Player Matchup

Sol
Sol
GirthyPRlCK
Sol
Level 22
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 4L
1,537 Elo+
Party 1
Tiamat
Tiamat
IowZero
Tiamat
Level 86
God Stats
1W - 0L
1,532 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
Loading897
Danzaburou
Level 126
God Stats
1W - 0L
1,373 SR
Queue Stats
40W - 32L
1,590 Elo+
Party 1
Team Averages
Level 78
1,397 SR
1,589 Elo+

VS

Team Averages
Level 98
1,520 SR
1,395 Elo+
Janus
Janus
ConstipatedHobo
Janus
Level 119
God Stats
22W - 32L
1,434 SR
Queue Stats
166W - 163L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
onewarbro
Hun Batz
Level 59
God Stats
0W - 2L
1,603 SR
Queue Stats
104W - 168L
1,220 Elo+
Solo
Mulan
Mulan
redhaze-21
Mulan
Level 116
God Stats
40W - 33L
1,522 SR
Queue Stats
230W - 228L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 11
9,044
754
7,268
8,835
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
IowZero
Tiamat
14
9 / 1 / 9
9,820
818
10,121
9,073
7,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Loading897
Danzaburou
13
6 / 0 / 12
9,770
814
11,425
10,090
3,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,800
650
7,221
9,980
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
onewarbro
Hun Batz
10
1 / 9 / 2
7,260
605
4,902
11,370
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
10
1 / 4 / 2
7,109
592
5,171
11,617
6,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
4
4
11
2.38
W
Tiamat
IowZero
Tiamat
9
1
9
13.5
W
Danzaburou
Loading897
Danzaburou
6
0
12
12
L
Hun Batz
onewarbro
Hun Batz
1
9
2
0.22
L
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
17,294
27,998
Taken
32,967
13,610
Mitigated
13,415
14,792
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,221
0
0
340
9,980
3,244
0
5,140
4,840
34,223
0
W
7,268
1,965
0
2,437
8,835
3,107
778
2,885
5,670
31,221
3,469
W
Tiamat
IowZero
Tiamat
10,121
838
738
5,010
9,073
7,028
542
2,158
6,761
23,734
0
W
Danzaburou
Loading897
Danzaburou
11,425
3,226
86
6,521
10,090
3,475
1,112
1,530
8,346
0
38,142
L
Hun Batz
onewarbro
Hun Batz
4,902
1,138
0
0
11,370
3,720
0
5,474
5,896
0
12,379
L
Mulan
5,171
46
0
1,059
11,617
6,451
0
6,329
5,288
0
11,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
22,169
125
Minions Killed
91
0
Camps Cleared
0
665,052
Distance Traveled
606,687
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,800
650
57
5
0
208,550
2
W
Sol
9,044
754
39
3
0
217,591
3
W
Tiamat
9,820
818
28
2
0
226,595
0
W
Danzaburou
9,770
814
58
5
0
220,866
4
L
Hun Batz
7,260
605
20
2
0
188,880
2
L
Mulan
7,109
592
14
1
0
209,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role