Player Matchup

Arachne
Arachne
Fruity_Mammoth
Arachne
Level 29
God Stats
0W - 2L
1,674 SR
Queue Stats
28W - 28L
1,603 Elo+
Solo
Athena
Athena
HuntingFlyer9
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
KpopStanVerb
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 79L
1,768 Elo+
Solo
Skadi
Skadi
NsDJose
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Timmy2thumbs505
Morgan Le Fay
Level 30
God Stats
1W - 2L
1,667 SR
Queue Stats
59W - 21L
1,857 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,639 Elo+

VS

Team Averages
Level 20
1,608 SR
1,631 Elo+
Medusa
Medusa
Eugene Italia
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,808 Elo+
Solo
Yemoja
Yemoja
HouseOfEdenia
Yemoja
Level 25
God Stats
16W - 19L
1,497 SR
Queue Stats
65W - 46L
1,566 Elo+
Solo
Anubis
Anubis
MuhrkleDat
Anubis
Level 29
God Stats
24W - 8L
1,630 SR
Queue Stats
104W - 85L
1,582 Elo+
Solo
Bastet
Bastet
gerson_ramms99
Bastet
Level 15
God Stats
5W - 2L
1,696 SR
Queue Stats
34W - 26L
1,547 Elo+
Solo
Hades
Hades
meeshaz
Hades
Level 29
God Stats
45W - 20L
1,715 SR
Queue Stats
89W - 50L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,402
600
2,552
5,967
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 2 / 1
4,357
484
1,686
4,486
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
KpopStanVerb
Sun Wukong
10
0 / 3 / 0
5,267
585
3,335
7,806
3,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Skadi
NsDJose
Skadi
6
0 / 2 / 1
4,221
469
2,111
3,472
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Timmy2thumbs505
Morgan Le Fay
9
0 / 3 / 1
5,186
576
2,671
4,431
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,785
532
2,424
4,256
1,040
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 0 / 2
4,715
524
972
2,981
819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
MuhrkleDat
Anubis
10
5 / 1 / 0
6,341
705
4,332
5,805
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 0 / 2
5,375
597
1,260
4,841
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
meeshaz
Hades
12
4 / 0 / 1
6,781
753
6,367
6,629
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
12
12
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
2
2
0
1
W
1
0
2
2
L
0
2
1
0.25
L
Sun Wukong
KpopStanVerb
Sun Wukong
0
3
0
0
W
Anubis
MuhrkleDat
Anubis
5
1
0
5
L
Skadi
NsDJose
Skadi
0
2
1
0.25
L
Morgan Le Fay
Timmy2thumbs505
Morgan Le Fay
0
3
1
0.17
W
0
0
2
1
W
Hades
meeshaz
Hades
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,355
Damage
15,355
26,162
Taken
24,512
8,865
Mitigated
10,290
6,525
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,424
797
0
538
4,256
1,040
490
96
4,158
0
15,924
L
2,552
1,941
0
1,777
5,967
2,021
0
2,086
3,881
0
25,187
W
972
336
1,674
1,574
2,981
819
484
444
2,407
7,844
0
L
1,686
83
0
1,037
4,486
1,316
0
2,027
2,459
15,539
0
L
Sun Wukong
KpopStanVerb
Sun Wukong
3,335
1,023
0
2,307
7,806
3,764
0
4,761
3,045
0
32,365
W
Anubis
MuhrkleDat
Anubis
4,332
233
0
2,824
5,805
2,680
49
3,149
2,484
33,427
0
L
Skadi
NsDJose
Skadi
2,111
1,294
0
1,000
3,472
730
0
327
3,145
0
12,064
L
Morgan Le Fay
Timmy2thumbs505
Morgan Le Fay
2,671
97
0
404
4,431
1,034
0
2,470
1,961
29,458
0
W
1,260
585
0
2,910
4,841
1,186
0
328
4,477
0
26,653
W
Hades
meeshaz
Hades
6,367
846
91
6,006
6,629
4,565
376
0
6,629
46,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,433
Gold Earned
27,997
248
Minions Killed
301
0
Camps Cleared
0
805,128
Distance Traveled
915,232
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,785
532
31
3
0
169,144
1
L
Arachne
5,402
600
53
6
0
170,072
0
W
Yemoja
4,715
524
19
2
0
189,095
0
L
Athena
4,357
484
32
4
0
171,074
5
L
Sun Wukong
5,267
585
76
8
0
163,979
1
W
Anubis
6,341
705
73
8
0
167,057
2
L
Skadi
4,221
469
22
2
0
122,361
0
L
Morgan Le Fay
5,186
576
65
7
0
177,642
1
W
Bastet
5,375
597
68
8
0
204,328
2
W
Hades
6,781
753
110
12
0
185,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role