Player Matchup

Hades
Hades
Auzzie-Ace
Hades
Level 69
God Stats
7W - 4L
1,467 SR
Queue Stats
52W - 43L
1,443 Elo+
Party 2
Set
Set
Bulborb056
Set
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 5L
1,544 Elo+
Solo
Pele
Pele
Hobomanchi
Pele
Level 14
God Stats
3W - 1L
1,528 SR
Queue Stats
33W - 32L
1,216 Elo+
Solo
Danzaburou
Danzaburou
Kohluu
Danzaburou
Level 10
God Stats
3W - 1L
1,737 SR
Queue Stats
12W - 8L
1,448 Elo+
Party 2
Horus
Horus
XUnholyWolfX
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,430 Elo+

VS

Team Averages
Level 12
1,504 SR
1,436 Elo+
Susano
Susano
DallsBeepinUrMom
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Metally
Danzaburou
Level 3
God Stats
0W - 2L
1,506 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
frankerZ420
Amaterasu
Level 8
God Stats
2W - 1L
1,315 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
velkozah
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,179 Elo+
Party 3
Cerberus
Cerberus
xfullvisox
Cerberus
Level 42
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
5 / 4 / 10
8,179
545
6,343
13,597
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 9 / 1
6,539
436
4,781
10,432
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 5
8,381
559
8,225
11,469
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kohluu
Danzaburou
13
12 / 2 / 7
9,083
606
14,936
10,318
3,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 5 / 4
8,072
538
6,875
11,246
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 5
6,901
460
2,233
7,474
1,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Metally
Danzaburou
10
1 / 7 / 4
7,200
480
3,508
9,177
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
frankerZ420
Amaterasu
11
4 / 5 / 3
7,214
481
6,217
9,957
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
velkozah
Raijin
12
11 / 10 / 3
9,067
604
12,572
9,721
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xfullvisox
Cerberus
10
2 / 5 / 7
7,353
490
8,342
13,835
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
31
Kills
21
21
Deaths
32
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
5
4
10
2.5
W
1
9
1
0.17
L
3
5
5
1.1
W
6
1
5
8.5
W
Danzaburou
Kohluu
Danzaburou
12
2
7
7.75
L
Danzaburou
Metally
Danzaburou
1
7
4
0.43
W
7
5
4
1.8
L
Amaterasu
frankerZ420
Amaterasu
4
5
3
1.1
L
Raijin
velkozah
Raijin
11
10
3
1.25
L
Cerberus
xfullvisox
Cerberus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,160
Damage
32,872
57,062
Taken
50,164
32,748
Mitigated
24,694
14,290
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,343
1,231
409
3,466
13,597
11,732
275
5,459
8,138
26,382
0
W
4,781
2,155
0
178
10,432
3,633
1,364
4,098
6,334
0
25,180
L
2,233
818
0
93
7,474
1,974
0
1,412
6,062
0
13,409
W
8,225
2,749
0
2,670
11,469
6,733
0
3,447
8,022
0
60,533
W
Danzaburou
Kohluu
Danzaburou
14,936
7,176
0
3,345
10,318
3,148
651
3,948
6,370
0
42,674
L
Danzaburou
Metally
Danzaburou
3,508
1,712
0
631
9,177
2,474
360
1,197
7,980
0
22,288
W
6,875
3,667
886
3,336
11,246
7,502
260
3,962
7,284
0
35,639
L
Amaterasu
frankerZ420
Amaterasu
6,217
3,243
0
2,644
9,957
6,628
394
190
9,767
0
28,381
L
Raijin
velkozah
Raijin
12,572
2,746
0
0
9,721
2,977
256
1,848
7,873
26,873
0
L
Cerberus
xfullvisox
Cerberus
8,342
1,292
0
2,111
13,835
10,641
179
1,696
12,139
13,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
37,735
291
Minions Killed
163
0
Camps Cleared
0
1,388,543
Distance Traveled
1,231,587
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,179
545
41
3
0
267,689
3
W
Set
6,539
436
46
3
0
262,423
0
L
Susano
6,901
460
25
2
0
254,044
4
W
Pele
8,381
559
95
6
0
294,698
2
W
Danzaburou
9,083
606
59
4
0
270,867
0
L
Danzaburou
7,200
480
40
3
0
232,041
4
W
Horus
8,072
538
50
3
0
292,866
3
L
Amaterasu
7,214
481
47
3
0
258,915
2
L
Raijin
9,067
604
29
2
0
221,894
0
L
Cerberus
7,353
490
22
1
0
264,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role