,926
1,266
68
6
5
195,579
0
L
Ares
10,418
947
27
2
0
175,856
1
L
Merlin
10,529
957
79
7
2
186,420
0
W
Hachiman
14,345
1,304
37
3
2
232,322
1
L
Tiamat
9,476
861
28
3
0
216,316
0
L
Neith
9,932
903
38
3
1
223,800
1
W
Kukulkan
10,638
967
29
3
1
193,209
0
W
Sol
12,073
1,098
50
5
0
201,959
0
W
Skadi
9,725
884
17
2
1
177,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role