Player Matchup

Hun Batz
Hun Batz
GrayLumine
Hun Batz
Level 29
God Stats
2W - 1L
1,894 SR
Queue Stats
51W - 52L
1,537 Elo+
Solo
Neith
Neith
StraightOuttaDYA
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,545 Elo+
Party 1
Chronos
Chronos
TMonzon20
Chronos
Level 29
God Stats
7W - 6L
1,636 SR
Queue Stats
225W - 237L
1,481 Elo+
Solo
Ymir
Ymir
XxDisGust671
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,559 Elo+
Party 1
Arachne
Arachne
cameronisachad
Arachne
Level 21
God Stats
6W - 2L
1,846 SR
Queue Stats
156W - 143L
1,553 Elo+
Solo
Team Averages
Level 19
1,675 SR
1,535 Elo+

VS

Team Averages
Level 12
1,547 SR
1,457 Elo+
Neith
Neith
GoodGuyYo
Neith
Level 17
God Stats
33W - 18L
1,664 SR
Queue Stats
57W - 42L
1,476 Elo+
Party 2
Athena
Athena
LordXyvyx
Athena
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,091 Elo+
Solo
Baron Samedi
Baron Samedi
YungChalupa
Baron Samedi
Level 29
God Stats
1W - 3L
1,331 SR
Queue Stats
129W - 124L
1,449 Elo+
Party 2
Susano
Susano
gomiedahomie
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,685 Elo+
Party 2
Thor
Thor
kweighd
Thor
Level 4
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 10L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GrayLumine
Hun Batz
9
0 / 2 / 2
5,507
501
1,870
4,460
1,762
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 0
4,754
432
2,013
3,414
735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
TMonzon20
Chronos
11
4 / 3 / 1
6,738
613
5,993
6,317
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 1
4,560
415
562
6,417
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 4
6,939
631
6,541
6,939
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoodGuyYo
Neith
12
6 / 1 / 2
7,147
650
8,044
6,564
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
LordXyvyx
Athena
5
0 / 5 / 3
4,656
423
893
5,501
1,919
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
YungChalupa
Baron Samedi
11
3 / 2 / 0
6,637
603
4,245
7,187
3,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
3 / 1 / 1
6,434
585
4,164
5,005
2,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
kweighd
Thor
10
0 / 0 / 2
5,785
526
1,404
6,351
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
12
12
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
GoodGuyYo
Neith
6
1
2
7
L
Hun Batz
GrayLumine
Hun Batz
0
2
2
0.5
W
Athena
LordXyvyx
Athena
0
5
3
0.3
L
0
2
0
0
L
Chronos
TMonzon20
Chronos
4
3
1
1.5
L
0
4
1
0.13
W
Baron Samedi
YungChalupa
Baron Samedi
3
2
0
1.5
L
5
1
4
7
W
Susano
3
1
1
3.5
W
Thor
kweighd
Thor
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
18,750
27,547
Taken
30,608
9,884
Mitigated
11,754
3,926
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GoodGuyYo
Neith
8,044
5,011
0
2,510
6,564
1,944
1,070
1,087
5,415
0
46,265
L
Hun Batz
GrayLumine
Hun Batz
1,870
363
0
355
4,460
1,762
226
73
4,387
0
20,302
W
Athena
LordXyvyx
Athena
893
671
0
112
5,501
1,919
44
1,902
3,504
5,072
0
L
2,013
227
0
525
3,414
735
0
0
3,414
0
18,565
L
Chronos
TMonzon20
Chronos
5,993
678
0
1,224
6,317
2,185
666
3,441
2,876
36,069
0
L
562
160
0
462
6,417
2,934
0
0
6,417
5,867
0
W
Baron Samedi
YungChalupa
Baron Samedi
4,245
850
113
2,634
7,187
3,095
657
2,912
4,044
37,263
0
L
6,541
4,929
0
1,360
6,939
2,268
0
1,624
5,315
0
31,163
W
Susano
4,164
616
0
2,082
5,005
2,946
137
0
5,005
0
31,308
W
Thor
kweighd
Thor
1,404
296
0
3,084
6,351
1,850
0
266
6,085
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
30,659
219
Minions Killed
320
0
Camps Cleared
0
915,060
Distance Traveled
920,544
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,147
650
98
9
0
186,731
0
L
Hun Batz
5,507
501
47
4
0
197,595
0
W
Athena
4,656
423
12
1
0
134,411
0
L
Neith
4,754
432
38
3
0
142,350
1
L
Chronos
6,738
613
67
6
0
199,339
0
L
Ymir
4,560
415
7
1
0
154,137
1
W
Baron Samedi
6,637
603
72
7
0
170,710
1
L
Arachne
6,939
631
60
5
0
221,639
0
W
Susano
6,434
585
63
6
0
227,893
2
W
Thor
5,785
526
75
7
0
200,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role