Player Matchup

Susano
Susano
 
Susano
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
WaterBison
Ares
Level 20
God Stats
3W - 1L
1,831 SR
Queue Stats
39W - 33L
1,588 Elo+
Solo
Hou Yi
Hou Yi
Wildwíchsender
Hou Yi
Level 29
God Stats
21W - 13L
1,658 SR
Queue Stats
118W - 111L
1,689 Elo+
Solo
Loki
Loki
ZiGaZaGa03
Loki
Level 6
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo
Nu Wa
Nu Wa
talia71210
Nu Wa
Level 15
God Stats
10W - 13L
1,757 SR
Queue Stats
33W - 33L
1,713 Elo+
Solo
Team Averages
Level 16
1,697 SR
1,635 Elo+

VS

Team Averages
Level 20
1,698 SR
1,680 Elo+
Merlin
Merlin
FastTaхi2
Merlin
Level 17
God Stats
5W - 3L
1,584 SR
Queue Stats
36W - 14L
1,751 Elo+
Party 1
Danzaburou
Danzaburou
Frilandsfluen
Danzaburou
Level 8
God Stats
39W - 32L
1,778 SR
Queue Stats
126W - 144L
1,681 Elo+
Solo
Fenrir
Fenrir
Macronite
Fenrir
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
78W - 27L
1,772 Elo+
Party 1
Da Ji
Da Ji
TheRiman
Da Ji
Level 24
God Stats
22W - 19L
1,674 SR
Queue Stats
153W - 149L
1,564 Elo+
Solo
Hades
Hades
solo霸主
Hades
Level 27
God Stats
46W - 30L
1,703 SR
Queue Stats
124W - 96L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 4 / 1
5,246
525
2,884
6,994
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
7 / 2 / 1
6,502
650
4,699
8,279
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 2 / 4
5,579
558
3,614
5,381
1,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 1
4,470
447
1,776
5,429
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
9
0 / 2 / 1
5,414
541
4,675
5,651
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FastTaхi2
Merlin
11
3 / 2 / 5
6,504
650
8,137
6,777
2,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Frilandsfluen
Danzaburou
10
0 / 3 / 1
5,534
553
3,764
6,537
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Macronite
Fenrir
10
3 / 4 / 5
5,978
598
4,486
8,038
3,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
TheRiman
Da Ji
10
3 / 0 / 0
6,140
614
2,591
5,734
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
4 / 0 / 1
7,118
712
3,574
5,120
1,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
13
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
1
0.13
W
Merlin
FastTaхi2
Merlin
3
2
5
2.75
W
Danzaburou
Frilandsfluen
Danzaburou
0
3
1
0.17
W
Fenrir
Macronite
Fenrir
3
4
5
1.38
W
Da Ji
TheRiman
Da Ji
3
0
0
3
L
7
2
1
3.75
L
2
2
4
2
L
0
4
1
0.13
W
Hades
4
0
1
4.5
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
22,552
31,734
Taken
32,206
11,700
Mitigated
11,481
7,439
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,884
552
0
2,587
6,994
1,819
0
2,142
4,852
0
29,098
W
Merlin
FastTaхi2
Merlin
8,137
414
0
2,947
6,777
2,810
0
2,904
3,873
41,338
0
W
Danzaburou
Frilandsfluen
Danzaburou
3,764
1,156
0
2,213
6,537
1,956
1,060
1,805
4,732
0
34,424
W
Fenrir
Macronite
Fenrir
4,486
1,433
0
2,281
8,038
3,062
0
2,776
5,262
0
17,267
W
Da Ji
TheRiman
Da Ji
2,591
690
0
240
5,734
1,786
0
979
4,755
0
40,583
L
4,699
233
0
1,668
8,279
5,830
0
2,221
6,058
9,175
0
L
3,614
2,097
0
2,218
5,381
1,304
576
1,053
4,328
0
26,442
L
1,776
348
0
174
5,429
1,389
0
3,151
2,278
0
14,061
W
Hades
3,574
575
67
4,360
5,120
1,867
973
910
4,210
40,800
0
L
Nu Wa
4,675
1,246
0
792
5,651
1,358
0
3,144
2,507
35,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
31,274
230
Minions Killed
349
0
Camps Cleared
0
977,488
Distance Traveled
1,019,982
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,246
525
62
6
0
212,953
2
W
Merlin
6,504
650
66
7
0
186,858
2
W
Danzaburou
5,534
553
57
6
0
188,719
1
W
Fenrir
5,978
598
23
2
0
229,909
2
W
Da Ji
6,140
614
87
9
0
227,252
5
L
Ares
6,502
650
12
1
0
219,531
3
L
Hou Yi
5,579
558
52
5
0
152,330
0
L
Loki
4,470
447
34
3
0
198,119
1
W
Hades
7,118
712
116
12
0
187,244
4
L
Nu Wa
5,414
541
70
7
0
194,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role