Player Matchup

Hachiman
Hachiman
D0rnsen
Hachiman
Level 4
God Stats
2W - 3L
1,289 SR
Queue Stats
3W - 9L
1,146 Elo+
Solo
Guan Yu
Guan Yu
K3nzzzo
Guan Yu
Level 12
God Stats
3W - 7L
1,500 SR
Queue Stats
156W - 191L
1,120 Elo+
Solo
Ne Zha
Ne Zha
YNZSTBL
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,461 Elo+
Solo
Sobek
Sobek
kauarawaa
Sobek
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 44L
1,293 Elo+
Solo
Set
Set
srIpex
Set
Level 25
God Stats
16W - 12L
1,628 SR
Queue Stats
48W - 46L
1,391 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,282 Elo+

VS

Team Averages
Level 10
1,474 SR
1,432 Elo+
Thanatos
Thanatos
Mahziy
Thanatos
Level 10
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 1
Fenrir
Fenrir
Njordgod
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Tarîøn
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,639 Elo+
Solo
King Arthur
King Arthur
hamoxon
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,343 Elo+
Solo
Olorun
Olorun
kinglootersar
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D0rnsen
Hachiman
4
0 / 3 / 0
4,295
358
443
2,755
525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
K3nzzzo
Guan Yu
13
6 / 0 / 0
7,641
637
6,827
6,482
6,254
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
YNZSTBL
Ne Zha
10
0 / 0 / 2
5,966
497
1,338
4,590
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
kauarawaa
Sobek
10
4 / 0 / 2
6,532
544
2,710
7,738
4,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
srIpex
Set
12
7 / 1 / 0
7,250
604
5,230
5,510
2,091
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mahziy
Thanatos
8
1 / 2 / 1
5,426
452
1,337
4,300
868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Njordgod
Fenrir
7
0 / 4 / 0
4,611
384
781
6,318
1,594
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Neith
Tarîøn
Neith
8
2 / 4 / 1
5,351
446
4,981
6,199
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
hamoxon
King Arthur
10
0 / 3 / 0
4,876
406
2,002
6,091
2,671
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 2
5,382
449
2,142
5,278
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
17
Kills
4
4
Deaths
18
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
D0rnsen
Hachiman
0
3
0
0
W
Guan Yu
K3nzzzo
Guan Yu
6
0
0
6
L
Thanatos
Mahziy
Thanatos
1
2
1
0.75
L
Fenrir
Njordgod
Fenrir
0
4
0
0
L
Neith
Tarîøn
Neith
2
4
1
0.63
W
Ne Zha
YNZSTBL
Ne Zha
0
0
2
1
L
King Arthur
hamoxon
King Arthur
0
3
0
0
W
Sobek
kauarawaa
Sobek
4
0
2
5
L
1
5
2
0.4
W
Set
srIpex
Set
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
11,243
27,075
Taken
28,186
14,870
Mitigated
9,694
6,594
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
D0rnsen
Hachiman
443
342
0
0
2,755
525
0
47
2,588
0
7,045
W
Guan Yu
K3nzzzo
Guan Yu
6,827
1,133
0
2,229
6,482
6,254
204
623
5,859
0
46,364
L
Thanatos
Mahziy
Thanatos
1,337
288
0
2,322
4,300
868
0
424
3,876
0
15,741
L
Fenrir
Njordgod
Fenrir
781
202
0
1,586
6,318
1,594
0
244
6,074
0
13,895
L
Neith
Tarîøn
Neith
4,981
1,973
47
1,458
6,199
2,596
612
1,732
4,467
0
22,828
W
Ne Zha
YNZSTBL
Ne Zha
1,338
89
0
1,918
4,590
1,371
0
73
4,434
0
28,854
L
King Arthur
hamoxon
King Arthur
2,002
35
0
250
6,091
2,671
0
0
6,091
0
16,491
W
Sobek
kauarawaa
Sobek
2,710
287
0
2,044
7,738
4,629
13
671
6,520
13,631
0
L
2,142
1,146
0
334
5,278
1,965
102
310
4,968
16,470
1,996
W
Set
srIpex
Set
5,230
2,574
0
403
5,510
2,091
1,840
437
5,032
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
25,646
274
Minions Killed
164
0
Camps Cleared
0
921,009
Distance Traveled
891,111
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,295
358
14
1
0
79,731
0
W
Guan Yu
7,641
637
102
9
0
203,777
4
L
Thanatos
5,426
452
34
3
0
203,057
0
L
Fenrir
4,611
384
29
2
0
132,985
1
L
Neith
5,351
446
37
3
0
191,076
1
W
Ne Zha
5,966
497
66
6
0
229,602
3
L
King Arthur
4,876
406
26
2
0
201,180
0
W
Sobek
6,532
544
15
1
0
202,010
0
L
Olorun
5,382
449
38
3
0
162,813
0
W
Set
7,250
604
77
6
0
205,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role