Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DepressedShroom
Ratatoskr
Level 88
God Stats
11W - 5L
1,668 SR
Queue Stats
278W - 216L
1,609 Elo+
Solo
Ganesha
Ganesha
JFEZ
Ganesha
Level 127
God Stats
4W - 1L
1,945 SR
Queue Stats
190W - 191L
1,599 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,542 Elo+

VS

Team Averages
Level 138
1,569 SR
1,582 Elo+
Cthulhu
Cthulhu
Bcw515
Cthulhu
Level 143
God Stats
6W - 1L
1,588 SR
Queue Stats
128W - 118L
1,589 Elo+
Solo
Achilles
Achilles
IIIcrispyIIII
Achilles
Level 122
God Stats
3W - 0L
1,932 SR
Queue Stats
184W - 142L
1,632 Elo+
Party 2
Vamana
Vamana
PuddlesOfScarlet
Vamana
Level 128
God Stats
1W - 1L
1,279 SR
Queue Stats
34W - 30L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
UpperPower8
Baron Samedi
Level 158
God Stats
8W - 4L
1,725 SR
Queue Stats
584W - 509L
1,601 Elo+
Party 2
Agni
Agni
stardust6910
Agni
Level 141
God Stats
1W - 2L
1,322 SR
Queue Stats
107W - 123L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 5 / 5
8,654
787
7,979
18,348
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
16
3 / 5 / 5
8,644
786
18,525
12,958
8,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
 
Hachiman
14
3 / 6 / 5
8,494
772
11,839
10,308
4,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
DepressedShroom
Ratatoskr
14
2 / 5 / 6
7,988
726
8,526
15,879
16,811
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
JFEZ
Ganesha
12
0 / 5 / 7
7,122
647
7,808
12,724
12,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcw515
Cthulhu
16
1 / 2 / 18
9,273
843
13,093
14,217
17,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
IIIcrispyIIII
Achilles
16
12 / 3 / 8
10,360
942
14,339
16,073
14,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 1 / 14
9,923
902
9,719
18,620
16,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
UpperPower8
Baron Samedi
16
2 / 2 / 14
9,239
840
14,532
10,372
7,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 14
8,687
790
12,313
13,249
5,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
11
Kills
26
26
Deaths
12
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
5
1.1
L
Aphrodite
 
Aphrodite
3
5
5
1.1
L
Hachiman
 
Hachiman
3
6
5
0.92
W
Cthulhu
Bcw515
Cthulhu
1
2
18
5
L
Ratatoskr
DepressedShroom
Ratatoskr
2
5
6
1
W
Achilles
IIIcrispyIIII
Achilles
12
3
8
5.33
L
Ganesha
JFEZ
Ganesha
0
5
7
0.7
W
8
1
14
15
W
Baron Samedi
UpperPower8
Baron Samedi
2
2
14
4.5
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,677
Damage
63,996
70,217
Taken
72,531
53,134
Mitigated
60,908
24,161
Healing
35,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,979
7,089
190
5,024
18,348
10,642
237
11,010
7,338
0
11,930
L
Aphrodite
 
Aphrodite
18,525
964
4,796
5,658
12,958
8,675
46
7,306
5,652
34,290
0
L
Hachiman
 
Hachiman
11,839
6,108
461
436
10,308
4,652
728
5,352
4,956
0
22,776
W
Cthulhu
Bcw515
Cthulhu
13,093
820
2,268
2,604
14,217
17,471
551
3,454
10,763
28,963
0
L
Ratatoskr
DepressedShroom
Ratatoskr
8,526
1,706
1,045
3,776
15,879
16,811
0
9,020
6,859
0
12,870
W
Achilles
IIIcrispyIIII
Achilles
14,339
5,102
328
2,830
16,073
14,468
1,428
6,299
9,774
0
22,271
L
Ganesha
JFEZ
Ganesha
7,808
390
1,178
1,597
12,724
12,354
0
7,250
5,474
11,352
0
W
9,719
2,919
2,007
5,468
18,620
16,415
767
6,522
12,098
0
18,290
W
Baron Samedi
UpperPower8
Baron Samedi
14,532
842
12,413
4,233
10,372
7,542
1,446
3,781
6,591
35,064
0
W
12,313
1,014
340
2,751
13,249
5,012
1,117
6,277
6,972
23,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
47,482
91
Minions Killed
156
0
Camps Cleared
0
964,064
Distance Traveled
1,048,443
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,654
787
6
1
0
202,212
1
L
Aphrodite
8,644
786
53
5
0
198,569
0
L
Hachiman
8,494
772
25
2
0
171,102
1
W
Cthulhu
9,273
843
41
4
0
231,543
4
L
Ratatoskr
7,988
726
7
1
0
222,463
1
W
Achilles
10,360
942
16
1
0
207,608
0
L
Ganesha
7,122
647
0
0
0
169,718
0
W
Vamana
9,923
902
19
2
0
226,072
0
W
Baron Samedi
9,239
840
52
5
0
186,998
4
W
Agni
8,687
790
28
3
0
196,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role