Player Matchup

Sol
Sol
DuncanFox
Sol
Level 99
God Stats
7W - 2L
1,716 SR
Queue Stats
421W - 520L
1,381 Elo+
Solo
Thoth
Thoth
kolevTBE
Thoth
Level 13
God Stats
0W - 2L
1,382 SR
Queue Stats
7W - 14L
1,509 Elo+
Solo
Anhur
Anhur
余果le
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,533 SR
1,463 Elo+

VS

Team Averages
Level 85
1,584 SR
1,431 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Cana15
He Bo
Level 69
God Stats
2W - 2L
1,673 SR
Queue Stats
59W - 83L
1,363 Elo+
Party 1
Horus
Horus
HiNightmare
Horus
Level 41
God Stats
5W - 4L
1,579 SR
Queue Stats
12W - 15L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,648
721
5,797
7,990
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
kolevTBE
Thoth
11
2 / 11 / 2
8,308
692
5,125
10,374
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
余果le
Anhur
13
4 / 10 / 2
9,867
822
6,587
13,003
2,414
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
8 / 2 / 17
10,569
881
8,439
13,368
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Cana15
He Bo
14
9 / 2 / 14
10,293
858
12,524
9,344
3,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 4 / 15
10,090
841
8,168
11,246
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
26
26
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
17
8.25
W
He Bo
Cana15
He Bo
9
2
14
8
L
2
5
3
0.7
W
9
4
15
4.13
L
Thoth
kolevTBE
Thoth
2
11
2
0.27
L
Anhur
余果le
Anhur
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
29,131
31,367
Taken
33,958
5,635
Mitigated
22,068
898
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,439
1,384
1,580
4,029
13,368
11,419
438
3,375
9,993
0
30,398
W
He Bo
Cana15
He Bo
12,524
502
0
1,799
9,344
3,577
1,166
3,443
5,901
33,908
0
L
5,797
1,278
0
597
7,990
1,653
0
3,163
4,827
15,289
1,483
W
8,168
3,820
982
1,940
11,246
7,072
1,020
3,767
7,089
0
21,804
L
Thoth
kolevTBE
Thoth
5,125
79
0
301
10,374
1,568
0
4,311
6,063
29,138
0
L
Anhur
余果le
Anhur
6,587
2,589
0
0
13,003
2,414
0
5,050
7,953
0
10,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
30,952
94
Minions Killed
109
0
Camps Cleared
0
477,250
Distance Traveled
658,598
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,569
881
27
2
0
235,069
3
W
He Bo
10,293
858
58
5
0
219,982
1
L
Sol
8,648
721
32
3
0
151,873
0
W
Horus
10,090
841
24
2
0
203,547
1
L
Thoth
8,308
692
50
4
0
156,983
0
L
Anhur
9,867
822
12
1
0
168,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role