Player Matchup

Ne Zha
Ne Zha
FatalSIxyz-
Ne Zha
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 9L
1,569 Elo+
Party 2
Janus
Janus
Oh_itz_Cruz
Janus
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 88L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Oh_itz_Ruben
Cthulhu
Level 12
God Stats
3W - 0L
1,774 SR
Queue Stats
38W - 29L
1,598 Elo+
Party 2
Team Averages
Level 75
1,591 SR
1,593 Elo+

VS

Team Averages
Level 82
1,600 SR
1,542 Elo+
Izanami
Izanami
ENDRWEEGEE
Izanami
Level 115
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 4L
1,778 Elo+
Party 1
Erlang Shen
Erlang Shen
TerrificVeil345
Erlang Shen
Level 28
God Stats
13W - 15L
1,479 SR
Queue Stats
194W - 258L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
Level 104
God Stats
1W - 2L
1,866 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 4 / 9
16,149
702
25,551
27,054
23,166
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 5 / 11
15,435
671
19,181
16,654
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Oh_itz_Ruben
Cthulhu
19
6 / 0 / 11
14,934
649
9,104
17,649
14,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ENDRWEEGEE
Izanami
18
2 / 10 / 6
13,880
603
9,799
22,549
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
TerrificVeil345
Erlang Shen
18
2 / 7 / 5
13,513
588
14,892
21,138
16,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
YuinAstrophel
Morgan Le Fay
18
5 / 6 / 4
14,944
650
20,803
22,162
10,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
9
9
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
ENDRWEEGEE
Izanami
2
10
6
0.5
W
Ne Zha
11
4
9
3.88
W
6
5
11
2.3
W
Cthulhu
Oh_itz_Ruben
Cthulhu
6
0
11
11.5
L
Erlang Shen
TerrificVeil345
Erlang Shen
2
7
5
0.64
L
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,836
Damage
45,494
61,357
Taken
65,849
42,878
Mitigated
35,150
18,768
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ENDRWEEGEE
Izanami
9,799
5,730
0
3,263
22,549
7,704
594
7,136
15,413
0
59,382
W
Ne Zha
25,551
7,148
0
8,512
27,054
23,166
995
10,042
17,012
0
90,576
W
19,181
1,199
110
2,407
16,654
5,206
1,823
6,584
10,070
70,311
0
W
Cthulhu
Oh_itz_Ruben
Cthulhu
9,104
207
91
7,648
17,649
14,506
620
4,177
13,472
45,115
0
L
Erlang Shen
TerrificVeil345
Erlang Shen
14,892
4,424
482
3,653
21,138
16,863
692
9,399
11,739
0
41,109
L
Morgan Le Fay
YuinAstrophel
Morgan Le Fay
20,803
3,654
0
2,633
22,162
10,583
228
11,750
10,412
62,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
42,337
253
Minions Killed
217
0
Camps Cleared
0
1,156,220
Distance Traveled
1,127,924
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,880
603
108
5
0
306,664
1
W
Ne Zha
16,149
702
88
4
0
423,010
0
W
Janus
15,435
671
111
5
0
389,830
1
W
Cthulhu
14,934
649
54
2
0
343,380
0
L
Erlang Shen
13,513
588
47
2
0
427,976
0
L
Morgan Le Fay
14,944
650
62
3
0
393,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role