Player Matchup

Izanami
Izanami
APC_giorgos17
Izanami
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
DAWIVX
Fenrir
Level 29
God Stats
4W - 9L
1,136 SR
Queue Stats
402W - 397L
1,349 Elo+
Solo
Bakasura
Bakasura
MyStHyC Rezy
Bakasura
Level 15
God Stats
16W - 11L
1,932 SR
Queue Stats
24W - 28L
1,338 Elo+
Solo
Ra
Ra
Pe3aK8920
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
974 Elo+
Solo
Susano
Susano
jim-chriskob
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Team Averages
Level 11
1,514 SR
1,332 Elo+

VS

Team Averages
Level 16
1,512 SR
1,331 Elo+
Artemis
Artemis
AdvanceYeti390
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,037 Elo+
Solo
Raijin
Raijin
ArtMar3892
Raijin
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
KOTILAlNEN
Hachiman
Level 27
God Stats
7W - 5L
1,507 SR
Queue Stats
111W - 123L
1,276 Elo+
Solo
Awilix
Awilix
VlP_ASSASSlN
Awilix
Level 21
God Stats
6W - 2L
1,721 SR
Queue Stats
32W - 19L
1,545 Elo+
Solo
Cthulhu
Cthulhu
VolarMinotaur58
Cthulhu
Level 23
God Stats
38W - 30L
1,544 SR
Queue Stats
178W - 220L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
6 / 17 / 9
14,032
413
4,595
26,140
14,392
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fenrir
DAWIVX
Fenrir
20
25 / 8 / 2
20,235
595
41,159
36,498
41,962
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
MyStHyC Rezy
Bakasura
20
10 / 10 / 6
17,850
525
29,063
38,521
38,666
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 11 / 3
13,208
388
4,902
18,682
8,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
17
1 / 13 / 9
12,376
364
8,413
25,159
15,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 8
17,370
511
14,459
19,345
7,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ArtMar3892
Raijin
20
2 / 16 / 17
15,487
456
12,497
28,235
12,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
KOTILAlNEN
Hachiman
20
3 / 7 / 8
16,851
496
8,954
28,292
14,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
20
37 / 7 / 3
26,866
790
61,235
40,966
21,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 19
17,610
518
11,891
19,896
19,346
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
43
Kills
56
59
Deaths
43
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
6
17
9
0.62
W
7
10
8
1.1
W
Raijin
ArtMar3892
Raijin
2
16
17
0.66
L
Fenrir
DAWIVX
Fenrir
25
8
2
3.25
W
Hachiman
KOTILAlNEN
Hachiman
3
7
8
1
L
Bakasura
MyStHyC Rezy
Bakasura
10
10
6
1.3
L
1
11
3
0.23
W
Awilix
37
7
3
5.5
W
7
3
19
5.5
L
Susano
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,132
Damage
109,036
145,000
Taken
136,734
119,901
Mitigated
75,386
27,509
Healing
42,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,595
2,338
0
1,353
26,140
14,392
1,311
5,398
20,582
0
41,634
W
14,459
7,312
0
4,516
19,345
7,544
3,297
998
18,272
0
93,086
W
Raijin
ArtMar3892
Raijin
12,497
2,484
0
536
28,235
12,448
3,005
739
26,520
45,970
0
L
Fenrir
DAWIVX
Fenrir
41,159
12,774
0
15,592
36,498
41,962
537
4,252
32,100
0
167,534
W
Hachiman
KOTILAlNEN
Hachiman
8,954
5,510
0
8,314
28,292
14,672
5,185
2,350
25,942
0
115,879
L
Bakasura
MyStHyC Rezy
Bakasura
29,063
21,799
0
6,744
38,521
38,666
1,230
6,256
31,945
0
123,062
L
4,902
508
26
878
18,682
8,945
1,712
2,843
15,759
65,009
0
W
Awilix
61,235
37,150
0
26,199
40,966
21,376
1,038
1,484
38,540
0
250,891
W
11,891
689
441
1,998
19,896
19,346
1,922
2,297
17,079
74,936
0
L
Susano
8,413
2,018
0
2,916
25,159
15,936
75
5,639
19,520
0
46,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,701
Gold Earned
94,184
681
Minions Killed
711
0
Camps Cleared
0
2,596,221
Distance Traveled
2,795,638
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,032
413
42
1
0
424,412
1
W
Artemis
17,370
511
126
4
0
492,296
1
W
Raijin
15,487
456
47
1
0
504,329
0
L
Fenrir
20,235
595
214
6
0
548,756
0
W
Hachiman
16,851
496
160
5
0
496,811
0
L
Bakasura
17,850
525
216
6
0
633,192
0
L
Ra
13,208
388
137
4
0
432,082
0
W
Awilix
26,866
790
279
8
0
655,197
7
W
Cthulhu
17,610
518
99
3
0
647,005
0
L
Susano
12,376
364
72
2
0
557,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role