Player Matchup

King Arthur
King Arthur
Einarcito1369
King Arthur
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Ymir
Ymir
Justindanillo
Ymir
Level 17
God Stats
74W - 61L
1,663 SR
Queue Stats
478W - 406L
1,513 Elo+
Solo
Hachiman
Hachiman
PurifyMeSatan
Hachiman
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,270 Elo+
Solo
Scylla
Scylla
kouradaki
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
sasadopoulos
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 8
1,533 SR
1,457 Elo+

VS

Team Averages
Level 12
1,485 SR
1,304 Elo+
Fenrir
Fenrir
Deamon4ik
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Artemis
Artemis
KanSword
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Romashka18
Osiris
Level 14
God Stats
0W - 2L
1,466 SR
Queue Stats
7W - 19L
1,277 Elo+
Solo
Ah Puch
Ah Puch
Toa333
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 176L
1,415 Elo+
Solo
Ares
Ares
ZeiaFury123
Ares
Level 7
God Stats
9W - 9L
1,458 SR
Queue Stats
47W - 55L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Einarcito1369
King Arthur
18
9 / 3 / 4
11,073
651
10,538
18,321
15,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 11
9,967
586
7,112
14,602
14,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
PurifyMeSatan
Hachiman
15
5 / 3 / 1
9,443
555
6,947
12,751
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
kouradaki
Scylla
14
5 / 0 / 6
8,523
501
5,292
6,291
4,153
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
3 / 5 / 5
8,542
502
5,461
11,653
6,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deamon4ik
Fenrir
12
5 / 5 / 3
8,485
499
6,887
13,445
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
KanSword
Artemis
9
0 / 9 / 1
5,938
349
3,915
9,241
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Romashka18
Osiris
7
1 / 4 / 0
6,237
367
2,376
5,195
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Toa333
Ah Puch
15
2 / 5 / 3
8,846
520
15,183
13,958
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
8,502
500
5,120
11,691
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
25
Kills
11
13
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deamon4ik
Fenrir
5
5
3
1.3
W
King Arthur
Einarcito1369
King Arthur
9
3
4
3.67
W
3
2
11
4.25
L
Artemis
KanSword
Artemis
0
9
1
0.06
W
Hachiman
PurifyMeSatan
Hachiman
5
3
1
1.83
L
Osiris
Romashka18
Osiris
1
4
0
0.25
L
Ah Puch
Toa333
Ah Puch
2
5
3
0.7
L
3
2
2
2
W
Scylla
kouradaki
Scylla
5
0
6
8
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
33,481
63,618
Taken
53,530
44,652
Mitigated
33,235
17,746
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deamon4ik
Fenrir
6,887
1,957
0
2,863
13,445
9,820
0
872
12,573
0
36,647
W
King Arthur
Einarcito1369
King Arthur
10,538
969
0
6,744
18,321
15,033
156
2,299
16,022
0
73,755
W
7,112
3,769
0
1,818
14,602
14,407
929
4,848
9,754
32,610
0
L
Artemis
KanSword
Artemis
3,915
2,133
0
811
9,241
3,402
0
3,257
5,984
0
14,088
W
Hachiman
PurifyMeSatan
Hachiman
6,947
4,858
0
5,617
12,751
4,152
3,817
2,855
9,896
0
58,870
L
Osiris
Romashka18
Osiris
2,376
1,277
0
924
5,195
2,212
0
0
5,195
0
14,231
L
Ah Puch
Toa333
Ah Puch
15,183
1,641
0
3,715
13,958
6,129
582
9,089
4,869
61,926
0
L
5,120
300
0
1,230
11,691
11,672
0
4,647
7,044
14,454
0
W
Scylla
kouradaki
Scylla
5,292
1,235
0
250
6,291
4,153
649
3,926
2,365
23,764
0
W
5,461
239
169
3,148
11,653
6,907
0
6,606
5,047
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
38,008
408
Minions Killed
213
0
Camps Cleared
0
1,465,476
Distance Traveled
1,151,135
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,485
499
48
3
0
262,564
0
W
King Arthur
11,073
651
128
8
0
337,029
2
W
Ymir
9,967
586
32
2
0
306,673
2
L
Artemis
5,938
349
17
1
0
218,485
4
W
Hachiman
9,443
555
109
6
0
285,609
1
L
Osiris
6,237
367
36
2
0
121,739
0
L
Ah Puch
8,846
520
105
6
0
245,326
0
L
Ares
8,502
500
7
0
0
303,021
1
W
Scylla
8,523
501
61
4
0
247,417
3
W
Hades
8,542
502
78
5
0
288,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role