Player Matchup

Anubis
Anubis
ConflictMinded
Anubis
Level 17
God Stats
2W - 1L
1,495 SR
Queue Stats
10W - 11L
1,329 Elo+
Party 2
Fenrir
Fenrir
MoRiArTySKw
Fenrir
Level 27
God Stats
6W - 4L
1,399 SR
Queue Stats
12W - 11L
1,376 Elo+
Solo
Hercules
Hercules
Neckasssboi
Hercules
Level 7
God Stats
8W - 5L
1,590 SR
Queue Stats
10W - 9L
1,380 Elo+
Party 2
Medusa
Medusa
ShoutingEggs
Medusa
Level 5
God Stats
7W - 2L
1,463 SR
Queue Stats
10W - 8L
1,292 Elo+
Party 3
Rama
Rama
hayesjl
Rama
Level 26
God Stats
2W - 1L
1,463 SR
Queue Stats
9W - 17L
1,320 Elo+
Party 3
Team Averages
Level 16
1,482 SR
1,340 Elo+

VS

Team Averages
Level 20
1,474 SR
1,408 Elo+
Set
Set
Alucard5853
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,188 Elo+
Solo
Artio
Artio
Bloodswornn
Artio
Level 29
God Stats
8W - 10L
1,549 SR
Queue Stats
67W - 73L
1,479 Elo+
Party 1
Hera
Hera
MamaMonty
Hera
Level 27
God Stats
0W - 2L
1,392 SR
Queue Stats
90W - 91L
1,495 Elo+
Party 1
Artemis
Artemis
VijayawadaVinay
Artemis
Level 25
God Stats
79W - 73L
1,430 SR
Queue Stats
200W - 222L
1,410 Elo+
Solo
Hachiman
Hachiman
xaxxny
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 18
11,582
1,053
13,189
12,951
5,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
19 / 5 / 16
13,976
1,271
28,247
14,851
7,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Neckasssboi
Hercules
19
2 / 1 / 30
11,579
1,053
9,044
13,084
14,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
18
14 / 5 / 14
13,087
1,190
19,942
12,733
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rama
hayesjl
Rama
19
3 / 1 / 29
11,945
1,086
13,082
11,039
4,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 6
11,132
1,012
10,795
17,945
6,988
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 9 / 7
10,075
916
5,288
24,848
24,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
17
2 / 9 / 10
10,667
970
15,393
14,487
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 8 / 9
11,490
1,045
17,406
14,797
4,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
xaxxny
Hachiman
17
3 / 10 / 6
10,540
958
9,784
19,824
5,534
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
52
47
Kills
14
14
Deaths
47
107
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
1
9
7
0.5
W
9
2
18
9
L
Hera
2
9
10
0.78
W
Fenrir
19
5
16
5.4
W
Hercules
Neckasssboi
Hercules
2
1
30
17
W
Medusa
14
5
14
4.2
L
4
8
9
1.06
W
Rama
hayesjl
Rama
3
1
29
17.5
L
Hachiman
xaxxny
Hachiman
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,504
Damage
58,666
64,658
Taken
91,901
36,492
Mitigated
44,331
11,024
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,795
4,762
0
923
17,945
6,988
0
1,050
16,895
0
19,024
L
5,288
680
610
1,052
24,848
24,261
0
4,424
20,424
21,398
0
W
13,189
1,360
54
2,202
12,951
5,098
0
5,115
7,606
27,026
0
L
Hera
15,393
3,836
126
734
14,487
3,416
0
2,913
11,574
28,138
0
W
Fenrir
28,247
6,241
0
702
14,851
7,717
0
4,264
10,325
404
34,274
W
Hercules
Neckasssboi
Hercules
9,044
1,467
0
5,031
13,084
14,693
0
4,369
8,443
0
21,836
W
Medusa
19,942
14,892
0
3,035
12,733
4,476
0
2,817
9,794
0
30,981
L
17,406
10,884
0
15
14,797
4,132
0
3,198
11,599
0
34,927
W
Rama
hayesjl
Rama
13,082
11,253
0
0
11,039
4,508
0
3,188
7,533
0
37,453
L
Hachiman
xaxxny
Hachiman
9,784
5,418
0
0
19,824
5,534
0
1,723
18,101
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,169
Gold Earned
53,904
151
Minions Killed
133
3
Camps Cleared
0
921,042
Distance Traveled
843,135
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,132
1,012
13
1
0
160,914
3
L
Artio
10,075
916
26
2
0
209,933
0
W
Anubis
11,582
1,053
31
3
0
180,637
0
L
Hera
10,667
970
39
4
0
157,404
0
W
Fenrir
13,976
1,271
9
1
0
192,820
0
W
Hercules
11,579
1,053
24
2
0
216,800
3
W
Medusa
13,087
1,190
31
3
1
160,501
0
L
Artemis
11,490
1,045
42
4
0
137,881
0
W
Rama
11,945
1,086
56
5
2
170,284
0
L
Hachiman
10,540
958
13
1
0
177,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role