Player Matchup

Ares
Ares
Leo-xxvv
Ares
Level 29
God Stats
1W - 4L
1,344 SR
Queue Stats
122W - 120L
1,470 Elo+
Solo
Danzaburou
Danzaburou
imPactoctane
Danzaburou
Level 11
God Stats
0W - 1L
1,212 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo
Scylla
Scylla
ixv_s
Scylla
Level 29
God Stats
3W - 1L
1,742 SR
Queue Stats
100W - 104L
1,513 Elo+
Solo
Kali
Kali
pendal3
Kali
Level 25
God Stats
17W - 11L
1,647 SR
Queue Stats
35W - 31L
1,518 Elo+
Solo
Amaterasu
Amaterasu
x_xXYengaXx_x
Amaterasu
Level 8
God Stats
6W - 6L
1,463 SR
Queue Stats
56W - 66L
1,284 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,427 Elo+

VS

Team Averages
Level 45
1,397 SR
1,548 Elo+
Fenrir
Fenrir
Komorebaa
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,852 Elo+
Party 1
Zeus
Zeus
Roonta
Zeus
Level 152
God Stats
3W - 1L
1,200 SR
Queue Stats
84W - 32L
1,631 Elo+
Party 1
Yemoja
Yemoja
cls152004
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
mojokenobi
Sun Wukong
Level 25
God Stats
22W - 29L
1,479 SR
Queue Stats
100W - 133L
1,287 Elo+
Solo
Hera
Hera
oce06
Hera
Level 12
God Stats
2W - 1L
1,305 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 5 / 2
7,252
518
5,858
12,173
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
imPactoctane
Danzaburou
4
1 / 1 / 1
4,807
343
743
1,535
328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
ixv_s
Scylla
9
2 / 11 / 1
5,428
388
2,637
10,183
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
pendal3
Kali
12
4 / 3 / 4
7,947
568
8,305
9,547
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
x_xXYengaXx_x
Amaterasu
7
1 / 4 / 0
5,034
360
848
6,533
2,514
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Komorebaa
Fenrir
14
7 / 2 / 2
8,798
628
7,234
10,122
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Roonta
Zeus
14
10 / 2 / 2
8,749
625
13,559
6,479
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
cls152004
Yemoja
11
0 / 3 / 2
7,445
532
1,193
5,893
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
mojokenobi
Sun Wukong
15
4 / 1 / 1
8,840
631
5,145
9,544
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
oce06
Hera
11
2 / 3 / 4
6,937
496
1,752
6,822
1,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
11
Kills
23
24
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Komorebaa
Fenrir
7
2
2
4
L
Ares
3
5
2
0.8
W
Zeus
Roonta
Zeus
10
2
2
5.5
W
Yemoja
cls152004
Yemoja
0
3
2
0.33
L
Danzaburou
imPactoctane
Danzaburou
1
1
1
1.5
L
Scylla
ixv_s
Scylla
2
11
1
0.23
W
Sun Wukong
mojokenobi
Sun Wukong
4
1
1
4.5
W
Hera
oce06
Hera
2
3
4
1.33
L
Kali
pendal3
Kali
4
3
4
2
L
Amaterasu
x_xXYengaXx_x
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
28,883
39,971
Taken
38,860
17,811
Mitigated
20,116
6,424
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Komorebaa
Fenrir
7,234
3,187
0
2,480
10,122
3,894
103
1,984
8,138
0
64,561
L
Ares
5,858
370
0
750
12,173
8,008
0
5,558
6,451
19,555
0
W
Zeus
Roonta
Zeus
13,559
2,593
0
1,356
6,479
1,970
2,004
2,002
4,477
48,221
0
W
Yemoja
cls152004
Yemoja
1,193
597
841
85
5,893
4,868
562
2,160
3,733
21,049
0
L
Danzaburou
imPactoctane
Danzaburou
743
375
26
136
1,535
328
0
1,310
169
0
7,412
L
Scylla
ixv_s
Scylla
2,637
303
0
1,010
10,183
2,055
0
5,618
4,255
14,353
0
W
Sun Wukong
mojokenobi
Sun Wukong
5,145
961
0
916
9,544
7,555
1,361
0
9,544
0
52,464
W
Hera
oce06
Hera
1,752
480
0
186
6,822
1,829
818
2,349
4,473
19,329
0
L
Kali
pendal3
Kali
8,305
3,929
0
3,032
9,547
4,906
0
2,311
7,160
0
38,728
L
Amaterasu
x_xXYengaXx_x
Amaterasu
848
404
0
1,470
6,533
2,514
0
1,088
5,432
0
10,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
40,769
151
Minions Killed
368
0
Camps Cleared
0
921,196
Distance Traveled
1,255,735
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,798
628
100
7
0
286,999
0
L
Ares
7,252
518
28
2
0
198,693
1
W
Zeus
8,749
625
91
7
0
225,722
0
W
Yemoja
7,445
532
37
3
0
232,214
0
L
Danzaburou
4,807
343
14
1
0
86,127
1
L
Scylla
5,428
388
14
1
0
225,795
6
W
Sun Wukong
8,840
631
109
8
0
267,180
2
W
Hera
6,937
496
31
2
0
243,620
0
L
Kali
7,947
568
68
5
0
265,562
0
L
Amaterasu
5,034
360
27
2
0
145,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role