Player Matchup

Nike
Nike
CannibalLlama17
Nike
Level 101
God Stats
6W - 3L
1,965 SR
Queue Stats
465W - 342L
1,617 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chewfoot
Ah Muzen Cab
Level 86
God Stats
6W - 4L
1,676 SR
Queue Stats
403W - 281L
1,674 Elo+
Party 2
Tyr
Tyr
DaGrillestB
Tyr
Level 85
God Stats
3W - 1L
1,884 SR
Queue Stats
290W - 202L
1,640 Elo+
Party 2
Janus
Janus
WittyCalf643344
Janus
Level 85
God Stats
1W - 4L
1,509 SR
Queue Stats
253W - 207L
1,603 Elo+
Party 2
Apollo
Apollo
dark6_gh0st
Apollo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 108L
1,453 Elo+
Solo
Team Averages
Level 101
1,707 SR
1,597 Elo+

VS

Team Averages
Level 112
1,502 SR
1,523 Elo+
Odin
Odin
Disast3r
Odin
Level 88
God Stats
1W - 1L
1,179 SR
Queue Stats
124W - 98L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
EternalStruggler
Kukulkan
Level 122
God Stats
2W - 1L
1,270 SR
Queue Stats
58W - 53L
1,518 Elo+
Solo
Ah Puch
Ah Puch
SixRomeo
Ah Puch
Level 156
God Stats
6W - 4L
1,721 SR
Queue Stats
339W - 333L
1,498 Elo+
Solo
Cthulhu
Cthulhu
TremorTracks
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,542 Elo+
Solo
Heimdallr
Heimdallr
TurtleKiddy
Heimdallr
Level 106
God Stats
4W - 0L
1,841 SR
Queue Stats
117W - 92L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
9,727
695
12,042
19,604
26,602
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Chewfoot
Ah Muzen Cab
18
1 / 5 / 7
10,047
718
21,536
15,043
7,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 7
8,865
633
5,592
22,071
27,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 6 / 2
11,273
805
15,764
10,799
4,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
1 / 9 / 4
8,126
580
7,399
14,619
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
5 / 2 / 20
10,827
773
12,880
17,384
16,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 18
11,519
823
19,617
13,767
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SixRomeo
Ah Puch
18
9 / 3 / 14
11,318
808
18,740
12,194
5,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TremorTracks
Cthulhu
17
5 / 1 / 18
10,999
786
9,525
19,106
22,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
TurtleKiddy
Heimdallr
19
10 / 3 / 15
11,984
856
13,976
14,315
7,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
11
Kills
32
32
Deaths
11
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Ah Muzen Cab
Chewfoot
Ah Muzen Cab
1
5
7
0.9
L
1
5
7
0.9
W
Odin
5
2
20
7.5
W
3
2
18
6
W
Ah Puch
SixRomeo
Ah Puch
9
3
14
5.33
W
Cthulhu
TremorTracks
Cthulhu
5
1
18
14
W
Heimdallr
TurtleKiddy
Heimdallr
10
3
15
5.83
L
7
6
2
1.33
L
Apollo
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
74,738
82,136
Taken
76,766
71,694
Mitigated
59,777
21,163
Healing
29,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,042
1,289
1,568
2,355
19,604
26,602
0
10,701
8,903
4,383
20,729
L
Ah Muzen Cab
Chewfoot
Ah Muzen Cab
21,536
4,607
1,112
5,003
15,043
7,157
295
8,157
6,886
0
46,053
L
5,592
1,218
1,974
4,511
22,071
27,989
0
13,205
8,859
0
8,292
W
Odin
12,880
3,045
4,764
2,971
17,384
16,804
481
3,757
13,627
112
17,956
W
19,617
1,722
2,005
2,655
13,767
7,453
1,862
3,613
10,154
50,332
0
W
Ah Puch
SixRomeo
Ah Puch
18,740
355
1,589
1,072
12,194
5,837
588
3,097
9,097
37,829
0
W
Cthulhu
TremorTracks
Cthulhu
9,525
500
5,118
4,194
19,106
22,275
504
3,446
15,660
16,857
0
W
Heimdallr
TurtleKiddy
Heimdallr
13,976
3,786
3,292
1,913
14,315
7,408
1,341
4,014
10,301
0
30,787
L
15,764
414
897
741
10,799
4,525
123
7,145
3,654
31,451
0
L
Apollo
7,399
4,057
1,091
1,911
14,619
5,421
0
8,786
5,833
0
14,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
56,647
160
Minions Killed
202
0
Camps Cleared
0
1,290,135
Distance Traveled
1,364,039
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,727
695
37
3
0
262,148
0
L
Ah Muzen Cab
10,047
718
58
4
0
278,934
1
L
Tyr
8,865
633
10
1
0
309,866
0
W
Odin
10,827
773
22
2
0
281,634
1
W
Kukulkan
11,519
823
88
6
0
264,270
0
W
Ah Puch
11,318
808
49
4
0
276,136
0
W
Cthulhu
10,999
786
10
1
0
296,614
0
W
Heimdallr
11,984
856
33
2
0
245,385
0
L
Janus
11,273
805
36
3
0
243,824
0
L
Apollo
8,126
580
19
1
0
195,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role